Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 03 10:43 am)
Yes, as David said, you do have to parent the hair to the head, but what I'm wondering is why this is necessary? Back in old Poser 3, you never had to parent the hair to the head unless you were importing a hair object from outside. The default hair objects built into Poser were automatically parented to the head. Why has MC taken this feature away? It frustrates me, because I keep forgetting this. When I go to move a figure, the hair stays behind. I have to undo the move, then parent the hair, the move the figure again. Waste of time. Melanie
thank you for your help, and melanie, i believe its because the curly hair is a cr2 file, and not hr2, which is automatically parented to the head, i wish they would have done it with both the hair and the clothes, but im sure they were just looking for a shortcut, although, im guessing that the hr2 files can't handle posing, but the cr2 files can, they should have created another file type for hair and clothes i think. oh well, theres always poser 5 =-) Dragon Missy
I have several hair models that do the same thing. Actually, any hair that didn't come with Poser or from Zygote does it. I finally figured out that selecting Edit-Restore-Element (when the hair is selected) will zip it right back onto their noggin. As for the Parenting/Conforming issue, I agree they need to fix that. It's annoying to have to pose the clothes by hand because of a glitch in the pose system. Mostly you can just conform it, then apply the same pose, but sometimes it doesn't work that way. Hopefully P5 will have a better parenting system. I want to parent body parts together (like hands for baseball and golf swings) as well as have figures mimic each other (for those 'Chorus Line' scenes) without having to do extra work (God, I am SO lazy). Imagine being able to have multiple figures on the screen and just pose one while the others follow its movements. Newc (convenience is next to Godliness)
What problems are you having with conforming? While sometimes you need to move them a bit to hide other layers (such as the figure underneath), but I've never had to pose the clothing seperately. That sounds like a horrible job. As for the curly hair - there's two cr2s provided. One can be conformed, and the other has to be positioned and parented with "set figure parent". I don't know why they both are included - the conforming one always seems to work just fine. The reason they are ordinaty hair is that they are hierarchial figures - i.e. multiple individually posable parts. hr2s don't really allow that (I say really because in p3 you could actually go behind poser's back and rename cr2s to hr2 and it would treat the figures like hair props, but it was a bit flaky). PV
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alright, im wondering if theres a way to keep the curly posable hair attached to her head when i move a model, or pose it for that matter... ive tried conforming it, but it just disappears... im sure that this has been either already answered or a really annoying screw up in the program. please help! Dragon Missy