Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 20 11:41 am)
whoa! be careful with that. the joint editor is for body parts, and if you mess with their centers, your rotation will get screwy. it seems, in p4, that you can select the body and numerically adjust the center (from 0/0/0), but there's no visual clue as to where the body center is. maybe we should put this in the bug report. my workaround is to rotate the resized figure by its hip, not its whole body.
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Changing the Origins on props is easy -- but for the life of me I can't figure out how to do it on a figure. I've redimensioned some elements of a figure and when I rotate it, the full body no longer rotates around its center. Anyone know how to move the Origin of a figure?