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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 26 1:43 pm)



Subject: Files compatible with Poser? (3ds, Max, Obj. etc.)


ttheterr ( ) posted Thu, 08 March 2007 at 3:12 PM · edited Wed, 27 November 2024 at 3:55 AM

Anyone know where I can find a list of files that are compatible with Poser? (Yes I'm asking tons of questions on here) I'm making a film and need to get technical real quick... so of course I'm buying models instead of learning how to build them.

Seeing some of the really really good 3ds and Max models for $100+ .. lots of money for a model when I don't know if it will work/render in Poser (I have Poser 5)

Also (bonus question) - when a model, let's say of a building is displayed and the model (including the street) is all white.. does that mean it will remain all white after rendering? Or maybe it's displayed all white pre-render?

is there a "newbie" section where dumb questions like this are already answered?? Hate to clog up the forum with questions like this.

Thanks!


BAR-CODE ( ) posted Thu, 08 March 2007 at 3:24 PM

is there a "newbie" section where dumb questions like this are already answered?? Hate to clog up the forum with questions like this.

well one way to not clog up the forum is read the Help file and the ifo on the site at EF...
Reading the info and help file pdf do give you answer to tons of question you then dont need to ask ......

RTFM or STFI  ae Read The Funking Manuals  or  Search The Funking Internet   ;}

Chris

 

IF YOU WANT TO CONTACT BAR-CODE SENT A  PM to 26FAHRENHEIT  "same person"

Chris

 


My Free Stuff



markschum ( ) posted Thu, 08 March 2007 at 3:33 PM

Poser itself will import a number of file types. The main ones are .obj and .3ds.  It will handle image mapped textures also. Max files cant be read by anything but 3dsmax.

lwo files may be radable if they are version 5 or earlier.

You may have display options set so textures dont display , they will appear when rendered . Or the object is white .


ttheterr ( ) posted Thu, 08 March 2007 at 3:41 PM

"Poser itself will import a number of file types. The main ones are .obj and .3ds.  It will handle image mapped textures also. Max files cant be read by anything but 3dsmax."

thanks for the quick answer makschum - much appreciated

Hey bar-code, up yours geek.  ;-)


pakled ( ) posted Thu, 08 March 2007 at 3:44 PM · edited Thu, 08 March 2007 at 3:46 PM

Poser likes .obj files, but will read the others. It's in the Poser manual (I hope) somewhere. Scaling imports will be tricky (Poser's scale is way different, almost...Lilliputian..;)

As for the 'whiteness problem', it means the normal display mode isn't showing the texture assigned to an object. Usually it will show up on render (at least my copy of P5 does). You may want to also check to see that the textures (ordinarliy, but not necessarily, jpg files) got downloaded or put in the right place. Poser is all about what files go in what directory (Doc Geep has a poster somewhere of what goes where).

I wish I'd said that.. The Staircase Wit

anahl nathrak uth vas betude doth yel dyenvey..;)


BAR-CODE ( ) posted Thu, 08 March 2007 at 3:45 PM

Hey bar-code, up yours geek.  ;-)

Well and i like to know what a geek is ... lets look it up on the internet ..maybe there is some info on the subject ;-}
hehehe ....

Chris

 

IF YOU WANT TO CONTACT BAR-CODE SENT A  PM to 26FAHRENHEIT  "same person"

Chris

 


My Free Stuff



pakled ( ) posted Thu, 08 March 2007 at 3:49 PM

a geek is a circus performer who bit the heads off live chickens...already knew that..;)

I wish I'd said that.. The Staircase Wit

anahl nathrak uth vas betude doth yel dyenvey..;)


bopperthijs ( ) posted Thu, 08 March 2007 at 5:19 PM · edited Thu, 08 March 2007 at 5:21 PM

Volgens mij betekent "geek", griezel. Maar ik kan me vergissen...

I think that geek means geek, but I can be wrong.

groeten,

Thijs

regards,

Thijs

Ps.. toen zijn alias eerst las dacht ik dat er etter stond!

-How can you improve things when you don't make mistakes?


BAR-CODE ( ) posted Thu, 08 March 2007 at 5:25 PM

I know what Geek means i did look it up
Geek:/Geekster:/ :  person that can use the internet but fails to read manuals ;-}
But never confuse it with Greek or some people from Greece will start to throw plate's at yah..

Well thats all folks !!

Chris 

 

IF YOU WANT TO CONTACT BAR-CODE SENT A  PM to 26FAHRENHEIT  "same person"

Chris

 


My Free Stuff



bopperthijs ( ) posted Thu, 08 March 2007 at 5:49 PM

Well if you look at the quality of the manuals nowadays, it's hardly worth reading.

regards,

Thijs

-How can you improve things when you don't make mistakes?


BAR-CODE ( ) posted Thu, 08 March 2007 at 6:04 PM

Well if you look at the quality of the manuals nowadays, it's hardly worth reading.
regards,
Thijs

Ohhw mennnn ... so typical ..you got to look at the letters ..not the Quality ... the letters !
... hehehehehe .... Got ya!!

Chris

 

IF YOU WANT TO CONTACT BAR-CODE SENT A  PM to 26FAHRENHEIT  "same person"

Chris

 


My Free Stuff



bopperthijs ( ) posted Thu, 08 March 2007 at 6:28 PM · edited Thu, 08 March 2007 at 6:29 PM

If I was sober, I could have a snappy answer to that, but after half a bottle of wine and "Dark side of the moon" I'm getting quite dyslectic.

Thjs

PS. I don't read letters, I use E-mail. :tt2:

-How can you improve things when you don't make mistakes?


AntoniaTiger ( ) posted Fri, 09 March 2007 at 3:18 AM

Oh, I'd agree that some of the modern manuals are not very good, and the Poser manual does get quite vague in places. As for file formats, the only cheap way to get at 3ds Max files is to download the demo version. It's time limited. but you can do a lot of conversions in a month. Also, there's a program called Deep Exploration, from Right Hemisphere. Demo versions available, and they can convert Lightwave to .obj that Poser itself won't touch, as well as many other formats. In particular, models that use a .lws file can be converted from a set of .lwo files to a single .obj file. Some free modelling programs do import and export. I use Wings and anim8or for various odd jobs. And if something odd happens, try a different conversion program. I've had a wire-spoked wheel turn into a disk using Poser to import, but it came out OK going through anim8or. UVmapper Classic will clean up some problematic .obj files--just load and save.


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