Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 29 7:57 am)
I think your outer layer is a bit too transparent. It makes it look like the hair is thinning. I also think the bangs need a bit more body and the mesh could be sculplted to fit the behind the ears and the back of the head better.
Don't take the above comments to mean I don't like it. It's far better than my little experiments with trans hair and it looks very real. Great work so far and I can't wait to see the finished product.
heyas; i would leave the outer layer very thin, but there needs to be a base or inner layer that is not transparent at all, where the hair is thick and covers the scalp. (or perhaps the skullcap needs to be painted on the skin texture, which could be awkward.) its hard to tell what the mesh looks like with all the transparency, but i think it is coming along well. :)
I'm more than willing to help you beta test :). I've been trying to add modify existing ultra short women's hair styles to look more realistic for a series of Joan of Arc renders to be included in a fictional work, but having fits getting the "just worn a helm and had to hack my hair off, but do have real hair" look. Thanks. GrayMare
Thank you for the replies. I will try to make the hair look thicker, but it's somewhat poblematic since I don't want to make a new transmap because of the memory consumption. (There are three different ones now) Well, I'll do some experimenting after making a couple of morphs to get the overall shape to the way I want it.
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