Tue, Nov 26, 12:08 PM CST

Renderosity Forums / Carrara



Welcome to the Carrara Forum

Forum Coordinators: Kalypso

Carrara F.A.Q (Last Updated: 2024 Nov 21 9:55 pm)

 

Visit the Carrara Gallery here.

Carrara Free Stuff here.

 
Visit the Renderosity MarketPlace - Your source for digital art content!
 

 



Subject: Pandemonium is near -- movie with LOTS of Carrara stuff in it


sfdex ( ) posted Sun, 12 March 2006 at 1:48 PM · edited Fri, 22 November 2024 at 9:18 PM

Attached Link: http://www.pandemoniummovie.com

Hi, all --

Y'all may remember that I've been working on a feature for about a year and a half now in my off-time. (I do television production for a living, and am making the movie on the side.) I've posted about it a few times, gotten some wonderful help from folks here when I'd run into trouble with the train model I was building and other issues.

The movie has a ton of Carrara stuff -- there are scenes on board a moving train, in an alley, in an apartment, in a dance club, in an alternate dimension and more, all of which were created in Carrara. I've replaced props with 3D models in some scenes, and done some digital set extension. When it's done, we'll be making the entire 91 minute film available for free download under the Creative Commons license. We'll also make DVD's available.

For now, though, if you're so inclined, you can check out our site. It has two trailers (one of which I linked to here before), some stills and a little bit of info about the project. We'll be updating the page as more news becomes available, so keep checking back.

My usual caveat: the movie is about gay characters and some of the pictures are gay in nature (though nothing obscene). If you're offended by that stuff, don't check it out. If not, then please, give the site a look, and let me know what you think!

Thanks,
Dex


ewinemiller ( ) posted Mon, 13 March 2006 at 5:58 AM

Dex,

Cool stuff! Any thoughts about writing up a cinefex style article about what you did and how you did stuff with Carrara and the other tools you used?

Regards,
Eric Winemiller
Digital Carvers Guild
Carrara plug-ins

Eric Winemiller
Digital Carvers Guild
Carrara and LightWave plug-ins


dirk5027 ( ) posted Mon, 13 March 2006 at 6:54 AM

good for you, very cool, good luck


falconperigot ( ) posted Mon, 13 March 2006 at 7:41 AM

Great work. I remember you working on the train model some time ago. The integration of Carrara stuff (at least, what I think is done in C!) and the live action is very well done. What did you use for the music? Good luck with it!


sfdex ( ) posted Mon, 13 March 2006 at 10:28 AM

Thanks for the comments! Eric, that would be fun. We're still working on the sound effects for the last half of the movie, but once that's done, the picture is pretty much finished, so I'd really get into doing that. Maybe to post on the pandemoniummovie.com site, or elsewhere. Have to talk to Paul (the director) and see what he feels about doing a behind-the-scenes thing on the site. Dirk, thanks for the comment. It's been fun. Falconperigot -- thanks, also. I composed the score using Sonar (home edition) and my ancient Ensoniq SQ1 keyboard. I got the east-west symphonic orchestra silver edition for the orchestral sounds; the sounds are great. I wish I was a better composer to take advantage of it to its fullest extent, but overall I'm pretty happy with the score. Thanks, again! - Dex


Primitive_Dave ( ) posted Mon, 13 March 2006 at 12:13 PM

Cool deal Dex -- I always think I'd like to get my friends together and do something like this -- and you've done it! Keep us posted when the final film is available!

SF to LA: From June 1 to June 7 2007 I will be riding my bicycle 545 miles to help support people living with HIV/AIDS. Please visit my homepage: http://www.aidslifecycle.org/6010


ren_mem ( ) posted Mon, 13 March 2006 at 12:26 PM

Interesting stuff. Good to see more of it.

No need to think outside the box....
    Just make it invisible.


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.