Forum Moderators: wheatpenny, RedPhantom Forum Coordinators: Anim8dtoon
Freestuff F.A.Q (Last Updated: 2024 Nov 17 8:21 pm)
Welcome to the Freestuff Forum. The Freestuff Forum is intended for all freestuff related postings within our community. This is a highlight area where our membership is invited to review, announce and give feedback in greater detail on various freestuff items offered. Members can also post wishes of freestuff items they would like to see.
Notice: Links to offsite 'For Sale' items will be removed
Renderosity Free Stuff Area
Free Stuff Gallery
New to my Free Stuff section -- a dynamic tail-fur add-on for Krystal:
Requires Posers 5, 6, or 7. Will not work in Poser 4, Pro Pack, or Studio.
France's MAT files include material settings for the tail fur.
Quote -
Now if you want to be definitively a god for me, it would be gorgeous if you could also put the other Star Fox Characters.
Someone's working on a Fox McCloud morph and texture. I'll provide links in this thread if/when it's released.
Quote - Oooh. You said that she is available for Studio? Is that DAZ studio, perhaps?
Yes, she's been tested in DAZ Studio. Although she's set up with Poser materials, I've included optional Studio material presets for both Krystal and her accessories, so you won't have to spend much time tweaking her material settings to make her look her best in Studio.
Quote - As for that, I am working on a design for an Arwing, if anyone wants it.
I'm sure that many will be interested. Got any preview pics of the work-in-progress?
I've seen a few Arwings models available on the 'Net, but they're almost all low-resolution meshes, with little more detail than the earlier in-game models. Personally, I'd like something that would hold together well in close-up renders, with a cockpit interior and posable parts.
I'm still hoping that RyokuKitsune will make his Arwing model publicly available at some point.
Hmmm... I don't have anything at the moment. Though, it won't be anything dirrectly from the games. I have some models that I will be using for the engines and the wings, but the fusalage and cockpit are kind of hard to make at the moment. The G diffusor pylons are currently being worked on heavily as well. As for the inside, I may have something planned. Yeh never know. (Definatly a work in progress.)
Oh yeah. THANK YOU! (For the Krystal files.) Even though they are free, they help so much with my addiction to her.
In order to go forward, one must often times look to the past.
Quote - T-shirt textures by stefani21ga
in this link we can see a fox mcloud picture !!!!
does it means that the morph is already finished ?!
why can't I find it then in the free stuf ?
isn't it free ????? :(
Just wanted to project a "Thanks" in this forum as well, because quite frankly, LD, you rock! I've got quite a few models in my Poser collection (been collecting free stuff since I was a Poser 4 addict), and Krystal is my favorite to work with, because the face is so great with expressions.
Keep up the great work!
Currently using Poser Pro 2012 (Display Units = feet)
AMD Phenom II 3.2ghz (6 cores)
8gb RAM
Windows 10 Pro 64bit
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Now available in Free Stuff -- the last Cerinian, Krystal, of Starfox Adventures fame:
(larger version viewable in my gallery)
The talented CharleyFox (a.k.a. FoxHunt) has graciously permitted me to adapt his superb Krystal model for use in Poser and D|S. Clothing, jewelry, and hair are included as separate conforming items, along with material presets for Studio owners.
Should I run out of bandwidth, they can also be downloaded at 448 Studios. My thanks to Spirit Wolf 448 for generously mirroring the files.
I chronicled the figure's development (with plenty of test renders) over a period of two months in a thread over at DAZ, if you're interested in the technical aspects of such things:
http://forum.daz3d.com/viewtopic.php?p=815741