Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2025 Jan 04 3:16 am)
I would like to know that info also.
If someone could also give some hints or trick about how to eliminate the pixelization, (those little black patches of pixels that jump around every time you rerender them), that always show up in every render, it sure would be welcome. I hope postwork is not the only answer for that problem.
Render Quality modes;
http://www.pixelrobotics.com/tuts/br_render_01.htm
Advanced render Options;
http://www.bsmooth.de/BSolutions/#B5RenderOp
how to eliminate the pixelization, (those little black patches of pixels that jump around every time you rerender them), that always show up in every render-You should expand on that problem (your settings), because that should not be happening.
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Comparing your render settings to what I used in a high RPP rendered scene, the only thing I can see thats different is to change the "general" setting from "preview render" to "full render" and see what that does. Your RPP should be high enough to nuke most artifacts.
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The attachment shows settings that I used a little while back successfully for a very complex render.
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More rays for pixel and turn on the 48-bit dithering. (Gamma correction isn't necessary, and will shift the brightness.) Back in the ol' (Bryce 4) days I'd also say use the anti-aliasing, but that's not an issue with premium rendering.
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There might be something worth downloading.
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I was wondering if someone could give me a detailed description of what the advanced rendering options mean and perhaps some advice on how best to use them.
Thanks!