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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 24 8:11 pm)



Subject: Help with Thorne's "Miette" for Aiko


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Anniebel ( ) posted Mon, 18 June 2007 at 6:56 PM

The morph & maps from daz contains the complete version - http://www.daz3d.com/i.x/shop/itemdetails/-/?item=2884&cat=147

The distinction between INJ & MOR is just semantics, that is not the issue, but a customer who is having problems.

The best & most beautiful things in the world cannot be seen nor touched... but felt in the heart.

Helen Keller

My Gallery                       My Freebies                        My Store


Anniebel ( ) posted Mon, 18 June 2007 at 6:58 PM

Quote - > Quote -  I and several of my best testers have wasted a good deal of time today trying to reproduce this error and we cannot.

I'm sorry that you consider helping a customer as being a waste of time.  :sad: Anyway, it seems to work fine if I go and zero the "Realistic" dial.  It just won't be automatic for me which is unfortunate. I still like the character and I would still recommend her if anyone was looking for a cute Aiko character.

Thanks for the help everyone.

 

Acadia you do have the correct version if you have the Morph & Maps - this is the complete version.

I have to visit Mum in hospital now, but I will continue to help when I get back if you wish.

The best & most beautiful things in the world cannot be seen nor touched... but felt in the heart.

Helen Keller

My Gallery                       My Freebies                        My Store


Anniebel ( ) posted Mon, 18 June 2007 at 7:00 PM

Quote - Despite your snide remarks and comments, we took a great effort to resolve your problem only to discover that the problem was as we suspected all along, USER ERROR.

That is a bit harsh, because she does have the correct version if she has the morph & maps, so you cannot assume it is user error.

The best & most beautiful things in the world cannot be seen nor touched... but felt in the heart.

Helen Keller

My Gallery                       My Freebies                        My Store


Thorne ( ) posted Mon, 18 June 2007 at 7:07 PM · edited Mon, 18 June 2007 at 7:13 PM

She wrote a bad review claiming bad customer service before I even had a chance to check the trouble and get back to her on it. I even offered a refund when I couldn't find the trouble. The required products are plainly listed in the store text. I apologized above for the misunderstanding, but is is reasonable to assume user error after the product has been retested and almost a thousand satisfied users that do not have this problem.

Acadia I have asked the store to issue you a refund for your purchase price. You may keep the product to use if you wish. Sorry for the trouble.


Acadia ( ) posted Mon, 18 June 2007 at 7:26 PM · edited Mon, 18 June 2007 at 7:35 PM

Quote - She wrote a bad review claiming bad customer service before I even had a chance to check the trouble and get back to her on it. I even offered a refund when I couldn't find the trouble. The required products are plainly listed in the store text. I apologized above for the misunderstanding, there is no need to make an issue of this.

Acadia I have asked the store to issue you a refund for your purchase price. You may keep the product to use if you wish. Sorry for the trouble.

Re: Refund:
Thank you for the offer, but I don't want a refund. I posted in the Market Place Help forum for them to disregard any request for a refund of this product for me.

I'm sorry if my review didn't meet with your satisfaction, but that's the nature of reviews.  I would think that you would rather have honesty than people lying. I said the character is lovely, and she is and I would still recommend her.

I sent both a PM and and email  through here because I know that people don't always login to the site everyday. I waited almost 23 hours for a reply and got none. After I wrote my review I got a response within a few minutes with an explanation that there was no PM notification and no email was received. Yet an ebot about the review was received, so the email on file for Renderosity must be correct and I must therefore conclude that my email made it through as well, but perhaps because it's a gmail account Sarsa's email client might have considered it spam. I don't know.

Anyway, it's neither here nor there.

The requirements say "Aiko 3 Complete", and to my knowldege adding the maps and morphs makes the Base Aiko  complete.  An incomplete Aiko would be just the Base.  So if the character needs a specific package from Daz for it to work, then perhaps you can list the catalogue number instead of just "Complete".

I went to Daz and looked in the updates and see that there is an updated CR2 file for the maps and morphs. I downloaded it and will install it and see if that makes a difference.

I am not a moron when it comes to using character packages and use character packages exclusively for all of my renders becauseI suck at making my own morphs and don't have the patience for all of that dial turning, so I know how to inject them and I've never had the problems with any of them that I have had with this particular character for whatever reason.  Anyway, Thorne, if you want to discuss this further in private, i will gladly do that, but I do not wish to hash it out on the boards because I think doing that kind of thing is just tacky.

EDIT:  I installed that CR2_Update file for Aiko and it didn't make a difference

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



Thorne ( ) posted Mon, 18 June 2007 at 8:24 PM

I apologize for any misundertanding on my part.  I'm sorry you are having trouble with Miette.  If I come across a solution to this, I'll  be sure to let you know.


Acadia ( ) posted Mon, 18 June 2007 at 9:35 PM

OMG! I figured it out!!

I'm not one to quit.  After  a good cry I went back to it and methodically uninstalled and reinstalled files,  moved files around and compressed and uncompressed runtimes.

The only thing I hadn't tried was the sky dome so out of desperation I deleted it and tried to inject the INJ and the MOR files.  It worked!

I do have the right version of Aiko...Free Base + maps and morphs = complete Aiko

I have my Poser set to open with a sky dome in the preview window for relections.  I tilt it up so it's out of the way and not acting like a background. Other times I make it invisible.

However, it seems that in order to get Miette to work you have to have a 100% clean preview window with nothing but Aiko and the ground plane. If you have anything else in there, even a sky dome that is invisible, the Miette INJ and MOR files result in the 3rd picture I posted in this thread.

If you start with a 100% empty scene except for the ground plane and then add Aiko, the INJ and MOR files work fine.

This is not a user error because you should be able to inject  figure morphs with other things in the scene IE: a sky dome:  I do it all of the time with the other characters I have for V3, SP3,  A3, M3 etc. and haven't had a problem until now. 

For some reason there is a quirk with Miette that demands that Aiko be the only figure/prop in the preview window in order for the INJ and the MOR files to apply properly.

What this quirk is I have no idea, but it's there.  At least I know what the problem is now and that I am not crazy or stupid.

This is a very valid problem and not a "user error" one because many people start with a sky dome or inject their morphs with other things in the scene and it shouldn't make a  difference with how the figure's morphs are applied if the figure is the one that is selected..  

Thanks to everyone who tried to help me especially Anniebel for not losing patience :)

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



Thorne ( ) posted Mon, 18 June 2007 at 10:31 PM · edited Mon, 18 June 2007 at 10:34 PM

Quote  Thorne: 1. Open Poser fresh to an EMPTY scene....

Quote Acadia:

That is what I've been doing.


You were opening not to an empty scene, but to a scene that contained another character, i.e. the sky dome.  This produces a well-known phenomena known as Poser Crosstalk, which has long been a problem with multiple morphed characters in a scene. Thanks for finding the trouble though, I'll be sure to check for that in future character scripts. ;)


Anniebel ( ) posted Tue, 19 June 2007 at 12:03 AM

Woo hoo, glad you got it sorted.

Just got back home, you are welcome, I wish I could have helped more.

The best & most beautiful things in the world cannot be seen nor touched... but felt in the heart.

Helen Keller

My Gallery                       My Freebies                        My Store


vincebagna ( ) posted Tue, 19 June 2007 at 3:07 AM

Acadia, you rocks!! Glad to see you found the solution!

It was with a lot of pain, but you found it!  :thumbupboth:

My Store



randym77 ( ) posted Tue, 19 June 2007 at 1:00 PM

*This is a very valid problem and not a "user error" one because many people start with a sky dome or inject their morphs with other things in the scene and it shouldn't make a  difference with how the figure's morphs are applied if the figure is the one that is selected.. *

Unfortunately, it is an issue.  Injecting morphs often doesn't work if the figure selected is not the first one loaded in the scene.  It's a DAZ issue, not an issue with Miette.


nruddock ( ) posted Tue, 19 June 2007 at 1:53 PM

Quote - Unfortunately, it is an issue.  Injecting morphs often doesn't work if the figure selected is not the first one loaded in the scene.  It's a DAZ issue, not an issue with Miette.

And an issue that does have a solution, "Don't use Figure numbers in ERC code" (see -> http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2504866).


Thorne ( ) posted Tue, 19 June 2007 at 4:18 PM

The only parts affected in this case are the head and neck because these are the only parts addressed in the script. The fix described above still would not work because every JCM on every body part in the default Aiko would have to have the figure numbers removed. That fix is primarily aimed at conforming clothing, not partial injection scripts. Bottom line, there is nothing wrong with Miette.


Acadia ( ) posted Tue, 19 June 2007 at 5:19 PM

This issue has been resolved...

Can a Moderator please lock this thread?

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



randym77 ( ) posted Tue, 19 June 2007 at 5:45 PM

Why lock it?  No one's flaming anyone, and there's some useful technical discussion going on.


Acadia ( ) posted Tue, 19 June 2007 at 7:37 PM

True. My apologies :)

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



dhama ( ) posted Thu, 21 June 2007 at 7:01 AM

Hmm, an interesting read. 

Even though there was a little frustration flying around, the thread certainly raises som e interesting things. I have been pondering wether to purchase the object of this topic, and I can see that the problems i've read shouldn't put me of that. I always sort out the main character in any scene before anything else is added by habit so I shouldn't experience any of the problems.

Sometimes it can be 'tacky' to argue about such things on a public forum, but in this case I could read possibly my own future frustrations and so find a solution beforehand.


icprncss2 ( ) posted Thu, 21 June 2007 at 7:36 AM

Did you d/l the update to Aiko's Morphs and Maps?  After the 3D world package was released, there was an update.  It's on DAZ update page if your Morphs and Maps are from the 3D World CD.  If you purchased them reset your d/l's.


Acadia ( ) posted Thu, 21 June 2007 at 9:44 AM

Quote - Did you d/l the update to Aiko's Morphs and Maps?  After the 3D world package was released, there was an update.  It's on DAZ update page if your Morphs and Maps are from the 3D World CD.  If you purchased them reset your d/l's.

Thanks. That wasn't the problem. It's all be sorted out .

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



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