Mon, Dec 23, 10:01 AM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 23 8:11 am)



Subject: Apollo By Anton


fls13 ( ) posted Mon, 09 April 2007 at 6:38 PM · edited Sun, 22 December 2024 at 4:46 PM

I have seen plugs for this amazing freebie, but don't see any on the front page of the forum, so I'll start another. It's the most efficient and flexible character I've ever seen, and I've tried most of them and rejected quite a few popular ones for their inflexibility and inefficiency. It's also face room compatible, which just amazes me.

I've been partial to the Eszter head recently for both male and female characters, but this new offering by this amazingly talented artist is making me reconsider.


byAnton ( ) posted Mon, 09 April 2007 at 7:40 PM · edited Mon, 09 April 2007 at 7:41 PM

Your avatar is freaking me out. :)

Thanks for the mention!!!!

Carodan just released a new ads pose pack using just Apollo's default dials. It is on jis site.

-Anton, creator of Apollo Maximus
"Conviction without truth is denial; Denial in the face of truth is concealment."


Over 100,000 Downloads....


fls13 ( ) posted Mon, 09 April 2007 at 9:36 PM

Yes, everyone loves my Exorcist avatar but that pic you posted of all those fantastic Apollos demonstrates your amazing digital sculpting abilities. Me, I can make a great 2 frame .gif. :O)

I've done plenty of modeling of sets and props and done some morphing and Frankensteining of Poser pieces in preparation for figure creation and have some thoughts I'd like to share since I'm not going to build a character or even prop head from scratch and, I'm guessing, you'll never be done trying to build the next generation of figure.

Default pose: I like the arms spread out like most characters but would prefer the palms facing forward, rather than down, for proper draping in the cloth room.

Conforming clothing: I'm not a big fan of the concept. You can and up with 5 or more figures per character and that can get awfully cumbersome. I've taken to building fully dressed figures and popping on the head of my choice, which can save a lot of resources since that does away with underlying and unneeded geometry. Plus, never a poke thru, never worrying what clothing will work with what character. Sometimes, it's no more that putting hands, bits of forearm and a neck in there, sometimes it's more.

Nested morphs: If I like a character enough, I'll take the time to hack the .cr2 myself and put them in there, but casual users aren't up to that.

So thanks again and I really appreciate your commitment to simplicity and elegance, you have done a marvelous job with Apollo!


shante ( ) posted Fri, 13 April 2007 at 8:14 PM

Hi Anton I am on a mac and someone told me the Apollo figure zip files need some sort of code to unarchive and it only worsk in Windows!? Is that true?


jefsview ( ) posted Fri, 13 April 2007 at 10:13 PM

Not true. There are instructions in the FAQ's at the download site, as well as the password for the zip files. All answers for MAC users are there.

-- Jeff


mathman ( ) posted Sat, 14 April 2007 at 6:55 AM

fls13, isn't  your avatar that mask that flashes subliminally in The Exorcist ?


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.