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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 13 11:02 am)



Subject: Easy but stuiped question


flaxcrack ( ) posted Thu, 19 April 2001 at 10:18 AM ยท edited Wed, 13 November 2024 at 7:13 AM

Ok guys, I know I am going to sound lame for asking this. But what is a mesh and how do I use them? Yes, I am new to this whole thing and I am running Poser 4. Thanks for your help -Chris


Dragontales ( ) posted Thu, 19 April 2001 at 10:29 AM

A mesh is basically the geometry of the model you are using. In the case of poser, it is the figure that you are manipulating. If you change the view you are using to wireframe (verses shaded), you can basically see why they call it mesh. Looks like a big net shaped to look like something. As for using them, that depends on what you are doing with them. Dragontales


flaxcrack ( ) posted Thu, 19 April 2001 at 10:47 AM

Cool beans.. One more things.. DO they come in .obj's and stuff like that.. Or how are they packaged?


TheWolfWithin ( ) posted Thu, 19 April 2001 at 11:00 AM

obj, 3DS, DXF, etc., are simply different file formats for meshes, i believe......


Dragontales ( ) posted Thu, 19 April 2001 at 11:15 AM

as wolf stated, they come in all kinds of formats. Think of these formats the same way images have different formats for different programs, such as gif, jpeg, tiff, PSD, PSP, etc. Essentially every object in a 3d program, whether it be figure, prop, whatever, is a mesh. How you export it or import it is when filetype comes into play. 3DS is native to studio max, obj started out from wavefront, etc. These days most of these are interchangeable with conveters and such within programs like Poser and without.


Dragontales ( ) posted Thu, 19 April 2001 at 11:16 AM

Essentially, just by using poser, and it's clothes and props, you are already using meshes.


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