Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2024 Nov 26 4:28 pm)
ahhh ok, I think I did that as well, its smooth and fine in 3ds but in bryce its not...
errm... I think that I used the cmoothing feature in 3ds Max, but if you look closely, you will see its not perfectly smooth. I will try smoothing again!
Have cracked it! When you go to smooth thingd in bryce, you have to click the sphere to smooth it! have used this program for years and never realisied! Will post to gallery asap!
I seem to remember this happening to me years ago when I was first experimenting with Poser to Bryce. I always had faceted models with .3ds. I never had these problems with .obj models imported into Bryce. Have you tried .obj as an import format? Is this at all feasible for you from MAX? Just a thought.
Don't forget that in Max the smooth option (I'm guessing this started out as a cylinder) will fake the smooth result at render time. As suggested above try using a Mesh Smooth (with multiple iterations) in Max or (you're going to hate me for this!) start with a higher number of sides on the max cylinder - this will mean starting the model from scratch though.
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Toolset: Blender, GIMP, Indigo Render, LuxRender, TopMod, Knotplot, Ivy Gen, Plant Studio.
Attached Link: http://www.renderosity.com/messages.ez?ForumID=107&Form.ShowMessage=2549581
As I found out .3ds is an old file format with many limitations. Check out the URL above an read post 13 by maxxmodelz. Very informative.
<strong>bandolin</strong><br />
[Former 3DS Max forum coordinator]<br />
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