Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 22 10:18 pm)
Quote - I didn't see any hair on that. it looked more like the scalp had a random-noise bump node or displacement node. perhaps their method (dunno what it is) requires you to actually put some hair on the head.
Sorry I don't know what you are talking about.
I am asking about the picture I linked to which I made, with a texture that has hair painted on it.
To be clearer, I am asking how I can make the painted hair look more like real hair with a displacement map, if it is possible.
The best & most beautiful
things in the world cannot be seen nor touched... but felt in the
heart.
Helen Keller
My
Gallery
My
Freebies
My
Store
It's not a good idea to use this method for closeups, but here's how it's done:
Create a grayscale image that will create the displacement. Make sure that areas of the map that will be skin should be absolutely black. The border where the hair meets the skin should be a fairly smooth transition. Save this as a PNG or BMP. Do not use JPEG, since it will not properly retain the black areas, and you will get artifacts on skin areas.
In the SkinHead/SkinScalp material, add a new ImageMap node, and load this new image into it. Attach this node to the displacement input of the PoserSurface node. Set the displacement amount to about 0.0001 or 0.0002. Do a few test renders to find the amount that works best for your particular map.
Thanks, I will try that.
The best & most beautiful
things in the world cannot be seen nor touched... but felt in the
heart.
Helen Keller
My
Gallery
My
Freebies
My
Store
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
When I did this image - Miki someone mentioned giving the hair some texture with a bump etc, to make it stand out more.
I have read previously you can do this with displacement, but I cannot remember where I read it, so cannot find the thread.
Could someone please explain the steps - simply if possible, as I haven't done a lot of this sort of thing.
Thanks
The best & most beautiful things in the world cannot be seen nor touched... but felt in the heart.
Helen Keller
My Gallery My Freebies My Store