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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 14 10:48 am)



Subject: Sharkey and Tiff785 Angelyna Texture Help?


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Acadia ( ) posted Thu, 15 December 2005 at 5:59 PM

Glad you finally got it all worked out :)

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



Acadia ( ) posted Sun, 29 January 2006 at 8:43 PM

Since this thread, I've now upgraded to Poser 6. Can someone tell me how to reverse the normals on the wings in Poser 6 veresion?

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



randym77 ( ) posted Sun, 29 January 2006 at 10:30 PM

You can do it the same way to you did for P5 (or use the P5 version, if you saved it). Or you can just click "normals forward" for each section of the wings. It's in the Material Room. If you don't see the "normals forward" option, you need to install the service releases.


Moonbow ( ) posted Sun, 26 November 2006 at 1:10 PM

I use poser 4 and was wondering if anyone knows what level to set the transparency at to make them look like feathers please? I have the transparency loaded, but I have not been able to get them to look like anything but a flat picture of wings. Any help woould be very appreciated.

Thank you

Moonbow


nruddock ( ) posted Sun, 26 November 2006 at 1:27 PM

Can you post a render and a screenshot of your current material settings ?


Angelouscuitry ( ) posted Sun, 26 November 2006 at 8:48 PM

file_360614.jpg

Render.


Angelouscuitry ( ) posted Sun, 26 November 2006 at 8:50 PM

file_360616.jpg

Render Settings.


Angelouscuitry ( ) posted Sun, 26 November 2006 at 8:52 PM

file_360617.jpg

Material Room.


Angelouscuitry ( ) posted Sun, 26 November 2006 at 8:54 PM

Without including the Angelyna Wings geometries.obj or Tiff795's textures, could I distribute the .PZ3?


nruddock ( ) posted Wed, 29 November 2006 at 2:48 AM

@Angelouscuitry
I was asking Moonbow for settings and a render, as I thought you'd got it sorted out (although I did think that your settings were a little on the low side, i.e. no raytracing but material setup looks fine).
I only get e-bots if I forget to turn them off.


Moonbow ( ) posted Wed, 29 November 2006 at 6:26 AM

file_360875.jpg

Sorry it has taken so long to reply. Here is the render. I am using poser4. I have the transparency loaded and the trans mim set at 0% and max set at 100%. Highlights are set at 71%. Sorry for the bright background. I plan on putting this image on another one and the green makes it easier to select the parts I want to copy.

Any suggestions you might have Angelouscuitry will be greatly appreciated :)

Moonbow


lululee ( ) posted Wed, 29 November 2006 at 8:38 AM

I believe I had to re do the mat files on that set. When I redid the mats I used Sharkey's original bump maps with the Tiff textures. Hope that helps.
cheerio  lululee


Angelouscuitry ( ) posted Wed, 29 November 2006 at 10:43 AM

Poser 4 is a far stretch from Poser5/6, but...I'd try bringing the min up to about %50, then %100.  You could also try to raise the Max., and do both.

I do'nt have my Tiff texs. open but remember it's the white that will stay put, and the black areas that dissappear. 

The Bump works the same way white - black.  You could try loading one of you textures there, alternatively, and/or along with the Trans.


Moonbow ( ) posted Wed, 29 November 2006 at 5:13 PM

Thank you, I will definately try that. I'll let you know how it works :-)


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