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Vue F.A.Q (Last Updated: 2024 Dec 30 8:14 pm)



Subject: Rendering issues in V6I


TheWingedOne ( ) posted Mon, 29 January 2007 at 3:30 AM · edited Thu, 09 January 2025 at 1:31 PM

Hi everybody, I'm currently struggeling with rendering issues in V6I (Version 289182 on a Mac G5) and I'm at my whits end. :( The image renders without any problems as long as I render in main view. But as soon as I try to render to screen or to disk V6I freezes after the "preparing render" progressbar disappears. This is quite annoying since I usually need larger render sizes for postproduction. The file size is 193MB containing about 781 million polygons, four layers. No procedural terrains or metaclouds used, only basic terrains (thre of them use ecosystems. I also tried several different render settings (final, broadcast and modified render settings). But always with the same result. Render to main no problem, render to screen or disk - bang! Any help/suggestions are very much apprectiated. Many thanks, Phil


bruno021 ( ) posted Mon, 29 January 2007 at 7:14 AM

Haven't heard of this one. Rendering to screen can't be used for hi res renders, but you should be able to render to disk. Did you try to use the batch renderer? (choose external renderer, then standalone renderer)
I tried rendering a hi res image to screen, and I got a message saying it was impossible, not enough memory. But I could render it to disk.



TheWingedOne ( ) posted Mon, 29 January 2007 at 7:49 AM

Unfortunately this didn't help either. RenderBull crashed as well. :(


wabe ( ) posted Mon, 29 January 2007 at 8:12 AM

Never heard that as well. But to me this sound like either a faulty update or a problem with the video card. Because this in my eyes is the major difference to the render of the main view.

You could try to switch OpenGL for a moment to see wether it makes a difference. Otherwise I fear only contecting e-on's technical support might bring a solution.

One day your ship comes in - but you're at the airport.


bruno021 ( ) posted Mon, 29 January 2007 at 8:14 AM

I haven't heard of issues like this, windows or mac with this update. Maybe you should revert back to previous update, and redownload and reinstall 289182. Maybe a bad download?
If this doesn't help, contact tech support.



TheWingedOne ( ) posted Mon, 29 January 2007 at 8:23 AM

Already had this issue with the previous version, so it'S not the update. Will contact e-on, so hopeyfully the have an idea how to get this resolved. Many thanks for your help anyway.


TheWingedOne ( ) posted Mon, 29 January 2007 at 9:53 AM

Looks like there's something wrong with the Vue scene. Some layers can be rendered to disk, but the one conatining the main scene (large cave) seems to cause the render issue. I will investigate furthermore and keep you posted...


Peggy_Walters ( ) posted Mon, 29 January 2007 at 10:43 AM

Does the material for the cave use displacement?  That uses lots of memory at render time. 

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TheWingedOne ( ) posted Mon, 29 January 2007 at 10:51 AM

Peggy, looks like you've hit the nail on the head. :) I've created a scene containing only the cave and Vue choked after starting the render to disk (3000 pixels wide). I'll have to experiment a little more with the texture, but finally there's light at the end of the tunnel. Many thanks for pointing this out. :)


dlk30341 ( ) posted Mon, 29 January 2007 at 11:09 AM · edited Mon, 29 January 2007 at 11:10 AM

I believe that it is displacement as well.  With the new update I crashed(had to cntrl-alt-del to shut down Vue) when rendering 3 terrains with displacement.  Which was not happening in prior build.(winXP32)


TheWingedOne ( ) posted Mon, 29 January 2007 at 2:20 PM

I finally found out it's the procedural map of the main scene (cave). For some reason something went wrong while I edited the Old Rock texture that came with V6I. I changed the texture and now the image renders fine (still rendering though). Once again thanks a lot for your help. I'm hoping to present the final result in the Vue gallery within the next few days. :)


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