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Photoshop F.A.Q (Last Updated: 2024 Nov 21 7:35 am)
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flatten a texture- double the image's canvas size, select the image area. Copy ,
paste a coppy on each side and ech corner (or drag it over to the white area )
it wont be seamless but the trick might be to flip things on an axis
or for even more Whacked out idea create aspecific size tile and create a double brush. say you have a 400x400 tile if you have two exact same brush heads (acting as one actual brush) with thier centre's 400 pixels apart you can paint over seams , you may need a vertical and horisontal versions (?)
the image i provide is a single brush you can try as experiment.
http://www.blizzard.com/inblizz/contests/artcontest2006/ is a reference of my use of games not drawing for them, sigh. if you want to know where i've been, i'm pretending i have a life and not doing a great job... oh well see you in another 4months :D
perhaps we renderosity folk should make a 'fan art gallery" section... if there isn't one
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Attached Link: http://www.texturemaker.com/tour.php?index=1
I haven't been able to figure out how to make Photoshop display a texture tiled so you can paint on it like as seen in the link above. Note that this is not the same thing as using the offset filter, that only divides it into four sections which isn't as good a method. I have Texture Maker but it would be beneficial to be able to paint this way in Photoshop too because the paint brushes in Texture Maker aren't very good. Does anybody know how?