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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 18 5:11 pm)



Subject: MacRealSkinShader wierdness


DVTVFilm ( ) posted Fri, 13 January 2006 at 1:56 PM ยท edited Wed, 12 February 2025 at 4:39 AM

file_318356.jpg

I'm getting these really wierd black swirls on 300 dli renders... after applying MacRealSkinShader Anyone have any suggestions to correct this? The attached pix was made using the DEFAULT settings. regards---


Miss Nancy ( ) posted Fri, 13 January 2006 at 3:05 PM

it's almost like the base texture has jpeg banding, rather than smooth gradients.



DVTVFilm ( ) posted Fri, 13 January 2006 at 3:59 PM

The base texture without the MacRealSkinShader applied is completely smooth.


Ghostofmacbeth ( ) posted Fri, 13 January 2006 at 4:17 PM

I think this has to do with the 8-bit limitation on poser displacement maps but I am not sure.



DVTVFilm ( ) posted Fri, 13 January 2006 at 6:13 PM

Actually, this is the first time I've had this happen with MacRealSkinShader... Maybe face_off can jump in on this... I'll e-message him...


face_off ( ) posted Fri, 13 January 2006 at 8:52 PM

Hi there - it's the min displacement bounds. For a close-up like this, you don't really need the granite displacement, so turn off displacement in your render settings. Or setting the Min Displacement Bounds to 0.01 should do the trick too.

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Dave8 ( ) posted Sat, 14 January 2006 at 10:03 AM

what i do is turn of Displacements and turn bump maps up 0.02


DVTVFilm ( ) posted Sun, 15 January 2006 at 10:12 AM

Thanks--I'll try it and report back on Monday (this file is in my office...)


DVTVFilm ( ) posted Tue, 17 January 2006 at 11:23 AM

Yes, Displacements off has fixed the problem. Many thanks.


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