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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 25 12:38 pm)



Subject: Posting & copyright question


lakota ( ) posted Tue, 17 August 1999 at 10:35 PM ยท edited Mon, 25 November 2024 at 6:53 PM

file_116304.JPG

Hi, I have some questions of posting & copyright concerns. I'm working (mac OS) on a pair of conforming "pantalooms" for P4. It is made from the catsuit & bikini bottom parts from P4. Items were imported into RDS5.02 and hips joined & fractals deleted. Then a new OBJ file was created. Without knowledge of hierarchy files, the cr2 was created by modifing the Catsuit.cr2 with the Jeans.cr2 as the pattern. PCF is not an option, since I did not use morph targets to join the items. I'm not that good at MTs & the file size with all the hidden parts add up fast (P4 take up to much room to begin with). My question is: if I post would I be violating MetaCreations & or Zygote copyrights on their mesh forms? Lakota


grey ( ) posted Tue, 17 August 1999 at 10:41 PM

I would say Yes... Invite Zygote to Post a "No" if you get the go ahead from them...


DD ( ) posted Tue, 17 August 1999 at 10:46 PM

Nice pants. Objaction will cover all OBJ files, not just morph targets. I would say encode it with the catsuit being the seed file (since that is the majority of the figure) and you should be okay. Posting the raw OBJ file would be a violation of copyright. How well does the stitch-together method work for clothing? It seems like that would cause conforming problems.


Traveler ( ) posted Tue, 17 August 1999 at 11:23 PM

DD: Conforms are based on the Joint Parameters I think, so if Lakota hacked a .cr2 file to point at the new .obj the conforming ability should have remained the same. Just my 2 cents. -Traveler


lakota ( ) posted Wed, 18 August 1999 at 1:19 AM

I guess PCF using Poser Maconverter 1.1 is the way to go. I did not know one could add and subtract and still use PCF. I always thought it was designed just as a Morph detector. I was mistaken. Encoding is new to the mac OS. As to the grouping of the hip items, it seems to work just fine. As traveler points out, both items were conforming via their .cr2's to begin with. I still have to get rid of somemore fractals and move some points around. A transparency test will tell a lot. I would like to get the bottons seperated with their own color option and a draw string as well, since those items would never really be transparent. I've never be happy working in RDS with the "bazaro world" of jump in / jump out, mesh molders, etc.. Just an old MacoModel user, but the export/import work-arounds were driving me nut. And now with the P4's and Painter 3D's MetaStream additions to every file export, nothing seems will import into any non-MetaCreation program. Thanks again Lakota


Ikyoto ( ) posted Wed, 18 August 1999 at 8:22 AM

I have no choice but to work with copyright law on an almost daily basis. If the work in question is comprised of components taken from a previously copyrighted work, then the work is still considered the property of the originator. UNLESS the components have been altered and added to up to the point where they are of such difference that they are a new and unique body of work. In this case I would say that the work is of sufficiant difference to be considered new. -Please direct questions and any further threads on this to me via email to avoid turning this into an off topic thread. ikyoto@loresinger.com


PANdaRUS ( ) posted Thu, 19 August 1999 at 2:43 PM

He's got that right. If Some shmoe right off the street can look at your pants and then at meta's / zygotes' and say "SAY dem pantaloons is just like THOSE pantaloons...." well then you my friend have a violation. But if someone came about and said ..."hey nice pants." then looked at meta's and said "Hmm...neat...but I like his better" well then you know it's totally different. Think of it this way, "most art created in photoshop" is usually just taking someone else's photos and altering them to look unrecognizable for ones own use." Granted there are tons of people who do art from scratch....but there are also those that support the thriving "clip art" business.... If you really want to know the dilly-o on copyrights and so one...check out the GRAPHIC ARTIST GUILD. It's full of VERY important info for Graphic Artist' like us... www.gag.com


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