Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 23 7:38 pm)
Yeah, and efrontiers won't let me download the patch. I thought tha maybe it didn't have my serial # on file because i hadn't registereed it (which should be irrelevant if you download the program from their website) but the registration screen says the effing SN is invalid. Man, I hate poser right now.
Attached Link: http://www.vistainternetproducts.com/p5maphow.htm
I had to make a screen capture and a how to, for even getting a map ON a figure and also the assign to all part...this is from my poser store's FAQ pages and I hope it helps!Life Requires Assembly and we all know how THAT goes!
See Pic abobe.
Cheers
DR
I have just discovered that an mt5 Saves a Single Material and an mc6 saves Multiple Materials. Is this correct???
So after I have all of Miki's Body parts textured the way I want, I could Save As (+) Multiple Surfaces and I would have a P6 mc6 file to click and apply all textures to Miki in the future.
Cheers
DR
Cheers
DR
Message edited on: 02/16/2006 09:09
"That government is
best which governs the least, because its people discipline
themselves."
Thomas Jefferson
To apply only the 'base' PoserSurface node information to all other materials for this object: 1) Make sure you are on the Advanced tab. 2) Click on the "PoserSurface" node. 3) Right-click and select "Apply to All..." 4) When Poser asks, click the button to confirm that you really want to apply this material information. To apply ALL of the material information to all other materials for this object: 1) Make sure you are on the Advanced tab. 2) Click on the "PoserSurface" node. 3) Right-click and select "Select all". 4) Right-click and select "Apply to all..." 5) When Poser asks, click the button to confirm that you really want to apply this material information. Next, clear any un-attached nodes that may be left over: 1) In the "wacro" library, hold down the Shift key and click the button marked "Remove Detached Nodes". (Holding down the shift key will remove un-attached nodes for all materials on the object.) --John
VanishingPoint... Advanced 3D Modeling Solutions
Attached Link: http://www.daz3d.com/shop.php?op=itemdetails&item=3551
You may want to look into ShaderSpider, which features a number of smart, one-click material manipulation/copying options.Message edited on: 02/16/2006 13:24
I will update on what is happening right this moment in my Poser 6: I am using M3 Tie from DAZ (M3 suit). This is a pre-Poser 6 product. I apply runtimeDNA freebie Material, Red Suede. This is a Poser 6 function, using settings kindly made as freebie materials download by runtimeDNA. I look at the Materials Room settings for the M3 Tie. There are 2 materials groups which need to be textured, the Tie and the Neck. I cannot get the Copy To All function operational; it is greyed out in my menu. THEREFORE, THERE IS DEFINITELY A PROBLEM, as raise by Kiru.
Eternal Hobbyist
Odd. There are times when Poser 6 does not required the Select All option to be executed before allowing Apply To All. Must be difference in how material zones are set up ? I am no expert in this area. Anyway, thanks sturkwurk, for that tip. I shall return to the project scene and try that appraoch.
Eternal Hobbyist
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
I've just upgraded and I really don't want to have to manually chose the same texture for all the materials on a figure. Whatever happened to the little button that applied your changes to the entire figure? I need to work on a render this week so a quick reply is MANDATED :) Thanks in advance guys and gals