Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2025 Jan 23 6:01 pm)
How did you do that in Bryce? Is this one of your bitmap height maps and then you made a terrain?
<strong>bandolin</strong><br />
[Former 3DS Max forum coordinator]<br />
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3,245 Bryce cubes.
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Sometimes its the cubes you don't see that make the image memorable. Lol.... AS
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Nice greebles and exhaust-trails!
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All the Woes of a World by Jonathan Icknield aka The Bryster
And in my final hours - I would cling rather to the tattooed hand of kindness - than the unblemished hand of hate...
Close-up of a wall here as I was tweaking how soft I wanted the shadows.
AS
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Nah, went the photoshop, "pixelate>mosaic" route also. AS
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"I want to be what I was
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Using my cityscape tutorial in Photoshop when you come to adjusting the height of the buildings, you bring it way down. Then using a gradient brush effect, draw pipes going between the sections you want it to. Adjust the brush between 0 and 90 degrees even a 45 would add more perspective. Mind you, the buildings are at different heights. In the map, use circles, eleipses, rounded rectangles...whatever to get your greeble across.
Then delete those parts that dont conform to your finished image. Im sure this could be taken to a new level. And Im waiting to see it.
This can be used for small sections of greebling in Bryce. Because its random, unless you can subscribe a use for it, it should remain in background fill. Most greebling should be attributed to something that seems to have a use. My 2 cents.
Message edited on: 02/22/2006 06:44
Really nice stuff guys. With all the interest in greebling its a shame it doesn't have a cooler name like Random Quadrangular Displacement Mapping. We could call it ArQDoMing.
<strong>bandolin</strong><br />
[Former 3DS Max forum coordinator]<br />
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Well, after seeing, watching and tempted by a few great ideas in this thread, I dicided to try something different. This is what happened........ALL BRYCE i might add :)
Smile, your dead a long time :)
Those elements look great together, good job! Btw Marc, thanks for the gallery comments on my 4.5 year old pic, lol. That was freaky, seeing that in my inbox...;o) *Hey...anyone know where this word came from? "Greebling" AS
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Attached Link: http://www.shartwell.freeserve.co.uk/humor-site/eng2-greeb.htm
My pleasure AS. It was great going back in time reviewing them........ Regarding Greebling..GREEBLINGS - THEIR ROLE IN FOLKLORE, FICTION & FILM ......follow the link i found, quite interesting :) Marc
Smile, your dead a long time :)
Quest, Couldn't find your PhotoShop tutorial on Cityscapes. Do you have a link for it? Looks an interesting way to do greebles
Measure
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by the shade it casts.
Robert Browning (Paracelsus)
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For some reason Danamo your link is not working, try this one.Thanks for the comments everyone! AS-- Your textures always get me in your scenes. I'm awful with texturing (hopefully will be taking a class in Photoshop next Summer or Fall that may help to rectify that somewhat). Quest-- Good idea there, although it seems to me somewhat limited in application because it can only be applied to flat surfaces. Looks like some great greeble can be generated that way.
Quest, (hangs head in shame) I should have looked on my hard drive - I already saved this tut, so thanks for the reminder. shinyary2, Oh I'm taking an Eclectic Academy course in "Intermediate Bryce" it includes the DTE!!! and starts in March, so hopefully my texturing should also improve!
Measure
your mind's height
by the shade it casts.
Robert Browning (Paracelsus)
http://franontheedge.blogspot.com/
Attached Link: Eclectic Academy Curriculum
But you can do the Eclectic Academy course - anyone can - it's online and only $20 for a 6 week course. I think there's still time to apply for the next symester's courses - try the link, you can look see what they offer there.Measure
your mind's height
by the shade it casts.
Robert Browning (Paracelsus)
http://franontheedge.blogspot.com/
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Attached Link: http://www.richardrosenman.com/greeble.htm
Over in the Max forum SHONNER posted this link of Greebling made by a plugin for 3DS Max. I just thought the images were very interesting. Kind of like a cubist version of fractals. The plugin is free, now I just need to figure out how to use it. :