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Bryce F.A.Q (Last Updated: 2024 Nov 26 4:28 pm)

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Subject: How can I make this Effect


amlan70 ( ) posted Sat, 07 January 2006 at 6:44 AM ยท edited Tue, 30 July 2024 at 10:22 PM

file_317070.jpg

Hi Dear Friends, I am making a complex scene where a foggy alien sort saves a space city from intruding robos by being a foggy shield all around the city . Here I want to make a foggy effect as shown in the famous movie "The Fog". I am impoorting a O lip synched face from Poser to bryce and grouping it with a sphere .......... and finally giving it a foggy volume material . But cant really get this nice specific effect. Can anyone help ??? Waiting for valuable responses from the Family.


zakalwe ( ) posted Sat, 07 January 2006 at 7:05 AM

postwork is the faster way, if you can manage well 2d pictures. i'd suggest to use some kpt filters and corel painter, then blend the result with your rendered image otherwise go deep into bryce texture editor and good luck. something unpredictable always happens (call it serendipity).


Sans2012 ( ) posted Sat, 07 January 2006 at 8:03 AM

I would have to agree with zakalwe here, 2D is the way to go. Volumetrics are a real pain in the render;)

I never intended to make art.


RodsArt ( ) posted Sat, 07 January 2006 at 8:58 AM

2D composition for sure.

___
Ockham's razor- It's that simple


amlan70 ( ) posted Sat, 07 January 2006 at 11:52 AM

OK thanks i agree, but can you specify which one to use . I mean KPT 6 which filter ? but wd that create that smoke ??


zakalwe ( ) posted Sat, 07 January 2006 at 2:32 PM

file_317071.jpg

kpt ink dropper


striving ( ) posted Sat, 07 January 2006 at 2:32 PM

I think, with some work, you could get a good base of that with a bryce terrain. Then postwork the heck out of it for the rest. Try doing a poser head and render it with the Altitude Mask. Then use that render as a terrian for a base of the image.


zakalwe ( ) posted Sat, 07 January 2006 at 2:33 PM

and a lot of patience


zakalwe ( ) posted Sat, 07 January 2006 at 3:27 PM

hem, "a lot of patince is not for stirving", but for kpt ink dropper. stirving just posted quickly between my two posts. Even if i think it suites well for stirving too, lol


jfike ( ) posted Sat, 07 January 2006 at 7:13 PM

file_317073.jpg

Another way to do the whole thing in Bryce is to make an infinite volume plane and place it vertical between your viewpoint and the scene. Set the material to a cloud/fog type. Then play with the transparency.


jfike ( ) posted Sat, 07 January 2006 at 7:16 PM ยท edited Sat, 07 January 2006 at 7:18 PM

file_317074.jpg

.... and the same scene with a simple change to the infinite volume plane material.

You could save these planes as your own filters to apply in future work.

Message edited on: 01/07/2006 19:18


jfike ( ) posted Sat, 07 January 2006 at 7:25 PM

I should mention, a drawback is increased render time. However, by using this method, the .br5 file contains all the information necessary to recreate the scene.


amlan70 ( ) posted Sat, 07 January 2006 at 7:39 PM

YEP that was a great bevy of amswers. I wd certainly try out the ink dropper tool.Real Thanks Zakalwe. But I wd certainly like to ask STRIVING about his answer.whats a attitude mask ? I am still not that deep in POser . Do you mean that I wd render a face with a expression O ? then a head with the same expression ? I wd them scale the 2nd head a bigger in bryce . I wd apply the apply the fog on the 2nd bigger head overlapped on the 1st small head ,which is in turn applied a ordinary ash material. Now to juggle with the transparencies of the two is this what you mean ?? I am trying to send a pic made this way . Please reply back what exactly oyu meant ?? JFIKE - your reply is also quite wise. I wd certainly try out yours.Thanks so much .


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