Sat, Nov 30, 6:09 PM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 29 7:57 am)



Subject: Can`t create LIGHTS!


factor ( ) posted Tue, 18 July 2006 at 9:02 AM · edited Wed, 27 November 2024 at 10:33 PM

Hi... me again!

Did you EVER had THIS problem???

I`m in a project and have created 9 Lights.

O.K.... I want to create the 10th..... well, yeah.... its THERE..... i can move it, i can position it.

But i can not see the RESULTING Light!

I tried to switch the intensity to 500%.... Nothing!

I changed between all lighttypes..... Nothing!

Its like a demonspell...... i cannot SEE my 10th light SHINE!

Don`t get me wrong.... i can handle this light.

But there is no SHINE!

Help me somebody! THIS is a nightmare i can`t understand!

Thanx!

And to Phil... your page is cool!

Factor

 


4blueyes ( ) posted Tue, 18 July 2006 at 9:32 AM

Poser preview does not support more than 8 lights unfortunately. They will render nice but you cannot see what they look like in the preview. I am actually surprised you can see 9th light :) Michal 4blueyes


factor ( ) posted Tue, 18 July 2006 at 9:44 AM

BIG Thanx 4Blueeyes!!!!!!!!!

THAT.... i did NOT know! So.... if i got you right: Its kinda "Blindflight" from the 8th Light on, hmm?

Btw: May be i`ve counted not right  ;-) ....... Fact is: I cannot see any more light i add. NOW.... i understand why.

But.... i feel this like a little Bug..... if one has complex scenes.... he has to GUESS how it will look like.... or render as hell to see what will happen.

Thanx again, Factor


pakled ( ) posted Tue, 18 July 2006 at 10:40 AM

you can create lights? dang, all the ball-balancing I've had to do..;) good ta know, thanks (don't call me Pakled for nothing..;)

I wish I'd said that.. The Staircase Wit

anahl nathrak uth vas betude doth yel dyenvey..;)


factor ( ) posted Tue, 18 July 2006 at 10:51 AM

@ Paklet:

"dang, all the ball-balancing I've had to do..;) good ta know, thanks (don't call me Pakled for nothing..;)"

You know WHAT? For a german guy with medium english-knowledge..... your words are simply: CHINESE!

That does not help...... otherwise: as i learned up above.... Poser can only PREVIEW 8 Lights.....

Thats what its all about!

But if someone knows additional hints for this (i call it BUG): You`re welcome!

But: Please ......not in chinese....

Thanx, Factor


dbowers22 ( ) posted Tue, 18 July 2006 at 11:00 AM

Why on earth do you need nine lights? One with AO  and another for shadows is plently.
All having massive amounts of lights does is vastly increase your render time.



factor ( ) posted Tue, 18 July 2006 at 11:17 AM

@ dbowers: Why on earth do I need nine lights?"

Hey...thats NOT overstyling!!!! I`ve studied photography.... and.... depending on the scene..... you even have to use MUCH MORE Lights than 8!

Best example (for natural lighting): You get a lot of commercial Lightsets within Contentpackages....

There are sometimes up to 20 or more lights!!!!

Imagine: A scene in a room 30 Meters to 50 Meters.... Ballroom or what. You will be lost with one AO and one for shadows!!!! When it comes to the point to exactly point spotlights on things.... you HAVE TO use lots of Lightsources!

If you like to...... today at 8:00 PM i`ll post that scene..... now with NINE lights (one is "Blindflight")

That piece will be named: " The Librarian Part II "........

There you have that large room...... But...... everybody should do like he wants to,

It was just a question.... and i`ve got a good answer on it( see up above)

Factor


stewer ( ) posted Tue, 18 July 2006 at 2:48 PM · edited Tue, 18 July 2006 at 2:48 PM

Quote - Poser can only PREVIEW 8 Lights.....

Replace "Poser" with "OpenGL" and you have answer: OpenGL can only preview 8 Lights.


factor ( ) posted Tue, 18 July 2006 at 3:15 PM

Should i try SreeD for Preview? I never checked that out..... Or is there absolutly NO WAY to tune this up?


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.