Forum Moderators: wheatpenny, TheBryster
Vue F.A.Q (Last Updated: 2024 Nov 29 1:34 pm)
I'm using Pro Studio. So does a VOB file also retain links to the texture maps? That must seriously affect their usefulness and portability.
Yes, Pro Studio allows you to in corporate the texture maps, but if I remember correclty, this option is not in the scene saving dialog box, you need to incorporate the texture maps in the world browser, 3rd tab, right click on any texture and choose "incorporate all texture maps." Now, I'm not a 100% sure this is the method, since I haven't used ProStudio in a long time.
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Being a former Brycer, I am still firmly wedded to the idea that the scene file contains everything. Having again had a bit of disaster after modifying / and or moving a poser file, I opted to convert the figure into a VOB and then substituting the figure for the VOB. I was expecting a dramatic increase in file size for the resulting VUE file. It stayed virtually the same, smaller in fact. This makes me wonder if I have successfully achieved my objective of a self contained scene. What did I do wrong?
www.CambrianMoons.com