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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 21 6:06 am)



Subject: Anyway to Rotate All the Lights at once when you move to another shot of your mo


tebop ( ) posted Sat, 11 November 2006 at 6:14 PM · edited Thu, 25 July 2024 at 7:20 PM

I have a scene, with a character in a shot. Character is in a couch. So I take a shot from the front, where the lights are hitting the character so you can see him well. But then i want to take other shots: One from the rear, one from the side and so on. In reality, just as poser, the lights hit an object from one side and then the side that is not hit with light is dark. However, for posing, i need at least a change of light cause sometimes in poser, the front is lit good and it looks awesome but if you go to the rear, it looks so ugly cause the poser lights just don't create a good darkness. ( ex. some portrait lights i have make the scene look great, but go to the rear sid eof the character and it looks reddish kind of scary looking ) The light i apply is one of those that has colored lights but then it has a bunch( 12 or more all piled up around the white sphere) of black lights too( LIghts i have downloaded from renderosity and Runtime DNA )So it's pretty hard to move them aroundone by one and even if i try, these lights don't move..they are locked. I was wondering if there is a way to rotate the entire light sphere so that the small lights all move with it and i can make the lighting good for the rear of the character, WITHOUT having to rotate all the objects and character to so that for my REAR shot, they get lit too. I know one trick that might work, but it would require multiple copies of the file. don't light anything in a file.. then save multiple copies with the objects rotated as needed so that the light willl hit it just as you need. But there should be an easier way. All i need is to rotate the White Sphere that holds all the lights, so that i can light my things even if i move the camera on a different angle. possible ?


john_wft ( ) posted Sat, 11 November 2006 at 10:14 PM

Step 1: Add a Ball prop to your scene.

Step 2: Parent each light to the Ball prop.

Step 3: Set the Ball prop to invisible so that it will not be seen.

You will then be able to move all of the lights by rotating the Ball prop.


JQP ( ) posted Wed, 15 November 2006 at 8:00 PM

I have the same problem, thanks for the tip john.


bevans84 ( ) posted Wed, 15 November 2006 at 11:48 PM

If they're spots, you can parent them to the camera you're using and point them at the target object.



Angelouscuitry ( ) posted Thu, 16 November 2006 at 12:12 AM

If they are Infinite Lights you can parent them to the Camera, using Ockhams Light Panel python script!

If you want to change cameras, I think I have another script of Ockhams, that will just rotate all of you lights for you, but I'll have to go looking for it so let me know.  At that I'm not sure this is'nt something his light panel ca'nt do as well.


dubhgilla ( ) posted Fri, 24 November 2006 at 12:03 PM

But how do you parent a light?


Angelouscuitry ( ) posted Fri, 24 November 2006 at 5:57 PM · edited Fri, 24 November 2006 at 5:57 PM

Ockhams Light Panel is the easiest way, becasue you can do all of the lights at once.

1.) Run the script.(File > Run Python Script)

2.  Check the New Parent box.

3.)  Next to the check box fill in the exact name of what you want to parent the lights to ie. "Main Camera."  (You can copy the exact name of anything by selecting it and checking the Properties palette, where there is an open text field(That you could also use to change that element's name)

4.) Click apply to all.

Manually you'd:

1.) Select what you want to Parent.

2a.)  If it's an Object then just go to the Object Menu and click Change Parent, then just scroll to what you want to Parent to, click it, and lick OK(Or Close)

2b.)  If it's a Figure that you want to Parent it's the same routine, but from the Figure menu.

You can Parent anything to anything, like if you want a camera to follow a figure while it's running, etc.  Loads of fun, try it!


TrekkieGrrrl ( ) posted Fri, 24 November 2006 at 8:05 PM

If it's infinite lights can't you just turn off "animate lights"? It usually works for me...

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