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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 28 6:42 am)



Subject: Mimic improvements?


Bobasaur ( ) posted Wed, 29 March 2006 at 10:43 AM · edited Sat, 25 January 2025 at 11:29 PM

I own Mimic V1. It wa a good start, but I found I still had to tweak things to really make it look right. I don't use it much at this point. Now they're up to V3 and I'm wondering how improved it is... I don't care so much about secondary motion - blinks etc - but I do care about how efficiently it really makes the lips appear to fit the sounds. And I also realize I'll probably alwasy have to do some tweaking, but I'm wondering if it's significantly less with the upgrade. What have you (the ones who've actually used it) think of V3? Was it worth the upgrade?

Before they made me they broke the mold!
http://home.roadrunner.com/~kflach/


Jimdoria ( ) posted Wed, 29 March 2006 at 3:03 PM

I can't really compare since I never used V1, however I find Mimic V3 well-suited to its job and more than adequate. I used it to do a "talking head" style video with a custom Poser character and it worked like a charm. I did have to modify some of the pheonemes, and manually edit the alignment of text and the soundtrack - typical tweaking stuff. But the end result was great. Doesn't V3 support more characters than V1, or is there no difference? A quick look at the DAZ site seems to indicate there were numerous UI tweaks as well, such as the ability to move & close certain windows, a different hierarchy grouping, etc. These also might make the upgrade worthwhile. In the final analysis, you'll probably have to download the free trial and give it a go to get your answer ;-) - Jimdoria ~@>@

  • Jimdoria  ~@>@


Ajax ( ) posted Wed, 29 March 2006 at 3:29 PM

It's very different to mimic 1. You can now set up a custom file for each figure that specifies exactly what combination of morph settings should be used for each phoneme. Also you have openGL preview right in mimic, so you don't need to take the motion into Poser to find out what it's going to look like. You can adjust the animation right in mimic while looking at it playing in the preview window. Whether they've made any adjustments to the actual sound analysis engine, I couldn't say.


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Bobasaur ( ) posted Wed, 29 March 2006 at 11:17 PM

The web site says Mimic 3 demo 'coming soon.' However, this is good feedback.

Before they made me they broke the mold!
http://home.roadrunner.com/~kflach/


EdW ( ) posted Thu, 30 March 2006 at 2:46 AM

I've had it since it was first released.. I've had every version including the original release by LipSync. Mimic 3 is like running Poser 3 compared to Poser 6. It works quite well. I recommend picking it up if you plan on doing a bunch of stuff with dialog You still have to tweak a few things, but on the whole you can pretty much do it right in Mimic as Ajax has said. I've got a project under way ..actually it's been under way for a while:) that has a lot of dialog. If it wasn't for Mimic I'd still be back at the 30 second range instead of having almost 5 minutes of it done. Ed


tvining ( ) posted Fri, 31 March 2006 at 1:22 PM

I've only used Mimic 3, and it does a good job--the project I'm working on I wouldn't even attempt without Mimic. Oddly enough, the manual suggests spelling words phonetically when you input the text version of your audio file, but--and maybe this is anecdotal--it actually seems to do a better job just spelling things out correctly. Anybody else notice this? --T


Bobasaur ( ) posted Fri, 31 March 2006 at 1:27 PM

I've done that with Poser 1 and it helps. (phonetic spelling)

Before they made me they broke the mold!
http://home.roadrunner.com/~kflach/


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