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Carrara F.A.Q (Last Updated: 2025 Jan 26 7:30 pm)
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I did a simple test here and the same thing happens! Lets wait some time until someone answer, after this I will report as a bug to Daz. You can turn all replicators as a copy and the error still there. No doubt that is a bug.
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It happened to me too. I reported the bug to DAZ just now. I'm glad you found it.
www.youtube.com/user/ShawnDriscollCG
I think SSS needs real geometry to calculate and the replicator is a ray traced effect. There is a button in the replicator that will create real instances. Use that, remove the original replicator, and that should give you SSS on the instances.
Good luck,
Eric Winemiller
Digital Carvers Guild
Carrara and LightWave
plug-ins
DAZ just asked me for a sample CAR file that illustrates the problem. I uploaded one to them.
www.youtube.com/user/ShawnDriscollCG
DAZ just emailed me that they confirmed the bug. This was actually one of their fastest responses back to me.
www.youtube.com/user/ShawnDriscollCG
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I was doing a test with replication on a figure with sub-surface scattering, and found that I couldn't get the SSS to apply to the replicated figures, only the original. I remember checking a box in the replicator properties that was something like "use object shader", but this didn't help. Here's an image showing the resulting render-
http://img.photobucket.com/albums/v141/TerraMatrix/why.jpg
Any ideas? The only other thing I can think of would be to create instances.