Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2024 Nov 26 4:28 pm)
Thankyou so much for the heads up on this! I downloaded it and guess what - it actually works for my freebie Vue 2 as well, makes it soo much easier!
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Attached Link: C. J. Cigas's Grouper Utility
Just wanted to let everyone know about a great utility I found for importing Poser objects into Bryce. Grouper 1.1 Grouper is a small helper application designed to make importing Poser models into Bryce easier. There are two basic problems when importing these models. Imported models look different in Bryce than they did in Poser When you export a model as on Wavefront OBJ, Poser does not include all of the material properties. Neither does Bryce support importing these properties. Materials must be manually adjusted after the model is imported for a realistic effect. During import all bump and transparency information is lost. Once imported the process of adjusting materials can be time-consuming Depending on the options you chose when you exported the model it may contain up to a hundred separate objects that must be correctly mapped and adjusted. For example, if you export using the default options your model will contain 20 separate objects in Bryce. Unfortunately, the names of the objects are lost during import so it's hard to know that Figure_1_20 is actually the hair object. If you chose to export the body part names, you imported model will contain 88 separate objects. The trouble here is although you can identify each body part, many of those parts must be mapped in the same way. Aside from adjusting 88 separate materials, you have to make sure that, for example, the abdomen and the chest are mapped in exactly the same way. Grouper reads the OBJ file you export from Poser and breaks it down into its individual polygons, then groups them into objects based on their material. All mapping information is retained and the material names are sufficiently descriptive to make material adjustments in Bryce quick and easy. Jade