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DAZ|Studio F.A.Q (Last Updated: 2024 Dec 19 7:58 pm)



Subject: How to scale a texture?


jaynep12002 ( ) posted Sat, 21 July 2007 at 9:36 PM · edited Mon, 23 December 2024 at 7:42 AM

My apologies if this has been asked before, but I did search and couldn't find anything.. I just got the Millenium Dragon and so I also downloaded the freebie "Dragon's Lair" from DAZ However, when I did a test render, the "dragon's gold" looks terrible. I checked the Surfaces tab and it has the same .jpg file for the gold in the smaller pots, as well as the large pile of gold. The result is that the texture looks all distorted and although a bump map is defined in the surfaces tab, it looks dead and flat to me. Is there a way to tile the texture and to tell it how to scale it so it looks better? I know how to do that in Bryce, but not in DAZ|Studio. Thanks in advance for your replies.


Jumpstartme2 ( ) posted Sat, 21 July 2007 at 10:26 PM

Its the same size texture for different meshes? I dont have the Dragons Lair, so Im not familiar with it, but maybe try to place a sharpening filter to it and see if that helps...any time a texture has to be stretched its going to lose pixel quality

~Jani

Renderosity Community Admin
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jaynep12002 ( ) posted Sat, 21 July 2007 at 10:32 PM

Yes, it appears to be calling for the same jpg file for both meshes. I may have a look at it and see if I can make a seamless, larger version to fit the pile of gold better. I just wondered if there was a way to do it within DAZ


Jumpstartme2 ( ) posted Sat, 21 July 2007 at 11:06 PM

Hmmm I just went and got Dragons Lair..and I see the texture..seems like it would be big enough to stretch over both the pots..1024 x 1024....

Seems like I have read somewhere tho that it was optimized for Poser 4 too...might want to ask StoneMason how to go about making it look better in D|S if he knows ;)

~Jani

Renderosity Community Admin
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jaynep12002 ( ) posted Sat, 21 July 2007 at 11:19 PM

The texture looks fine on the gold in the pots, it's the pile of gold that looks funky. I'll send a message to Stonemason and see if he knows. Thanks :)


Jumpstartme2 ( ) posted Sat, 21 July 2007 at 11:35 PM

Oh duh..the pile of gold..sorry its late here...hopefully Stone will be able to tell you something that will help :)

~Jani

Renderosity Community Admin
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Incognitas ( ) posted Sun, 22 July 2007 at 9:12 AM

And if he does could you post back here what the solution is please,pretty please.


jaynep12002 ( ) posted Sun, 22 July 2007 at 9:21 AM

I sure will :)


bakapo ( ) posted Sat, 28 July 2007 at 1:47 PM

Quote - I sure will :)

 

thanks, because I'd love to know, too! :)


Andrew_C ( ) posted Sun, 29 July 2007 at 11:07 AM

Well, D|S doesn't do texture tiling which has been a bugbear forever and has been in DAZ's "It'll be fixed soontm" pile for as long as I can remember.


Boofy ( ) posted Thu, 06 September 2007 at 12:34 AM

That info will help me soooo much too


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