Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 07 7:37 am)
I thought of that, but I'd have to rebuild the skeleton to lose the over 100% scale readings. I hope there's another way because it's taken 2 weeks to rig what I've got so far.
Download my free stuff here: http://www.renderosity.com/homepage.php?page=2&userid=323368
Actually, I'd only have to delete and adjust a few of the bones... This might be the way to go.
Download my free stuff here: http://www.renderosity.com/homepage.php?page=2&userid=323368
I'm not sure I quite understand your question but I'll try anyways...
Make whatever adjustments you want to your figure (scale, morph, etc) then just save that to your figures library...then say, "Presto chango!"
Delete the figure from the stage, load your new figure from the library and you should be good to go. If you want to bring him/her onto the stage in a zero pose then after loading to stage from library, turn off i.k.'s, zero the pose, edit memorize figure, add to figure library overwriting the figure you just created.
Hope this helps
Comitted to excellence through art.
How about you save her as a new figure?
Hi, my namez: "NO, Bad Kitteh, NO!" Whaz
yurs?
BadKittehCo
Store BadKittehCo Freebies
and product support
What I want to do is enlarge the model's arms by about 10% and make the scaled-up figure's dial read "scale 100%" instead of 110% Unfortunately, saving the character to the figure library doesn't achieve this.
Download my free stuff here: http://www.renderosity.com/homepage.php?page=2&userid=323368
"In other words, how can I keep a 120 scale enlargement to a part while making it appear to be 100 percent on the scale dial?"
You can't.
Let's take Jessi 1 as an example. Her forearms are WAY too short for an "average" human being.
If you scale them up along the x-axis to correct that, her hands will of course move along the x-axis, too.
If you just re-save her, the scaling of the forearms will not be re-set to 100%, but stay at the value you dialed if you load her again.
(Props behave different. If you exporte and re-import an object, it 's scale will be reset to 100%)
So to get all scale values back to 100%, you need a new object.
But if you export that scaled Jessi as an object, and use that object to create a new figure with the bones of the unscaled Jessi, all the hand joints will be off and you'll have to re-rig the hands and fingers from srcatch.
It would be actually nice if there would be a way to do this automatically because matching clothes for scaled figures can be a pain, (and I use scaling a lot because the proportions of almost any Poser figures are way off), but so far I never have heard of a script or program that could "scale" a poser rig.
Create a Body Morph and call it ScaleArms110?
I'm not sure if I understand your question completely? Creating a morph dial, readjusting a zero pose, making a dial value default other then 0 to start with? They are kind of different things.
You could export the scaled arms obj then reimport as a morph target.
But to save it for use in other scenes, you'll have to save the new figure in the library.
Hi, my namez: "NO, Bad Kitteh, NO!" Whaz
yurs?
BadKittehCo
Store BadKittehCo Freebies
and product support
Download my free stuff here: http://www.renderosity.com/homepage.php?page=2&userid=323368
DarkEdge, what program do you use to edit CR2s? That looks much neater than what I get in Notepad. I'll have to start editing these at some point, I'm sure. As for my model, I decided to scale up the arms in Lightwave instead of Poser: Much easier that way, as it turns out.
Download my free stuff here: http://www.renderosity.com/homepage.php?page=2&userid=323368
Attached Link: http://www.geocities.co.jp/Bookend-Ohgai/9483/index2.html
> Quote - DarkEdge, what program do you use to edit CR2s? That looks much neater than what I get in Notepad. I'll have to start editing these at some point, I'm sure.cr2 Builder
Have you tried Edit/Memorize Figure and then saved to library? It won't set the scale dials to 100%, but it will save the changes as the defaults.
My visual indexes of Poser
content are at http://www.sharecg.com/pf/rgagnon
I haven't tried that but it might prove useful. Thanks to everyone for their help.
Download my free stuff here: http://www.renderosity.com/homepage.php?page=2&userid=323368
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
If, while setting up a figure, I should decide that an adjustment to a body part created with the scale dial actually improves my model, how might I go about turning that adjustment into the “zero pose.” In other words, how can I keep a 120 scale enlargement to a part while making it appear to be 100 percent on the scale dial?
Download my free stuff here: http://www.renderosity.com/homepage.php?page=2&userid=323368