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Subject: More on Greebling


bandolin ( ) posted Tue, 21 February 2006 at 8:07 AM · edited Mon, 27 January 2025 at 9:25 AM

Attached Link: http://www.richardrosenman.com/greeble.htm

Over in the Max forum SHONNER posted this link of Greebling made by a plugin for 3DS Max. I just thought the images were very interesting. Kind of like a cubist version of fractals. The plugin is free, now I just need to figure out how to use it. :


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pidjy ( ) posted Tue, 21 February 2006 at 9:07 AM

Yummi!


pidjy ( ) posted Tue, 21 February 2006 at 9:40 AM

wanna try this.. but I ain't got MAX anyway I'll give it a try with Bryce... and maps lol


pidjy ( ) posted Tue, 21 February 2006 at 9:40 AM

file_328533.jpg

not so far..


bandolin ( ) posted Tue, 21 February 2006 at 10:48 AM

How did you do that in Bryce? Is this one of your bitmap height maps and then you made a terrain?


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artnik ( ) posted Tue, 21 February 2006 at 1:12 PM

bookmark


pidjy ( ) posted Tue, 21 February 2006 at 2:15 PM

Yes bandolin, I've made a map using photoshop "cloud" filter and the "Mozaic" filter.. and I've imported it in bryce's terrain editor.


AgentSmith ( ) posted Tue, 21 February 2006 at 2:20 PM

3,245 Bryce cubes.

Contact Me | Gallery | Freestuff | IMDB Credits | Personal Site
"I want to be what I was when I wanted to be what I am now"


pidjy ( ) posted Tue, 21 February 2006 at 2:21 PM

at least!!!!!!


marcfx ( ) posted Tue, 21 February 2006 at 2:23 PM

@AgentSmith What about those out of scene? LOL


Smile, your dead a long time :)


AgentSmith ( ) posted Tue, 21 February 2006 at 3:03 PM

Sometimes its the cubes you don't see that make the image memorable. Lol.... AS

Contact Me | Gallery | Freestuff | IMDB Credits | Personal Site
"I want to be what I was when I wanted to be what I am now"


danamo ( ) posted Tue, 21 February 2006 at 3:30 PM

Very cool Pidjy!


shinyary2 ( ) posted Tue, 21 February 2006 at 4:29 PM

file_328534.jpg

This is something similar I did a while back. It can be fun to play with, although personally I tend to prefer the look of more functional greeble more.


pidjy ( ) posted Tue, 21 February 2006 at 4:41 PM

Really nice scene Shinyary!!!


PJF ( ) posted Tue, 21 February 2006 at 5:14 PM

Some amazing stuff in this thread - all round.


TheBryster ( ) posted Tue, 21 February 2006 at 5:29 PM

Nice greebles and exhaust-trails!

Available on Amazon for the Kindle E-Reader

All the Woes of a World by Jonathan Icknield aka The Bryster


And in my final hours - I would cling rather to the tattooed hand of kindness - than the unblemished hand of hate...


danamo ( ) posted Tue, 21 February 2006 at 6:12 PM

Very impressive scene Shinyary!


Sans2012 ( ) posted Wed, 22 February 2006 at 12:30 AM

I was wondering what happened to that render Robert:) Nice greeble pidgy, maybe some different size blocks. Michael:)

I never intended to make art.


AgentSmith ( ) posted Wed, 22 February 2006 at 2:15 AM

file_328535.jpg

Pidjy got me good and inspired to make a cube room too. :o)

Close-up of a wall here as I was tweaking how soft I wanted the shadows.

AS

Contact Me | Gallery | Freestuff | IMDB Credits | Personal Site
"I want to be what I was when I wanted to be what I am now"


marcfx ( ) posted Wed, 22 February 2006 at 2:35 AM

Well, I think your tweaking turned out very well indeed. Nice one AS :) Marc (Thinking of asking AS how many cubes in this one!)


Smile, your dead a long time :)


AgentSmith ( ) posted Wed, 22 February 2006 at 3:04 AM

Nah, went the photoshop, "pixelate>mosaic" route also. AS

Contact Me | Gallery | Freestuff | IMDB Credits | Personal Site
"I want to be what I was when I wanted to be what I am now"


Sans2012 ( ) posted Wed, 22 February 2006 at 3:34 AM

Never tried the PShop method for greeble, looks interesting though. I did try it with primitive cubes:) Image hosting by Photobucket

I never intended to make art.


Quest ( ) posted Wed, 22 February 2006 at 6:30 AM · edited Wed, 22 February 2006 at 6:44 AM

file_328536.jpg

When I started my Bryce cityscapes I had hoped that people would take it a step further and use it for such things as greebles which to me was obvious. I mean, it is just a step away in the procedure. I offer this as a greeble solution for background images using Bryce.

Using my cityscape tutorial in Photoshop when you come to adjusting the height of the buildings, you bring it way down. Then using a gradient brush effect, draw pipes going between the sections you want it to. Adjust the brush between 0 and 90 degrees even a 45 would add more perspective. Mind you, the buildings are at different heights. In the map, use circles, eleipses, rounded rectangles...whatever to get your greeble across.

Then delete those parts that dont conform to your finished image. Im sure this could be taken to a new level. And Im waiting to see it.

This can be used for small sections of greebling in Bryce. Because its random, unless you can subscribe a use for it, it should remain in background fill. Most greebling should be attributed to something that seems to have a use. My 2 cents.

Message edited on: 02/22/2006 06:44


marcfx ( ) posted Wed, 22 February 2006 at 6:58 AM

Nice one, Hopefully (when body lets me) i will get to Photoshop and use these and you never know, if it comes easier than i think it is, I'll make some too :) Marc :)


Smile, your dead a long time :)


bandolin ( ) posted Wed, 22 February 2006 at 9:59 AM

Really nice stuff guys. With all the interest in greebling its a shame it doesn't have a cooler name like Random Quadrangular Displacement Mapping. We could call it ArQDoMing.


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marcfx ( ) posted Wed, 22 February 2006 at 11:19 AM

Attached Link: http://www.renderosity.com/photos/GAL_200602/GalleryImage1162997.jpg

Well, after seeing, watching and tempted by a few great ideas in this thread, I dicided to try something different. This is what happened........ALL BRYCE i might add :)


Smile, your dead a long time :)


AgentSmith ( ) posted Wed, 22 February 2006 at 11:49 AM

Those elements look great together, good job! Btw Marc, thanks for the gallery comments on my 4.5 year old pic, lol. That was freaky, seeing that in my inbox...;o) *Hey...anyone know where this word came from? "Greebling" AS

Contact Me | Gallery | Freestuff | IMDB Credits | Personal Site
"I want to be what I was when I wanted to be what I am now"


marcfx ( ) posted Wed, 22 February 2006 at 12:15 PM

Attached Link: http://www.shartwell.freeserve.co.uk/humor-site/eng2-greeb.htm

My pleasure AS. It was great going back in time reviewing them........ Regarding Greebling..GREEBLINGS - THEIR ROLE IN FOLKLORE, FICTION & FILM ......follow the link i found, quite interesting :) Marc


Smile, your dead a long time :)


FranOnTheEdge ( ) posted Wed, 22 February 2006 at 12:26 PM

Quest, Couldn't find your PhotoShop tutorial on Cityscapes. Do you have a link for it? Looks an interesting way to do greebles

Measure your mind's height
by the shade it casts.

Robert Browning (Paracelsus)

Fran's Freestuff

http://franontheedge.blogspot.com/

http://www.FranOnTheEdge.com


danamo ( ) posted Wed, 22 February 2006 at 12:41 PM
Quest ( ) posted Wed, 22 February 2006 at 4:35 PM

Attached Link: http://www.renderosity.com/messages.ez?Form.ShowMessage=2576484

For some reason Danamo your link is not working, try this one.


danamo ( ) posted Wed, 22 February 2006 at 4:51 PM

Thanks Quest!


shinyary2 ( ) posted Wed, 22 February 2006 at 5:16 PM

Thanks for the comments everyone! AS-- Your textures always get me in your scenes. I'm awful with texturing (hopefully will be taking a class in Photoshop next Summer or Fall that may help to rectify that somewhat). Quest-- Good idea there, although it seems to me somewhat limited in application because it can only be applied to flat surfaces. Looks like some great greeble can be generated that way.


Quest ( ) posted Wed, 22 February 2006 at 5:51 PM

Yes, shinyary thats why I say it can be used as background fill. The good thing about it is that its random and no two scapes would be the same, similar perhaps but not the same.


shinyary2 ( ) posted Wed, 22 February 2006 at 6:41 PM

I agree. Even if not a background, so long as it's a flat surface. Looks very useful and impressive.


dashboard_jehovah ( ) posted Wed, 22 February 2006 at 9:40 PM

Been awhile since I stopped in!...gotta try this out...NOW!


FranOnTheEdge ( ) posted Fri, 24 February 2006 at 8:38 AM

Quest, (hangs head in shame) I should have looked on my hard drive - I already saved this tut, so thanks for the reminder. shinyary2, Oh I'm taking an Eclectic Academy course in "Intermediate Bryce" it includes the DTE!!! and starts in March, so hopefully my texturing should also improve!

Measure your mind's height
by the shade it casts.

Robert Browning (Paracelsus)

Fran's Freestuff

http://franontheedge.blogspot.com/

http://www.FranOnTheEdge.com


Sans2012 ( ) posted Fri, 24 February 2006 at 9:46 AM

Thanks Fran, now I'm really depressed. The only courses/schooling for 3D applications in Australia is to do with 3DSMax and range in price from 20-30 thousand Aus dollar. I wish training was more accessible down here:( Kidding Fran, have fun;)

I never intended to make art.


FranOnTheEdge ( ) posted Fri, 24 February 2006 at 7:35 PM

Attached Link: Eclectic Academy Curriculum

But you can do the Eclectic Academy course - anyone can - it's online and only $20 for a 6 week course. I think there's still time to apply for the next symester's courses - try the link, you can look see what they offer there.

Measure your mind's height
by the shade it casts.

Robert Browning (Paracelsus)

Fran's Freestuff

http://franontheedge.blogspot.com/

http://www.FranOnTheEdge.com


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