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Vue F.A.Q (Last Updated: 2024 Dec 30 8:14 pm)



Subject: Holy Cow! Vue 6 has potential!! comparison Images Link!


Lyne ( ) posted Sun, 25 February 2007 at 9:42 PM · edited Mon, 13 January 2025 at 2:56 AM

Attached Link: http://www.vistainternetproducts.net/PoserVuesCompair.jpg

I guess a picture is worth a lot! I had no idea...the POTENTIAL is there in vue 6, seems to me?!?! I thought my vue 5 was fantastic in it's render engine...

I did my best to duplicate the lighting in both vue's...atmosphere settings. Each uses a native vue atmosphere, with the sunlight up and brightness down a bit. Now I just HOPE that the techs can fix the trans-mapping problem (hair) and however it is reading mesh like the tiny antennia...

I did do post on the strands of hair in the POSER picture on her...but note that vue 6 has no trans and hair poking through the wings that is not there on either of the others...I checked the trans settings in Vue 6 materials and the "ball" seemed solid that showed the black (hair) and the white (that should have been invisible??, not sure)... the picture on the ball in the material showed the hair as trans mapped... I also turned off cast shadows on the hair parts in vue 6 trying to help it, but no go.

I had imported my fox and a mouse on an ecoed hillside the other day and the objects moved well and similtainously in the 4 windows...UNTIL I brought in a human (the same fairy) into that scene...then vue 6 got SLUGGISH and I could not control moving, sizing any of the three imports.

I have open gl off, background draw off, all render settings not needed off in both vues. I think I will share this with e-on.

Lyne

Life Requires Assembly and we all know how THAT goes!


masstapro ( ) posted Mon, 26 February 2007 at 3:32 AM

You should share this with E-on.  I'd really like to hear what they have to say.

Also, can you show us a Poser render with no post-work done?

Thanks,
~Shawn


dburdick ( ) posted Mon, 26 February 2007 at 4:04 AM

Did you check the hair object in Vue to see if a transmap was loaded in the material and if so, that it was properly set.  I've found that on rare occasions Vue inverts transparency maps or sometimes fails to import them.


Lyne ( ) posted Mon, 26 February 2007 at 4:53 AM

file_370067.jpg

CLICK PIC TO SEE REAL DETAIL!

Yes... SAID I DID CHECK FOR TRANS MAP IN VUE...BUT IN 6 DON'T KNOW HOW TO SEE IF IT IS INVERTED???  IT LOOKED RIGHT IN THE MAT DISPLAY AND WAS THERE IN THE EDITOR TAB....

THE FAIRY FROM POSER BEFORE ANY POST...WILL CROP AND PUT HERE...THIS IS RIGHT OUT OF POSER AS TIF. 

I DID PUT IN TICKET WITH PIC LINK AND ALL I WROTE IN MY FIRST POST HERE TO A TECH AT E-ON SITE. :) WILL LET YOU KNOW WHAT THEY SAY!

Life Requires Assembly and we all know how THAT goes!


Dale B ( ) posted Mon, 26 February 2007 at 5:26 AM

Lyne; On checking the tranparency settings... 1) Go through the textures list until you find the texture for the hair. 2) Double click on the texture preview window to bring up the material editor. Make sure the panel is the advanced editor (there is a button at the top left to toggle between the basic and advanced controls). 3) On the lower section of the editor, there should be a series of tabs: Color and Alpha, Bumps, Highlights, Transparency, Reflections, Translucency, and Effects. Select the transparency tab. 4) At the very top left of that tabbed panel is a slider labeled 'global transparency. As your fae's hair and lashes are showing the actual geometry shape, I wager this is set at 0%. Just start sliding it to the right, and you will see the transparency increasing in both the editor window and the texture preview window. If the transmaps did indeed import, then you will see the hair start to assume the look you expected. Once you are satisfied with the way it looks in preview, just hit ok and close the editor. 5) Try a render and see how it looks. ;) The hair through the wing actually -is- there in all of them; the transmap for that hair is kind of aggressive, taking a hefty chunk out of the geometry. Probably made that way so a change in transmap could add a touch of length more. But get to know that material editor; it is your best friend, particularly with imported Poser content. It also lets you add effects that are Vue native, and thus easier on your memory (go to the effects tab and play around with the lighting sliders. Makes glowing eyes very easy to make.....)


Lyne ( ) posted Mon, 26 February 2007 at 5:23 PM

he... I DO know the material editor...the advanced and the tabs... been there for years...hee hee.. first place I looked via the material display (there are many for that hair, so it is complex) and checked EACH one... and indeed the trans is 100%!  I appreciate your detialed help, really...just that I do have the experience.

Walther said that vue has problems with SOME hairs and not others... today I will put another hair on her and try a small render to see....

Glowing eyes? hmmm really just want them to show up as well as in poser, with details....it's why I "over lit her" with a spot so her face details would show....

Life Requires Assembly and we all know how THAT goes!


Lyne ( ) posted Mon, 26 February 2007 at 11:31 PM

oh for pete's sake... in desparate effort to speed up the render I had turned OFF a "trace transparency".... that fixed it... BUT I can't get the BLUR effect to go away no matter how I get CRISP to be in effect or turn sliders/settings up or down.. the blur TAKES AWAY THE DETAIL of maps... as shown on the buttefly wings....

Now THIS... the BLURING thing along with the poser import slowing down vue is paramount importance.

Lyne

Life Requires Assembly and we all know how THAT goes!


Lyne ( ) posted Mon, 26 February 2007 at 11:37 PM · edited Mon, 26 February 2007 at 11:47 PM

The e-on software support technician responded:
Hi Lyne,

Is it possible that you zip the corresponding pz3 file here so we can see its contents please? Thank you very much

Best regards.
NAME DELETED IN CASE THAT GETST ME IN TROUBLE
===================

WHY ON EARTH WOULD I SEND E-ON COPYRIGHT PROTECTED PRODUCTS?!?!?  I WAS SHOCKED AT THIS REQUEST...AND REPLIED VIA E MAIL REPLY AND CAN ONLY HOPE deleted GETS IT....

==========
I AM NOT GOING TO GO DIG UP ALL MY NUMBERS TO JUST REPLY IN YOUR TECH
FORUM.. NOR WOULD I EVER ZIP UP A PRODUCT I PAID FOR TO GIVE YOU, THAT
IS ILLEGAL...

BUT AS I POSTED IN THE VUE RENDO FORUM:

oh for pete's sake... in desparate effort to speed up the render I had
turned OFF a "trace transparency".... that fixed it... BUT I can't get
the BLUR effect to go away no matter how I get CRISP to be in effect or
turn sliders/settings up or down.. the blur TAKES AWAY THE DETAIL of
maps... as shown on the buttefly wings....

Now THIS... the BLURING thing along with the poser import slowing down
vue is paramount importance.

Lyne

Life Requires Assembly and we all know how THAT goes!


dburdick ( ) posted Tue, 27 February 2007 at 4:37 AM

The blur might be occuring because some post-render effects are being applied.  Click on your render window (the little half moon box) after your render has completed to see if any softening is being applied.


Lyne ( ) posted Tue, 27 February 2007 at 3:53 PM

found that menu...it was all set to default (all things off but the top check) played with it some, but nothing adds more or less blur....thanks for the suggestion...is an interesting feature.

Life Requires Assembly and we all know how THAT goes!


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