Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 12 11:30 pm)
A mesh is basically the geometry of the model you are using. In the case of poser, it is the figure that you are manipulating. If you change the view you are using to wireframe (verses shaded), you can basically see why they call it mesh. Looks like a big net shaped to look like something. As for using them, that depends on what you are doing with them. Dragontales
as wolf stated, they come in all kinds of formats. Think of these formats the same way images have different formats for different programs, such as gif, jpeg, tiff, PSD, PSP, etc. Essentially every object in a 3d program, whether it be figure, prop, whatever, is a mesh. How you export it or import it is when filetype comes into play. 3DS is native to studio max, obj started out from wavefront, etc. These days most of these are interchangeable with conveters and such within programs like Poser and without.
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Ok guys, I know I am going to sound lame for asking this. But what is a mesh and how do I use them? Yes, I am new to this whole thing and I am running Poser 4. Thanks for your help -Chris