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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 26 2:05 pm)



Subject: v3 looking dull where are the curvy more sensual morphs?


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shishomiru04 ( ) posted Fri, 25 August 2006 at 7:37 AM · edited Sat, 25 January 2025 at 11:38 PM

i haven't worked with v3 for very long but the more i do the more i notice vivki 3 doesn't have many curves..ahem in other words you can give her bigger breasts but giving her that hourglass figure seems a bit difficult for me for some reason...take a look at progs gallery, whatever morphs hes using i would like to get my paws on.....can someone tell me where i can get morphs like these?....

 

thanks guys,

 

d.c.


thefixer ( ) posted Fri, 25 August 2006 at 7:39 AM

Have you tried GND2 by blackhearted and rio or the new Kielo2 by As Shanim?

Injustice will be avenged.
Cofiwch Dryweryn.


stephaniebt ( ) posted Fri, 25 August 2006 at 7:51 AM

I really love this one called "Dawn"

http://www.renderosity.com/mod/bcs/index.php?ViewProduct=37468


mickmca ( ) posted Fri, 25 August 2006 at 8:10 AM

DAZ has a morph called Star that makes V3 into a Marilyn Monroe.

Fact is, Vickie is not meant to be a female human but a teenboy fantasy, like the half-starved "heroines" in his comic books and their meatpuppet avatars in real-life La-La Land. If you want real people, explore Judy, Jessi, and Miki. Judy especially commits the sin of being built like teenboy's mother rather than Britney Aguilera and the CFMs. Netherworks has some morphs that soften Jessi a bit and with a little nosing about, you can find similar things for Miki.

M


Acadia ( ) posted Fri, 25 August 2006 at 8:24 AM

Prog uses mostly his own morphs.  Check out his store.

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



StevieG1965 ( ) posted Fri, 25 August 2006 at 8:41 AM

I love the textures everyone is doing for Miki, she's already gorgeous, but, there are some stunning textures and face morphs here at Rosity.

I just got "Roxanne for Miki" by Freja, she is a knockout!  Freja did a wonderful job on this semi-new and highly unused new beauty.

http://www.renderosity.com/mod/bcs/index.php?ViewProduct=49301#ProductReviews


Phantast ( ) posted Fri, 25 August 2006 at 9:57 AM

There's also a set of magnets available at RuntimeDNA for giving V3 more of a pin-up shape.


belalarue ( ) posted Fri, 25 August 2006 at 4:10 PM

My gosh! this is so true! she sort of reminds me of those large nosed goons on the popeye cartoons! I hate vicky so much that it takes much energy to try to work with her. long shapeless legs. and stephanie...what was the point? her proportions dont seem that far off from vickie's to me.
Additionally, daz has told me that they wont do original non-white characters so I work with miki and koji.   Blackhearted and Rio have worked wonders with realistic proportion, does anyone know what program they are using? ive heard that most programs change the polygon count of the part so that they dont match up.


Angelsinger ( ) posted Fri, 25 August 2006 at 4:54 PM

Quote - ...Additionally, daz has told me that they wont do original non-white characters so I work with miki and koji ....

Really nice of them. doubtful I wonder why? Maybe they don't want to seem as if they're following behind Content Paradise... Still, there are other options beside Asian characters. Guess they don't see the market in it. All I can say is, thank God for custom morphs & texture packages or else the whole of the Poser world would look the same.


Meowth ( ) posted Fri, 25 August 2006 at 8:39 PM

Check out linkdink's gallery for pics of a very curvy gal!
http://www.renderosity.com/mod/gallery/browse.php?username=linkdink


belalarue ( ) posted Fri, 25 August 2006 at 8:51 PM

Quote - > Quote - ...Additionally, daz has told me that they wont do original non-white characters so I work with miki and koji ....

Really nice of them. doubtful I wonder why? Maybe they don't want to seem as if they're following behind Content Paradise... Still, there are other options beside Asian characters. Guess they don't see the market in it. All I can say is, thank God for custom morphs & texture packages or else the whole of the Poser world would look the same.

Yes, They told me that it was much easier to turn a caucasion character into an "ethnic" character than the other way around. I myself find that these results are far from authentic. so i rejoiced when miki and koji became available. anyway, this attitude, as well as thier disregard on this issue has revealed to me a great need to start developing a couple meshes or at least better morphs on my own. as im sure that any future daz products will be more of the same. currently im playing with z brush and mudbox for morph targets, but am concerned with polygon changes. any advice would be appreciated.


belalarue ( ) posted Fri, 25 August 2006 at 8:54 PM

Quote - Check out linkdink's gallery for pics of a very curvy gal!
http://www.renderosity.com/mod/gallery/browse.php?username=linkdink

WOW! this artist has become my hero! thats what im talking about! CURVE CITY!!


SWAMP ( ) posted Fri, 25 August 2006 at 9:39 PM · edited Fri, 25 August 2006 at 9:43 PM

Attached Link: http://www.daz3d.com/shop.php?op=itemdetails&item=2968

New Generation V3 2005 (Daz)has custom morphs that can really change and reshape the body. They are not results of dial spinning but completely new morphs that go way beyound the standard morph packs. The problem is with Daz's restrictive policy on the promo images. They show the face/head but cannot show the full figure at it's best. I very raerly rave about a product, but have to say New Gen is what V3 should have been from the start. It's a shame more people have not picked up on it yet, but I guess it's due to the lack of full figure images.

SWAMP


thefixer ( ) posted Sat, 26 August 2006 at 4:12 AM

@Swamp: Would you happen to have any images of the New gen. figure so I can have a look please!

Injustice will be avenged.
Cofiwch Dryweryn.


Vex ( ) posted Sat, 26 August 2006 at 5:46 AM

thefixer, i dont have any pics right now, but i can tell you the waist/hip morphs are SO MUCH BETTER than V3... i always hate using WaistNarrow on V3 because it doesnt make a nice transition to her hips. You can also change the height of her pelvis.

lots more small facial morphs too for more control.

if v3newgen and CDI's rayne were combined together... you'd have a pretty much limitless model to morph aannything out of.

Thats something else you guys might wanna check out, is CDI  (Capsces @ DAZ) morphs.. she's got Aiko ("Kioki"), Michael ("Brom"), and Victoria ("Rayne").. even MilBaby ("chubblies") for sale at daz. Boopsie for the GIRL too!



Vex ( ) posted Sat, 26 August 2006 at 5:57 AM · edited Sat, 26 August 2006 at 5:57 AM

Content Advisory! This message contains nudity

file_352233.jpg

V3-NewGen : 3 dials here, "body tone" ,"crotch raise" , "hips high", all FBM



Phantast ( ) posted Sat, 26 August 2006 at 6:31 AM

This looks nice, but usually the problem with something like this is that it then becomes nearly impossible to get clothing to fit.


stormchaser ( ) posted Sat, 26 August 2006 at 6:33 AM

Thanks alot SWAMP & vexiphne for the info on V3 New Generation 2005, I'd seen this a while back but I had no idea it would be this good! I think I'll buy this as I really like to morph V3 alot to create my own figures, this would be a great addition.



belalarue ( ) posted Sat, 26 August 2006 at 6:58 AM

does that product include morphs to give shape to the calves? the phrase "legs that go all the way to.... doesnt mean much if they are shaped like soda straws. lol!


carodan ( ) posted Sat, 26 August 2006 at 9:17 AM · edited Sat, 26 August 2006 at 9:19 AM

Content Advisory! This message contains nudity

file_352250.jpg

'Curvy' is such a subjective term. I'm not a big fan of the Mil figures for one reason or another, but I have found V3NG to be pretty morphable. Her facial options are cool (some very nice ethnic morphs too) and a lot of additional body shapes. The one area I always have problems with is the neck and collar/shoulder area - hard to expand the mass in those areas (I've used magnets in my pics on the neck). I also find using pretty much any scaling on V3 a nightmare on her rigging for causing mesh deformations. It's one area of flexibility that I'll be looking at very closely if I'm to be drawn toward V4. I like my larger body shapes.

 

PoserPro2014(Sr4), Win7 x64, display units set to inches.

                                      www.danielroseartnew.weebly.com



mickmca ( ) posted Sat, 26 August 2006 at 9:36 AM

Quote - They told me that it was much easier to turn a caucasion character into an "ethnic" character than the other way around.

Translation: It's easy to make a black person that white people like out of a white person, but there's no way you can make a real black person look white. And only white people's opinions matter, of course.

Sheesh.
M


Jim Burton ( ) posted Sat, 26 August 2006 at 12:54 PM · edited Sat, 26 August 2006 at 12:55 PM

file_352274.jpg

> Quote - i haven't worked with v3 for very long but the more i do the more i notice vivki 3 doesn't have many curves..ahem in other words you can give her bigger breasts but giving her that hourglass figure seems a bit difficult for me for some reason...take a look at progs gallery, whatever morphs hes using i would like to get my paws on.....can someone tell me where i can get morphs like these?.... > >   > > thanks guys, > >   > > d.c.

 

Dare I mention Ingenue Vickie (shown here), Glamorous Vickie and Glamorous Jessi?  They aren't morph package though, they are complete figures based on V3 (or P6 Jessi).  They avid the problem with morphed figues that clothing doesn't fit by having their own clothing line.  I also like to think they bend better than the figures they are based on...   ;-

 

 

 


Acadia ( ) posted Sat, 26 August 2006 at 1:46 PM · edited Sat, 26 August 2006 at 1:46 PM

Carodan those are really excellent Morphs! 

Have you considered releasing them to the public?  There aren't that many morphs out there for larger figures, and no offense to anyone who created BBW morphs, but yours are by far the most realistic I've seen.

I know I wouldn't hesitate to snap them up if they were available!

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



pakled ( ) posted Sat, 26 August 2006 at 5:48 PM

...there's no way you can make a real black person look white.

Dang, there goes my explanation of Michael Jackson..;) sorry, couldn't resist..;)

Between textures, mats, morphs etc., I don't see why anyone couldn't make anyone from anyone else, with the right tools..sort of like Jesse Helms' head on Raquel Welche's body...no, wait that was a nightmare I had once..;)

I wish I'd said that.. The Staircase Wit

anahl nathrak uth vas betude doth yel dyenvey..;)


belalarue ( ) posted Sat, 26 August 2006 at 6:12 PM

Quote - > Quote - They told me that it was much easier to turn a caucasion character into an "ethnic" character than the other way around.

Translation: It's easy to make a black person that white people like out of a white person, but there's no way you can make a real black person look white. And only white people's opinions matter, of course.

Sheesh.
M

 

Bullseye! I totally agree but didnt want to say, for fear of hijacking the thread....but i think this explains why when you do see a black character, you often get the blue eyes green eyes.... etc.

the asian characters made from daz figures are equally non authentic. heck! even the white female characters from vicki are more a vision of  that typical ideal of what many white seem to hold as ideal, verses more real proportions. (long long skinny legs and huge breast) recently full lips have been given the "ok" to have so now every other model is a jolie clone.

it is interesting how much better the black characters are that come from miki.

I dislike this term "ethnic" as if.... you have white, and then all others are a mutation thereof, instead of the opposite which is far more true. in any case, all im saying is that I love the poser community, the poser forum members, but i hate vicki as well as the consistent short sitedness of daz.. I do hope that eventually someone will get the point and create more authentic figures eventually. or at least a mesh that is much more flexible in this regard.


belalarue ( ) posted Sat, 26 August 2006 at 6:22 PM

Quote - ...there's no way you can make a real black person look white.
Dang, there goes my explanation of Michael Jackson..;) sorry, couldn't resist..;)

Between textures, mats, morphs etc., I don't see why anyone couldn't make anyone from anyone else, with the right tools..sort of like Jesse Helms' head on Raquel Welche's body...no, wait that was a nightmare I had once..;)

Mike doesnt look white. he looks martian! lol! on the other hand ........tanning booths and products collagen lip injections are a multi billion dolar biz these days.

 I think i would agree with you....provided that the right morphs were available. texture maps alone wont work, that is the status quo.


belalarue ( ) posted Sat, 26 August 2006 at 6:38 PM

Quote - 'Curvy' is such a subjective term. I'm not a big fan of the Mil figures for one reason or another, but I have found V3NG to be pretty morphable. Her facial options are cool (some very nice ethnic morphs too) and a lot of additional body shapes. The one area I always have problems with is the neck and collar/shoulder area - hard to expand the mass in those areas (I've used magnets in my pics on the neck). I also find using pretty much any scaling on V3 a nightmare on her rigging for causing mesh deformations. It's one area of flexibility that I'll be looking at very closely if I'm to be drawn toward V4. I like my larger body shapes.

I think you have worked wonders with your BBW charactor. magnets are alot of nonfun though

You are right, "Curvy" is a subjective term...but not as subjective as "legs all the way to heaven" yet  the latter term isnt usually confused. linkdink's characters are what i have in mind, full curvy calves and thighs...it is actually more a ratio or proportion issue. though his charaters tend to be heavy.. if you made them slimmer, they would still be very curvy. maybe if V4 was a more realistic height to begin with..say 5 foot six?.... instead of what appears to be nearly 6 feet???? speaking of morphs... wouldnt it be cool to get so good foot morphs as well?wit correctly shaped toes? lol! guess i better get to work!

.


carodan ( ) posted Sat, 26 August 2006 at 10:03 PM · edited Sat, 26 August 2006 at 10:04 PM

Acadia - thanks. I hadn't intended to put these morphs out (TBH I don't really know how to for V3). If you have V3NG though, I could send you the dial values and a face pose file. The magnets could be saved as a seperate prop pose.

belalaruue - it is one of my bugbears with the Mil figures that their body parts scale horribly. It's been a feature of Apollo that I've enjoyed greatly, and that facilitates immense freedom with character creation. I think V3 does have a huge variety of forms in terms of the morphs and character sets available for her, but the scaling issue does limit her very much to her default proportions. We'll have to wait and see what options V4 has in terms of flexibility in this area.

RE - morphing ethnic variations (from Caucasian to Asian to African or whatever). When I look at a mesh of the density of a figure like V3 or James Hi Res, I just don't see what the issue is with creating morphs for any human variation. But then I'm no expert. I'm not saying it's easy, but then I wouldn't imaging creating an entirely new mesh specifically for an Asian head is either. It's one of the things I don't quite understand about the EF/CP strategy of having three seperate male figures of different ethnicity. It would make more sense to me to develop a neutral mesh based around the idea of accurately representing muscle and skin groups and then morphing those polygons and vertices into whatever shapes are required. Just my lay-person's view.

 

PoserPro2014(Sr4), Win7 x64, display units set to inches.

                                      www.danielroseartnew.weebly.com



belalarue ( ) posted Sun, 27 August 2006 at 3:44 AM

I too am no expert... but I guess its what you are willing to accept as an "authentic" charactor. Daz seems to contradict its own unimesh policy. on the one hand it implies that its mesh can be made into other characters and thus ignores creating variety in its base model, yet it sees the need to create additional charactor mesh.....of exactly the same thing, for what purpose.....im not sure....

about EF/CL policy......I for one am  very happy with what they have done. Ive heard that they are a japanese company.......maybe this is why they get it. A "neutral" charactor doesnt mean a caucasion charactor. and as well, their proportions are not fantasy based. miki does have huge hands though! lol!  love those guys at E frontier!


FSMCDesigns ( ) posted Sun, 27 August 2006 at 5:52 PM

Quote - DAZ has a morph called Star that makes V3 into a Marilyn Monroe.

Fact is, Vickie is not meant to be a female human but a teenboy fantasy, like the half-starved "heroines" in his comic books and their meatpuppet avatars in real-life La-La Land. If you want real people, explore Judy, Jessi, and Miki. Judy especially commits the sin of being built like teenboy's mother rather than Britney Aguilera and the CFMs. Netherworks has some morphs that soften Jessi a bit and with a little nosing about, you can find similar things for Miki.

M

Then you need to get out more. I know quite a few women that have the V3 "fantasy" look in real life. Granted it's not the norm, but it's not pure fantasy either. Don't know where you get this idea since V3 is rather "normal" (see dumpy) looking out of the box

regards, Michael

Regards, Michael

My DeviantArt page


belalarue ( ) posted Sun, 27 August 2006 at 6:54 PM

Quote - > Quote - DAZ has a morph called Star that makes V3 into a Marilyn Monroe.

Fact is, Vickie is not meant to be a female human but a teenboy fantasy, like the half-starved "heroines" in his comic books and their meatpuppet avatars in real-life La-La Land. If you want real people, explore Judy, Jessi, and Miki. Judy especially commits the sin of being built like teenboy's mother rather than Britney Aguilera and the CFMs. Netherworks has some morphs that soften Jessi a bit and with a little nosing about, you can find similar things for Miki.

M

Then you need to get out more. I know quite a few women that have the V3 "fantasy" look in real life. Granted it's not the norm, but it's not pure fantasy either. Don't know where you get this idea since V3 is rather "normal" (see dumpy) looking out of the box

regards, Michael

Where I get the idea, is by looking at what normal women look like. perhaps if YOU got out more, YOU would know that. As far as  "dumpy" is concerned, in my world, the word is used to define a slightly rotund and somewhat overweight figure....something that vicky is most certainly not.

Regards to you as well, Bela


Acadia ( ) posted Sun, 27 August 2006 at 10:16 PM

Quote - V3 is rather "normal" (see dumpy) looking out of the box

regards, Michael

Wow, do you realize that you have insulted more than 1/2 of the female population with that statement? Not all of us are "glamour dolls", and most of us are just plain old "normal", "ordinary", "average".....  dumpy kind of girls 😉

And I for one am happy to be classed in that "normal/ordinary" catagory, and see absolutely nothing wrong with it.

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



stormchaser ( ) posted Mon, 28 August 2006 at 4:56 AM

Well, I decided to buy the V3 New Generation 2005 (Version 2) from Daz & create something with these new morphs.  I've got to say they are brilliant, I now have more versatility with the face & body. I wanted to create a character with the Tailgunner outfit, with these new morphs I could have my woman with fuller thighs while keeping her waist & hips just right. I also had more options when it came to doing the eyes & the mouth, I'm really pleased with these morphs. The hourglass figure should be easier to accomplish now, the waist & hip area is great to work with, I aim to do more work here.

If anyone fancies a look at what I've done so far you can check out a couple of renders here:

http://excalibur.renderosity.com/mod/gallery/index.php?image_id=1280954

http://excalibur.renderosity.com/mod/gallery/index.php?image_id=1280958



belalarue ( ) posted Mon, 28 August 2006 at 5:40 AM

Quote - Well, I decided to buy the V3 New Generation 2005 (Version 2) from Daz & create something with these new morphs.  I've got to say they are brilliant, I now have more versatility with the face & body. I wanted to create a character with the Tailgunner outfit, with these new morphs I could have my woman with fuller thighs while keeping her waist & hips just right. I also had more options when it came to doing the eyes & the mouth, I'm really pleased with these morphs. The hourglass figure should be easier to accomplish now, the waist & hip area is great to work with, I aim to do more work here.

If anyone fancies a look at what I've done so far you can check out a couple of renders here:

http://excalibur.renderosity.com/mod/gallery/index.php?image_id=1280954

http://excalibur.renderosity.com/mod/gallery/index.php?image_id=1280958

Hi Stormchaser! that is some excellent work! have you gotten a chance to sample the thigh and calf morphs yet? I hearing that there is a big diff between verion 2 and the original.


stormchaser ( ) posted Mon, 28 August 2006 at 5:45 AM

belalarue - Thanks for your comments, I intend to do some more work with V3NG later.

If I get time later on today I'll try & post some of the differences between the two packages, with picture samples if I can.  From what I've meddled with so far, you can do more realistic work with the thighs & hips, I've yet to really delve into the calf work, I'll see what I can do.



mickmca ( ) posted Mon, 28 August 2006 at 9:28 AM

Quote - When I look at a mesh of the density of a figure like V3 or James Hi Res, I just don't see what the issue is with creating morphs for any human variation.

Another bullseye. The problem with the unimesh is not that it can't make authentic blacks, Asians, and Indians, but that DAZ can't. Those of us with modelling software and some talent can create the morphs, but DAZ is so ethnocentric that they don't think of it. And the folks who want to morph V3 into another racial type can't get the morphs to do it with unless someone creates them.

I love it that "looks like someone's mother" got translated into "dumpy." What can I say? The last three great loves of my life were mothers with three children and beautiful from head to toe. In comparison to the potty-book fantasies that pass for "ideal" women today, Marilyn Monroe was "real." And I have nothing against knockouts like Jim B's Glams; just don't try to tell me that they are what women should look like.

VIckie is the Rainbo bread of 3D, and about as interesting.
M


stormchaser ( ) posted Mon, 28 August 2006 at 10:05 AM

Re ethnic variations with the V3 figure, recently I created an African woman, OK she's a sort of fantasy type but I think she looks African which was my aim. Alot of work went into her but I feel the end result was worth it. Shamara is here if you want to see an example:

http://excalibur.renderosity.com/mod/gallery/index.php?image_id=1281102

http://excalibur.renderosity.com/mod/gallery/index.php?image_id=1279812

I'm thinking about creating maybe a Japanese girl in the future (beyond the normal morph of the Japanese dials), maybe the extra morphs from the V3NG girl will help me.



carodan ( ) posted Mon, 28 August 2006 at 11:03 AM

stormchsaer - I'd say that's a very convincing African morph. Definitely more than just an impression. The standard morphs even with V3NG are lacking at times, but your example shows that the V3 mesh does have the detail and structure for good morphs to be developed.

 

PoserPro2014(Sr4), Win7 x64, display units set to inches.

                                      www.danielroseartnew.weebly.com



stormchaser ( ) posted Mon, 28 August 2006 at 11:41 AM

file_352476.jpg

I've briefly set up an example of the different morphs you can achieve with V3NG over V3. The main improvement for me is the pelvic area, you can raise or lower her hips, even the crotch area. I find this good for two reasons, 1: your figure can look more realistic as women have different proportinate levels of leg/hip height to torso length, 2: If you do raise the hip area it gives the appearance of the woman having longer legs, so no more having to stretch the legs & having the props no longer fit properly.  The example here shows V3NG with a raised pelvic area. You might find the changes subtle at first, but they are significant, especially if you were to refine it even more.

If you look closely you'll see that the V3NG has much better realism in the waist/hip/thigh area, if you want the hourglass figure the curves are much better. I tended to find with V3 that the hips tended to jut out wrongly if you went too far with them.

I've also shown here V3NG with a 'V' torso, this is good for pin-ups or if you added weight here & around the waist for the more wholesome woman. I've pulled the breasts down here, without the natural dial, to start the chest area off with a good base for more realsim.

Apparently, & strangely, there are no new calf morphs, unless I've missed them. I was OK with the originals so to me personally it may not be a big issue.

When I delve into this more I intend to create a more rounded woman & also the perfect hourglass.

A further note, you can also add the full morphs from V3 to V3NG so you have the full compliment.



jhustead ( ) posted Mon, 28 August 2006 at 6:14 PM

@stormchaser: I really like your outcome of the character from the two links that you posted. The thing that I liked most about it was the facial expressions that she had. Keep up those awesome morphs I'd love to see some more, so I'm going to add you to my favorite artists list so that I can keep tabs on what you're doing.

 

@Jim Burton: Does standard V3 clothing fit Ingenue Vickie?

 

-James


OddDitty ( ) posted Mon, 28 August 2006 at 11:48 PM · edited Mon, 28 August 2006 at 11:50 PM

Quote -

Fact is, Vickie is not meant to be a female human but a teenboy fantasy, like the half-starved "heroines" in his comic books and their meatpuppet avatars in real-life La-La Land.
M

 

This is not a fact. This is opinion.


Gongyla ( ) posted Tue, 29 August 2006 at 2:46 AM · edited Tue, 29 August 2006 at 2:49 AM

Problem with most women is that they see thelmselves as the norm of what woman looks like, and that's a hilarious simplification. Scandinavian to Mediterranean, Indonesian to Japanese, Amazonian to Indian, so many different African types (Africa is a continent, not a small nation where everyone looks alike! What a simplification!)

Where's the norm? Some are eight heads tall, some five and a half, some are skinny, some are fat, some have large breasts, some small, some blue eyes, some brown, some are hairy, some not, some are pale, some tanned, some freckled... 

There is no "norm". Only identification. Identification schemed by consumer manipulators. And who for heaven's sake can identify or be shocked or insulted by a soulless digital mesh?

I think it's a silly thing to simplify creations to magazine-level psychological terminology, style "this artists loves big boobs because he's got a mother complex". Let everyone create and express themselves, see the beauty in the creation and accept that others do not think like you, feel like you or are like you.



belalarue ( ) posted Tue, 29 August 2006 at 5:04 AM

Quote - Problem with most women is that they see thelmselves as the norm of what woman looks like, and that's a hilarious simplification. Scandinavian to Mediterranean, Indonesian to Japanese, Amazonian to Indian, so many different African types (Africa is a continent, not a small nation where everyone looks alike! What a simplification!)

Where's the norm? Some are eight heads tall, some five and a half, some are skinny, some are fat, some have large breasts, some small, some blue eyes, some brown, some are hairy, some not, some are pale, some tanned, some freckled... 

There is no "norm". Only identification. Identification schemed by consumer manipulators. And who for heaven's sake can identify or be shocked or insulted by a soulless digital mesh?

I think it's a silly thing to simplify creations to magazine-level psychological terminology, style "this artists loves big boobs because he's got a mother complex". Let everyone create and express themselves, see the beauty in the creation and accept that others do not think like you, feel like you or are like you.

when it comes to characters spawned by vicki, there is defiantely a norm lol!


mickmca ( ) posted Tue, 29 August 2006 at 7:04 AM · edited Tue, 29 August 2006 at 7:06 AM

Quote -   This is not a fact. This is opinion.

If you had lived in Happy Valley for seventeen years, you too would be entitled to call it a fact.

Karr's innocence in the Ramsey case was a fact before the Boulder Buffoons discovered it.

:) M


mickmca ( ) posted Tue, 29 August 2006 at 7:20 AM

Quote - Problem with most women is that they see thelmselves as the norm of what woman looks like, and that's a hilarious simplification.

You are a brave probably male person. I'm not convinced that "most women" have a problem, myself. And certainly if they do, that isn't it. If anything, the ones with the problem have the opposite trouble: They think that NOT looking like them is normal. It's called "low self esteem." And for the record, I don't find people's problems "hilarious."

Quote -
There is no "norm". Only identification. Identification schemed by consumer manipulators. And who for heaven's sake can identify or be shocked or insulted by a soulless digital mesh?

This is missing the point pretty hilariously. (What is your problem?) We are not shocked and insulted by the mesh. We look at the mesh and find its implications unpleasant. "Here is another man who thinks a woman should be measured by the weight of her breasts," for example. It isn't the mesh that offends, it's the person who made it. Being offended by the mesh is mere synecdoche.

Quote -
I think it's a silly thing to simplify creations to magazine-level psychological terminology, style "this artists loves big boobs because he's got a mother complex". Let everyone create and express themselves, see the beauty in the creation and accept that others do not think like you, feel like you or are like you.

On the one hand, I agree with you in theory. In practice, I am less persuaded. I can find Caravaggio's nude boys beautiful and still be repulsed by the pederast mind that created them and even more repulsed when the images are obviously pedophile fantasies (his John the Baptist with Ram). And if some of us (as in the folks currently under a cloud at The Site That Must Not Be Named) find "beauty" in pictures of women being tortured to death, I don't think "acceptance" is an appropriate response.

M
 


stormchaser ( ) posted Tue, 29 August 2006 at 11:45 AM

jhustead - Thanks for those kind words, very appreciated.

I'm hoping to create some more soon, V3NG has definitely inspired me to be more creative.



Jim Burton ( ) posted Tue, 29 August 2006 at 12:11 PM

Quote - @Jim Burton: Does standard V3 clothing fit Ingenue Vickie?

 

-James

Not dirrectly, but Wardrobe Wizard does support her.  In addittion to being a different shape from V3 she is also much smaller.


OddDitty ( ) posted Tue, 29 August 2006 at 12:23 PM

Quote - > Quote -   This is not a fact. This is opinion.

If you had lived in Happy Valley for seventeen years, you too would be entitled to call it a fact.

Karr's innocence in the Ramsey case was a fact before the Boulder Buffoons discovered it.

:) M

 

point 1: feeling entitled to label an supported supposition a fact doesn't make it so.

point 2 : the second element has what relevance?


mickmca ( ) posted Tue, 29 August 2006 at 3:13 PM · edited Tue, 29 August 2006 at 3:15 PM

Content Advisory! This message contains profanity, violence

Quote - > Quote - > Quote -   This is not a fact. This is opinion.

If you had lived in Happy Valley for seventeen years, you too would be entitled to call it a fact.
Karr's innocence in the Ramsey case was a fact before the Boulder Buffoons discovered it.
:) M

point 1: feeling entitled to label an supported supposition a fact doesn't make it so.

The Cartesian distinction between a fact and an opinion is dogma, not fact. All expressions of fact are tainted with opinion; many opinions are founded firmly and unshakably on facts. And let me interrupt this quibble to point out that most of us do not take the phrase, "Fact is" literally. But it the Cartesian world, literally is all you got.

Quote - point 2 : the second element has what relevance?

If I had said, "Karr is innocent" three days ago, that would have been sniffed at as "one person's opinion." And so it is. It also turned out to be a fact. Fancy that. Those of us who were not surprised must have luckier opinions than others. Our fact is independent of whether your opinion agrees with it.

M
 


XENOPHONZ ( ) posted Tue, 29 August 2006 at 5:41 PM · edited Tue, 29 August 2006 at 5:42 PM

Quote - We are not shocked and insulted by the mesh. We look at the mesh and find its implications unpleasant. "Here is another man who thinks a woman should be measured by the weight of her breasts," for example. It isn't the mesh that offends, it's the person who made it. Being offended by the mesh is mere synecdoche.

 

And thus -- we are to conclude that any and all meshes which resemble an attractive female form have been created by 3D Dr. Frankensteins with evil intentions.  They've made a beautiful Barbie-esque monster that's proceeded to devour the hallowed back alleys of Poser City.  She's stamping her well-arched foot down on top of the empty heads of despicable male persons who just can't keep themselves from gawping up at her -- because they're all a bunch of giggling little 6th-grade boys peeking at a dirty magazine on the elementary school playground. 

Do you hear that, all of you Victoria-philes out there?  You should hang your collective heads in abject shame.........you worthless, lousy examples of slimy, sordid human male debris.

That's what all of you are -- and this is a fact.  Because I have a fact: and I am entitled to it.

 


BTW - when is it that V4 supposed to be released again?  I just can't wait to get started rendering.

😉

@ Jim Burton - you do excellent work.  I'm very much looking foward to seeing what you'll do with V4. :biggrin:

Something To Do At 3:00AM 



belalarue ( ) posted Tue, 29 August 2006 at 7:52 PM · edited Tue, 29 August 2006 at 7:53 PM

Quote - > Quote - We are not shocked and insulted by the mesh. We look at the mesh and find its implications unpleasant. "Here is another man who thinks a woman should be measured by the weight of her breasts," for example. It isn't the mesh that offends, it's the person who made it. Being offended by the mesh is mere synecdoche.

 

And thus -- we are to conclude that any and all meshes which resemble an attractive female form have been created by 3D Dr. Frankensteins with evil intentions.  They've made a beautiful Barbie-esque monster that's proceeded to devour the hallowed back alleys of Poser City.  She's stamping her well-arched foot down on top of the empty heads of despicable male persons who just can't keep themselves from gawping up at her -- because they're all a bunch of giggling little 6th-grade boys peeking at a dirty magazine on the elementary school playground. 

Do you hear that, all of you Victoria-philes out there?  You should hang your collective heads in abject shame.........you worthless, lousy examples of slimy, sordid human male debris.

That's what all of you are -- and this is a fact.  Because I have a fact: and I am entitled to it.

 


BTW - when is it that V4 supposed to be released again?  I just can't wait to get started rendering.

😉

@ Jim Burton - you do excellent work.  I'm very much looking foward to seeing what you'll do with V4. :biggrin:

I dont think the issue was that males who like Vicki are slimy.  .....OH! i get you, that was an attempt at humor...or rather sarcasm. anyway, back to point.....

Point 1... DAZ  once pushed this issue of an OMNImesh, electing to cover other "ethnicities" with maps and morphs....but then saw the need to produce additional meshes for ......pretty much the same thing.
Point 2...Not everyone wants to do Vicki type renders. so it would be great if she had better body morphs especially in the legs.
Point 3...No one is knocking anyone's preferences, just looking for more options. I love Blackhearted and Rio... and think Micki and Koji are right on time.

The number of long legged hollywood breasted Fairy/ vampire/tribal tattoo covered /jolie lipped characters resulting from vicki, makes me wonder, is this just what everyone likes? or simply a lack of flexibility in the base character?
so...........I ask the question again,(sarcasm not needed.. doesnt render very well) does anyone have any suggestions on  generating body morphs for this character? preferably  an external program that would  not cause polygon matching issues.


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