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Bryce F.A.Q (Last Updated: 2024 Nov 21 4:12 am)

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Subject: Seamless texture fron non-seamless?


seedpress ( ) posted Sat, 05 May 2001 at 11:36 PM · edited Fri, 22 November 2024 at 3:11 PM

I want to scan a texture (non-seamless surface)and then turn it into a seamless texture for use in Bryce. Does anyone know of a program (or an algorhythm) that will do this?


RimRunner ( ) posted Sun, 06 May 2001 at 1:20 AM

The only process that I've been able to really use so far is to load it into Photoshop and play around with the textures in there. But it requires a bit of blurring and editing to get it really seamless. There are a number of tutorials out there though for doing this. If you need links, I can try to locate a few for you. Really depends on if you have Photoshop.

The doctor says I have way too much blood in my caffeine system.


dg3d ( ) posted Sun, 06 May 2001 at 9:15 AM

I agree with RimRunner, i myself will scan anything but i will always load it up in PhotoPaint and play with it. And yes try to look for some totrials over the net.


Lyrra ( ) posted Tue, 08 May 2001 at 7:09 PM

Kai's powertools (commercial product) has a seamless welder and so forth to help. Or the filter Terrazzo for pshop. Personally I just use the offset filter in pshop and lots of cloning. :)



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