Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2024 Nov 12 7:03 am)
You take your base map and the map you want to overlay and you plug them into inputs 1 and 2 of a blender node. Then you take the mask and you plug that into the blending spot and set that to a value of 1.
Then you take the output of that blender node and plug it into the diffuse (and if you want the specular) node.
And that's it.
Could be worse, could be raining.
Ricky, check the trans map for the whiskers. You may find it is not true black and white. If I get problems like this with poser trans maps in bryce I usually use the brightness/contrast control in Photoshop to remedy it.
The greatest part of wisdom is learning to develop the ineffable genius of extracting the "neither here nor there" out of any situation...."
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So, why are my whiskers not rendering correctly?? I swear I have the settings correct, but I keep noticing these artifacts where ever I have sky behind whiskers.
What could possibly be the problem??
Could be worse, could be raining.