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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 02 5:01 am)



Subject: Something starts to come out of the fog


Anthony Appleyard ( ) posted Wed, 14 February 2007 at 6:12 AM · edited Mon, 02 December 2024 at 10:23 PM

file_368922.jpg

Your group goes to the seaside for Easter to take shellfish yet again. But this time the local shellfish fishermen have something that can see underwater much further by sonar etc than you can by light-sight. It disposes of ALL the rubbish that gets in the sea in its area.

To see the image full size, right click on it and follow instructions.


Anthony Appleyard ( ) posted Wed, 14 February 2007 at 6:47 AM

Using the 64-plane version of my fog prop.


Darboshanski ( ) posted Wed, 14 February 2007 at 7:59 AM

Looks like something to attach a limpet to and blow up. LOL! Love the effect.

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Mogwa ( ) posted Wed, 14 February 2007 at 11:28 AM

Anthony, I wanted to take advantage of this post to thank you for all the great models you've provided for Poser users. Your work is unique and much appreciated.


ashley9803 ( ) posted Wed, 14 February 2007 at 8:29 PM

I can never get fog props to work properly.
I have Fog Tool Delux 2 but gave up using it, as all the renders didn't seem to look realistic.
Your one above does. I must be doing something wrong.
Some advise on setting up fog would be greatly appreciated.


UVDan ( ) posted Wed, 14 February 2007 at 9:49 PM · edited Wed, 14 February 2007 at 9:49 PM
Forum Moderator

**Hey shouldn't those loafers be off discovering underwater pyramids or something.  Gotta love the fog effect for duplicating underwater scenes.  Now we need a caustic generator for Poser and we are set to go diving.  I will bet that Poser 6 and 7 have that as procedural textures.
**

Free men do not ask permission to bear arms!!


Anthony Appleyard ( ) posted Thu, 15 February 2007 at 1:36 AM · edited Thu, 15 February 2007 at 1:38 AM

Attached Link: http://www.buckrogers.demon.co.uk/3d/fog.zip

This is its readme file:-

Its zip file contains these files:-
 fog256.obj        fog, with 256 planes
 fog128.obj        fog, with 128 planes
 fog64.obj         fog, with 64 planes
 fog32.obj         fog, with 32 planes

  Hereinunder, for c:Poser' read whatever folder your Poser is in.  Folder' means `directory', for those who remember times before Windows 95.
  In folder and file names, don't ignore case of letters.

  Each fog is a cube from {0,0,0} to {1,1,1}, composed of some number of parallel planes. Each plane is one big polygon, at right angles to the z axis.
  The texture mapping of each plane is the full range {0,0} to {1,1}.
  The object may not be visible if you look at it exactly along the xy plane.
  Instructions:-
  Import one of the fog--.obj files so it becomes a prop.
  Set its maximum and minimum transparency to 99%, or less if needed. How foggy the view of an object is, depends on how many of the planes of fog.obj are between the object and the camera.
  Set its color and its highlight color to white for ordinary fog, or say red=128, blue=green=255 for underwater effect.
  Position and xscale and yscale and zscale fog.obj to enclose the objects in the scene and the  camera being used. The top of fog--.obj should be not far above the top of the scene.
  yrotate fog.obj so its z axis is as far as possible towards the camera.
  To change the denseness of the fog, change its zscale value or its transparency values.
  Warning: it will add a fair bit to Poser render times.


Anthony Appleyard ( ) posted Thu, 15 February 2007 at 1:50 AM · edited Thu, 15 February 2007 at 1:52 AM

Attached Link: http://www.kuroyumes-developmentzone.com/appleyard/3d/drsubsuction5.zip

file_369042.jpg

*Looks like something to attach a limpet to and blow up.*

You wouldn't get anywhere close to near enough, with its front and rear sonars and underwater ultrasound guns.


Anthony Appleyard ( ) posted Thu, 15 February 2007 at 5:12 AM

Attached Link: http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2685116&page=1#message_2905766

Re Poser 4 fog effect, see the thread at this link.


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