Forum Moderators: wheatpenny Forum Coordinators: Guardian_Angel_671, Daddyo3d
DAZ|Studio F.A.Q (Last Updated: 2025 Jan 08 2:09 pm)
Some are still having problems, As for me, the current version of Daz Studio has never crashed on me yet. Every thing works as it should. Big thing is to make sure your video drivers are up to date. It also helps that I just got a better nVidia video card also. Moved up from the GeForce 4 MX 440 to the GeForce 6200. Was on sale at Best Buy and couldnt pass it up. :D
Warmest Regards,
Dallas
Oh great, then my gforce 6800 is a good thing then? Nice to know.
Measure
your mind's height
by the shade it casts.
Robert Browning (Paracelsus)
http://franontheedge.blogspot.com/
Smokin!
Measure
your mind's height
by the shade it casts.
Robert Browning (Paracelsus)
http://franontheedge.blogspot.com/
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Hi,
I have a human mesh that I made, and I would like to rig it and pose it, and then export the posed .obj files.
I went through this a year ago with poser 5, and it was very painful. Once I figured out how to make the skeleton it wasn't that bad, except that poser ripped the hell out of the mesh and it was pretty painful to repair it. Heck, even exporting the .obj file was a pretty dicey affair.
I did a test a few months later of posing the same rig in daz studio, and it looked like it didn't rip my shoddy modeling/rigging job to shreds. So I'd like to rig/pose/export it in daz.
Daz Studio looks like it's been through several updates since then, but after looking through their website and scanning through the user manual it looks like I still might need to rig the new mesh in Poser. Is that true? Or can I cut poser out of the picture altogether?
Also, what is the general state of daz studio? Does it seem to be stable?
Thanks.
Message edited on: 02/05/2006 21:27