Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2024 Nov 08 7:02 am)
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"I want to be what I was
when I wanted to be what I am now"
That's a great way to make friezes and reliefs......... thanks for showing...
i like the 2d walls as well.. I have a model of a building I used to live in and it has some walls that need to be redone with this technic...
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Attached Link: Danamo's Greebles and Nurnies
Oh yeah. I used that when I was experimenting with Galvanized metal trials ^^^ and if you find that the bumps might look better indented instead - click on Invert in the terrain editor and hey presto, you get your bumps indented and your intents raised - really easy.You can also use it to create greeble panels - paint the panels in a painting program and use that in the terrain editor - I think it was pidgy or maybe rochr who did some really excellent greyscale painting of greebles, - pipes, junction boxes, and such like stuff that you could turn into terrain greeble.
I've tried searching for it, but some of the threads on greeble are no longer available, (don't know why they've been deleted) so either that panel was in a deleted thread or I just didn't search for long enough.
Danamo also did a very nice greeble terrain - see the link. Oops, no - it's made in wings - still nice though.
Measure
your mind's height
by the shade it casts.
Robert Browning (Paracelsus)
http://franontheedge.blogspot.com/
Yes I knew about the invert function....... Has anyone tried egyptian wall reliefs yet? This technic must be great for inside piramid caverns sceneries..... mummies and dieties...
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In short, here is what I did.. I made a bump drawing in Painter saved it as a JPG. Use what ever software you like to make your bump...
Opened Bryce 5.5 in my case,,, Clicked on a terrain, with the terran highlighted I cliked on the "E" tab (editor) opened the Terrain Editor and in the 'Editing Tool' > got to pictures > click on load> got my JPG bump.... and clicked open... you should see it now in the Terrain Canvas and the 3D preview.. click the check mark to accept and exit the editor and it should appear in the Bryce screen... but the terrai is stll horizontal...
It might be a little stretched out in thicknes (very spikee) and not look like your wall bump but this is quickly fixed by making the object's box thinner in the bryce main screen using its control handles....
Turn the terrain vertical adjust it as neede and you got a 3D wall. just copy and paste an entire wall. You can make the bump into any type of wall you like.....
see image of both bump and terrain output... let me know if I made sense,,,,
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