Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 11 12:18 am)
Some use the "superior" maps and models Kozaburro (of the Digital Babes and Poser Factory websites) has made available, some model their own, others "paint" the hair on in post render, and others either composite photographs or use the "Magic Box" technique to map photographic hair onto a square prop. There are a lot of tips and options available - I'd suggest searching the Forum Archives here for "Hair" to start. You can also hunt down some of the improved hair textures online, and, if using Poser 4, tweak the transparency and Bump settings to get better results as well.
The Forum? No, I mean use the Search and Archive commands here. Click on "Archive" and then "Search" for "Hair" I'm not sure of the addresses of the Digital Babes and Poser Factory sites; I think they're on the webring or you can search the recent archives for the Alice Hair postings - the first two included links to these sites.
Attached Link: http://home.wnm.net/~bgriff/allie/
Allie's hair is at: http://home.wnm.net/~bgriff/allie/This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
I've been browsing some galleries of other artists, and I can't help but notice the hair on some of the figures. It's very hi res, and there are individual strands. What I can't figure out, is how it is done. I prefer to use the conforming hair poser comes with (long and posable) yet when rendered, it still looks like a solid object, no matter what texture I apply to it. I have seen something referred to called Smart Hair...is this the answer? Any help here would be greatly appreciated. Please help bring my characters to life. Dragontales