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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 23 7:38 pm)



Subject: Hair fitting question...


schtumpy ( ) posted Fri, 31 March 2006 at 3:15 PM · edited Wed, 25 December 2024 at 1:00 AM

Ok, I'm using some James hair on Apollo. I'm wondering if there is a way to trick it into thinking its conformed to the figure. Right now I've got an invisible James head lined up with Apollo, but that won't work in the long run. I'm just curious about ways to keep x,y,z trans positions after I've moved the character to another pose. Thanks in advance. Bryan


bucketload3D ( ) posted Fri, 31 March 2006 at 3:21 PM · edited Fri, 31 March 2006 at 3:22 PM

IT'S ME AGAIN ^_^ :D

If the hair is conforming or just a .hr2 prop (not dynamic that is) you can simply parent it to Apollo's head, without using James at all. To do that load the hair and fit it on XYZ scale and translations to Apollo. After that parent it to Apollo's head via Object: Change Parent menu. After that you can pose Apollo the way you want and the hair will follow.

At least it is the way it would work on people in Poser 5.

Hope this time I am helpful...

kitty5 edited to add: karen knows better :D

Message edited on: 03/31/2006 15:22

www.Bucketload3d.com - where cool freebies are ~(==^..^)


KarenJ ( ) posted Fri, 31 March 2006 at 3:21 PM

If it's conforming hair, go to Figure>Set Figure Parent and choose Apollo's head. If it's prop hair (loaded from the hair library) then get it into position and go to Object>Change Parent and again select Apollo's head.


"you are terrifying
and strange and beautiful
something not everyone knows how to love." - Warsan Shire


byAnton ( ) posted Fri, 31 March 2006 at 5:01 PM

Hey there. -Start with a blank scene. -Load Apollo's ScalpBeard. Position and parent the hair to that and save the figue back into the library. -You can make the scalpBeard invisible if you want. Now you have a conforming version. Cheers, Anton

-Anton, creator of Apollo Maximus
"Conviction without truth is denial; Denial in the face of truth is concealment."


Over 100,000 Downloads....


pigfish9 ( ) posted Fri, 31 March 2006 at 5:13 PM

Anton, thanks for that great tip. I might just have to create a new library of hair for Apollo that way from the zillions of hair I keep collecting. I'm guessing you could do the same thing the the M3 beard, too?


schtumpy ( ) posted Fri, 31 March 2006 at 6:10 PM

Anton always with the simple, yet totally sensible answer. I sat in front of that dang haircut for an hour trying to figure something out. Thanks a million. Schtumpy


byAnton ( ) posted Fri, 31 March 2006 at 6:13 PM

Np. Glad to help. Pigfish9, yeah anything would work. Youc any convert any prop into a conforming figure that way.

-Anton, creator of Apollo Maximus
"Conviction without truth is denial; Denial in the face of truth is concealment."


Over 100,000 Downloads....


schtumpy ( ) posted Fri, 31 March 2006 at 9:33 PM

Well, I thought this would be easy, but I'm having problems parenting the hair to the scalp piece. I get the hair positioned where I want it and go to Object->Change Parent->Choose the Scalp Hair and nothing happens. I've not done this before, so there's probably a simple step I'm missing. What is it? Bryan


byAnton ( ) posted Fri, 31 March 2006 at 9:40 PM

If the hair is a hr2 or prop, just double click on it and then click on "Set parent". The way you are doing is is just to parent one figure to another. They both would have to be cr2s.

-Anton, creator of Apollo Maximus
"Conviction without truth is denial; Denial in the face of truth is concealment."


Over 100,000 Downloads....


dadt ( ) posted Sat, 01 April 2006 at 3:48 AM

After positioning and parenting the hair I find it best to lock it. Some pose sets cause the hair to move when applied and locking prevents this.


byAnton ( ) posted Sat, 01 April 2006 at 3:55 AM

Yeah I have seen that. That is a good point.

-Anton, creator of Apollo Maximus
"Conviction without truth is denial; Denial in the face of truth is concealment."


Over 100,000 Downloads....


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