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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 23 8:11 am)



Subject: Looking for a monster


fire_bug ( ) posted Sun, 15 January 2006 at 9:44 PM · edited Mon, 23 December 2024 at 10:50 AM

Hello, Does any here know if there's a monster or demon figure for Poser w/ four arms?


pakled ( ) posted Sun, 15 January 2006 at 9:47 PM

hmm..there's the Darcassian..don't know the site off the top of me head, but there's plenty of links for his stuff at 3d commune, and Rendervisions, I b'lieve..not sure about the monster potential, but the number of arms is right..;)
There was (a long time ago) a 4-armed (maybe even more) add-on for Posette, used to be in Freebies, but it's been years. Hope this is a good start..stay tuned for more coherent and helpful answers..

I wish I'd said that.. The Staircase Wit

anahl nathrak uth vas betude doth yel dyenvey..;)


mathman ( ) posted Sun, 15 January 2006 at 10:12 PM

You could use P5 Judy, except she only has 2 arms.


Khai ( ) posted Sun, 15 January 2006 at 10:15 PM

there's the Gug over at www.poserproducts.com .....


jeffg3 ( ) posted Mon, 16 January 2006 at 12:08 AM

"You could use P5 Judy, except she only has 2 arms." HA HA HA HA HA HA HA !!!!!!


Casette ( ) posted Mon, 16 January 2006 at 1:21 AM

Put two additional arms to a nice demon (Nybras, for example)


CASETTE
=======
"Poser isn't a SOFTWARE... it's a RELIGION!"


Porthos ( ) posted Mon, 16 January 2006 at 1:50 AM

Attached Link: Daz Archives

There is a free Devil Character for the Freak over at DAZ freebies. On page four of the Archives there is a Monster caller Creeper also! :)

MS Windows 7 Home Premium 64-bit SP1
Intel Core i7-2600 CPU @ 3.40GHz, 12.0GB RAM, AMD Radeon HD 7770

PoserPro 2012 (SR1) - Units: Metres , Corel PSP X4 and PSE 9


fire_bug ( ) posted Mon, 16 January 2006 at 10:04 AM

Casette, I like the idea of using Nybras. But is there a tut on how to add 2 extra arms?


Anthony Appleyard ( ) posted Mon, 16 January 2006 at 10:45 AM · edited Mon, 16 January 2006 at 10:57 AM

Attached Link: http://www.kuroyumes-developmentzone.com/appleyard/seapatrol/inpboat_sppb_and_4arms.jpg

Load two (e.g. Poser 4 men (= Dork)) to stage. Call them A and B. Parent B to A's hip. Set all translates and rotates of B's hip and BODY to 0. In the Hierarchy Window, give B an extra IK-chain Abdomen-Chest; set it to IK-on. IK-parent B's chest to A's chest. Set all translates and rotates of B's chest to 0. Hide B's hip, abdomen, chest, thighs, shins, feet, toes, head, eyes, and genitals: this is best done in the Hierarchy editor, by clicking the little eye symbols so they disappear. Save the result.

Go into the resulting CR2 file with a text editor. Find the yTran channels of each of A's and B's collars; set each to "hidden 0", so they show in Poser.

If you are making Hindu religious art, leave it like that. Else, yTran the collars to get A's shoulder joints away from B's shoulder joints to make the result anatomically possible.

Rename the character A as (say) "Jim", and B as "Jims_extra_arms".

Message edited on: 01/16/2006 10:57


fire_bug ( ) posted Mon, 16 January 2006 at 11:55 AM

Thanks Anthony, I wil give this a shot, wish me luck


logansfury ( ) posted Mon, 16 January 2006 at 5:17 PM

OH NO WAY!!! ya hadda post this? Have you any idea how much I was multi-tasking already?? This is too cool, everything stops long enough for me to run thru this! Hmmm. One idea I get already, the hide/show children python script from I believe Mason would really help speed this up. Progress pics immenent!


logansfury ( ) posted Mon, 16 January 2006 at 5:37 PM

OK im stuck, "In the Hierarchy Window, give B an extra IK-chain Abdomen-Chest; set it to IK-on. Ive selected figure B>Body, opened Window Hierarchy Editor. I note that since parenting B body to A hip that fig B and all children are now children of A's hip. Problem is when I highlight the A body, or A chest or A abdomen in the Editor, all of the three buttons on bottom EXCEPT for Create IK chain enables :/ im in Poser ProPack SR3. Should Use IK chains be enable for either of figures A & B at this point? Its on both thier legs by default. thanks, Logan


Anthony Appleyard ( ) posted Mon, 16 January 2006 at 5:43 PM · edited Mon, 16 January 2006 at 5:44 PM

Switch IK off for A's legs and B's legs. Poser's auto-IK-on habit for legs is a pest.

Give B an extra IK-chain Abdomen-Chest. Its goal should be B's chest.

Message edited on: 01/16/2006 17:44


logansfury ( ) posted Mon, 16 January 2006 at 5:45 PM

Im sorry I typo'ed. I was on B>Body when I opened Editor. Lemme disable IKs :) do I want to have B>Body or B>Chest selected before I open the editor please?


logansfury ( ) posted Mon, 16 January 2006 at 6:09 PM

"IK-parent B's chest to A's chest" Ive never done any IK parenting before, is this different from standard parenting, or do you mean to select B>Chest and Properties and set its parent to A's Chest?


logansfury ( ) posted Mon, 16 January 2006 at 6:19 PM

OK I think ive puzzled it out....I hope ive puzzled it out. I selected B>Body, opened Editor, went down below body parts, found two ik-chains sets, one indented, which I figured was for the parented fig B. I highlighted the top IK Chains and this enabled only the create IK chain button. I clicked it, typed in abdomen-chest for its name and it just appeared. I wasnt sure how to enable it, so I clicked that box to the right of it and the whole editor did some super fast scroll thing. I think I messed up there? Then I thought a bit, went to B chest in the Editor, left click and dragged dropped to that abdomen-chest and it now appears below the chain name and says (Goal). I exited the editor and parented B>Chest to A>Chest in the standard way, dont know if ive missed an IK parent step, but adjusting the chest of A now affects B fine. Im gonna continue, please tell me if ive missed something


logansfury ( ) posted Mon, 16 January 2006 at 6:41 PM

Found missing step sorta, after creating the chain, It added itself to the IK list under Figures menu. Problem is I cant enable it. Can anyone tell me how?


logansfury ( ) posted Mon, 16 January 2006 at 9:17 PM

file_318620.jpg

well here is what I came up with although he tends to come apart when two extremely diff poses are applied to his two figures. A bit of dialing restores that and it looks like only a touch of postwork is necessary to fix a bad color spot under the right top chest muscle.

Think a had a crosstalk issue with the conforming figure loincloth on the middle dude.


kyraia ( ) posted Mon, 16 January 2006 at 11:40 PM

file_318621.jpg

I put one into the freestuff section. Search for Piu-pilaaw. (I think he was my first self-made Poser character.)


Anthony Appleyard ( ) posted Tue, 17 January 2006 at 4:06 AM · edited Tue, 17 January 2006 at 4:08 AM

To IK-parent part P to part Q:-

  • P must be the goal of an IK-chain. Set that IK-chain to ON.
  • Select P.
  • In the Poser run's menu, mouse Object, then Change parent. In the resulting small hierarchy table, select Q.

To make the new IK-chain:-

  • Mouse Window, Hierarchy editor.
  • Expand the hierarchy table to maximum size. In it, find the man.
  • Click the little - signs opposite his collars and head and thighs, and also the - sign opposite the beginning of each IK-chain, to turn them into + signs, to get the rhubarb out of the way.
  • Click on "IK Chains". Click on "Create IK Chain". In the resulting small box, type the name "CHEST".
  • Click the little + sign opposite the new IK-chain "CHEST".
  • Drag his abdomen into the new IK chain's little chain symbol.
  • Drag his chest into the new IK-chain's little chain symbol. -- IN THAT ORDER.
  • Click the + at the top right corner of the Hierarchy Window, to get rid of the Hierarchy Window.

Message edited on: 01/17/2006 04:08


logansfury ( ) posted Wed, 18 January 2006 at 9:54 AM

Attached Link: http://www.renderosity.com/viewed.ez?galleryid=1137753

I got those suckers up above into a full render along with other figures, if anyone wants to check it out its at the above thread!


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