Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2024 Nov 08 7:02 am)
It's too late for a detailed explanation, but you need to locate and load the transparency map and the texture in the Poser runtime->libriaries->textures folder. Or you can download Grouper which will put all the textures and mesh of an exported model into one folder. Into the root Poser folder, IIRC.
-- erlik
"Or you can download Grouper which will put all the textures and mesh of an exported model into one folder. Into the root Poser folder, IIRC."
Actually, Grouper will save the resulting file wherever you point it at (at least, in Windows it can); it uses a standard "file save" dialogue (IIRC)...
Cheers,
Diolma
The function "collectSceneInventory.py" is in the utilities folder of your Python scripts.
The full path is :Runtime:Python:poserscripts:Utilty
There is a short tutorial on Poser to Bryce imports at http://members.dslextreme.com/users/mitzi-cg/
Attached Link: http://www.castironflamingo.com/tutorial/grouper/index.html
You can D/L grouper at the above link..Cheers,
Diolma
Just use Daz Studio; it does it all, almost hassle-free. Handles transparency and specularity maps. The latest version lets you adjust the pose too.
My
self-build system - Vista 64 on a Kingston 240GB SSD,
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yet.....!
My
Software - Poser Pro 2012, Photoshop, Bryce 6 and
Borderlands......"Catch a
r--i---d-----e-----!"
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Hy guyz Im trying to import poser 6 hair/kozaburo hair in Bryce,but every time its losts its texture and opacity map.At gives some kind of solid effect rather than hairy effect.how can i fix it?