Forum Coordinators: Kalypso
Carrara F.A.Q (Last Updated: 2025 Feb 10 2:42 pm)
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I'm using the native importer, still haven't gotten Transposer to work. I enabled light through transparency, but it didn't make a difference. Carrara just doesn't seem to like me or my computer. If I import the file as a Pz3., the eyes are fine, but it won't allow me to import into an existing scene.
I'm growing more and more discouraged with Carrara. It isn't quite what I expected. I've never had this many problems with Poser or Bryce.
Thanks much for your help!
TMT
If you are using native why not use the cr2 then use pz2 to apply textures or do it manually. I recommend pz2 mats then tweak. You will probably want to tweak them manually anyway. Save a base file for future use. Make sure your lighting is correct and there are 2 places for light thru transparency. If you use any GI option get the second place. Other than that if your alpha maps don't come in...this often happens, then you can get this look.
No need to think outside the box....
Just make it
invisible.
There was also an issue in the older versions of Carrara having to do with the distance between two objects -- the DAZ outer eyes were too close to allow Carrara to calculate transparency on them. To the best of my knowledge this is not a problem in version 5. Anyhow, the solution people did for a while there was to delete the outer eyes. Since all it was, was a transparent shell over the rest of the eye, it really wasn't needed for a Carrara render. Toomuch, it would be very useful to know your program version, importer version, if you have the latest patches, your computer specs and OS, and what version of Poser you are trying to import from.
I'm using Carrara 5 Pro, native importer, (Transposer won't work, I get an error message) Patches on the 'puter are updated, are there some new patches for Carrara since I bught it a little over a week ago? Computer specs= 1.8 Gig, 512 Ram, and Windows XP. I am trying to import from Poser 5.
Many thanks!
TMT
There were GI bugs that were fixed, but there are texture differences in C also. The poser files usually do not have proper corneas. Carrara can do better. I would do what i suggested for your own sanity later w/ good textures. Poser textures that I see brought in are simply not as good.
No need to think outside the box....
Just make it
invisible.
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I saw an answer to this either here or at Daz, but since iI wasn't to the point of importing objects at the time, it didn't register. I have looked at both places, but can't find it. When I import an object such as Mill woman V3 into A Carrara scene and render, everything works, but the eyes don't render. Please forgive my Carrara nooby inexperience and enlighten me? Thanks for any and all help!
TMT