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Poser Technical F.A.Q (Last Updated: 2024 Nov 13 12:50 am)
Welcome to the Poser Technical Forum.
Where computer nerds can Pull out their slide rules and not get laughed at. Pocket protectors are not required. ;-)
This is the place you come to ask questions and share new ideas about using the internal file structure of Poser to push the program past it's normal limits.
New users are encouraged to read the FAQ sections here and on the Poser forum before asking questions.
Poser 7 has significantly faster render times, and supports much larger numbers of scene elements without having memory problems. Those two features alone make it worth the upgrade, in my opinion. I also have a lot of respect for the multiple processor support, although I can't yet take advantage of it.
As for the new figures that come with it, you certainly don't have to use them or get clothes for them. All of your existing figures and their associated wardrobes should work just fine in P7.
P7 can render scenes that P6 chokes on. By rendering in a separate process, the render process doesn't have the memory footprint of a user interface and cached libraries, easily freeing up hundreds of megabytes for rendering.
Dual core support works fine.
The pen is mightier than the sword. But if you literally want to have some impact, use a typewriter
from what I've seen in poser and mac forum, the defaults renders are alot better than P6. this is critical, as the default user leaves the settings at default, which usually results in a lousy render IMVHO. some of 'em are saying it's dual-core (if so selected in prefs), whilst others are saying it uses quad cores as well.
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Hi ya'll
I just visited Cusious Labs and reviewed all the apparent new features
of Poser 7. Has anybody tried this new version out yet?
I have to beg the question, is this new version worth the headach of installation
new clothes etc for the new figures blah blah??
Apparently it has a new more effective animation engine, but really?
seemed like yesterday Poser 6 came out