Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 03 8:59 am)
To do this, you need to use the dolly camera instead of the main. Just right click in the preview window, and change the camera view to dolly. You will probably need to reposition it to the same place as the camera you've already placed in the scene, but it is - to the bestof my memory - the only camera that pivots on it's own axis, rather than being parented to the world centre or a given figure/body part.
hope this helps,
jonthecelt
When you have a dozen cameras and they ALL act different, it's harder than hell to keep 'em all straight. I like Vue's main camera. It pivots in place like the dolly cam,and does the job. The wierd rotational axis of the poser camera irritated me for years.
I cannot save the world. Only my little piece of it. If we all act
together, we can save the world.--Nelson Mandela
An inconsistent hobgoblin is
the fool of little minds
Taking "Just do it" to a whole new level!
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I really need help with spinning the camera, without it acually moving around the whole scene. Its a pain when in a smaller room or house. I just want the camera to be able to spin 360 either direction without it moving from the spot. For example when i want to spin the camera around in a room to render each wall with a character in the middle and i touch the camera it moves out of the scene outside the walls. I tried face camera, also tried selecting diffrent ones but it wont stay in one spot :P. Anyone have any ideas, or know what to do?. I bet this is really simple to do, im just to slow to figure it out hehe.