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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 23 8:11 am)



Subject: -> Poser to LightWave 3D?


cloudedInMystery ( ) posted Sun, 22 April 2001 at 9:56 PM · edited Mon, 23 December 2024 at 7:10 AM

I was wondering how to go about exporting Poser 4 models to LightWave 5.5. I know to export the Poser models as DXF, but how do I get the texture, trans., bump maps and etc. on them? I have experience with Poser 4 to 3D S. Max, but I'm not certain of how to go about it with LightWave. The two programs do not seem at all alike.


wulfie66 ( ) posted Mon, 23 April 2001 at 5:30 AM

I export all my poser models as obj files...unfortunately LW 5.5 doesn't support UVMapping...if I were you, I'd get the update to 6.5...it support UVMapping and makes texturing your poser figure SO much easier...


Mazak ( ) posted Mon, 23 April 2001 at 8:09 AM

2 Tutorials LW 5.6.............. http://www.3dgladiators.com/warrior/Tutorial/Poser2LW/pos2lw.htm LW 6.5.............http://www.geocities.com/tguilliano/Poser2LW/frame.html

Google+ Bodo Nittel 


cloudedInMystery ( ) posted Mon, 23 April 2001 at 4:33 PM

'K, thanks.


fredoman ( ) posted Wed, 25 April 2001 at 10:31 PM

Any tutorials that will help texture a figure in Lightwave when using the Pro Pack plug in? What about 3ds. It's like pulling teeth with that damned materials manager. HEEELP


cloudedInMystery ( ) posted Thu, 26 April 2001 at 3:56 PM

It's simple applying textures in 3D S. Max. You just have to import the Material along with the .OBJ file/s. Then, in material editor, you just find one of them and apply. I forget where I got the turorial. But, it's not that complicated.


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