Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 14 12:25 pm)
Never mind. :)
I reduced the bucket size to 32 and it's rendering now.
--John
VanishingPoint... Advanced 3D Modeling Solutions
well, anyway, it renders directly to a series of addresses in RAM (or maybe VM) whilst the render appears in a new window. then ya gotta save it. that's as opposed to rendering animations, which seem to save to a file, then the rendered animation appears in a new window (at least in mac OS). so in the unlikely event that poser crashes when trying to display the rendered animation, ya still got a file on yer disk.
but if you have trouble i reakon you could render smaller but increase your pix/in (mine is maxed) then take the render to photoshop, open a new blank document, the size and dpi you want it to be e.g 3000x3000 at 300dpi (for print), then stretch the render to fit, with the increased resolution settings you should have little or no pixelation.
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I am using Poser 6 with the latest service packs on Windows XP. I'm rendering the image on my laptop and there are no other programs running. I only opened the one scene file, so there are no extra "things" floating around in Poser's memory.
First, I can't use the Poser 4 renderer: Poser gives me an error that this renderer doesn't support rendered images larger than 4096x4096.
When I use the Firefly renderer, the rendering runs for about an hour, then stops at the "Rendering" step with this message:
"There was error rendering the image. To reduce the memory used by Poser, try the following: uncheck texture filtering or reduce the bucket size."
(Sorry, I forgot to take a screen shot of the exact wording.)
As you can see from the screen shot of my render settings, I'm already rendering with "texture filtering" off.. as well as "raytracing" off, a bucket size of 64, and a Max texture size of 2000 (instead of the recommended 3564).
Does anyone have any good ideas? Or should I lower the dpi and the size of the image? A 24x36 inch image at 100 dpi will be 2400x3600 pixels, which is half the size. But will the image look pixelated when printed?
Thanks
--John
VanishingPoint... Advanced 3D Modeling Solutions