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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 14 12:36 pm)



Subject: IsV4 more popular than V3?


imagination304 ( ) posted Sun, 29 July 2007 at 4:14 AM · edited Thu, 14 November 2024 at 1:11 PM

Hi all,

It seems that nowadays many items or clothes are created for V4, instead of V3.
Is V4 more popular than V3? Why?

Thanks in advance.


Acadia ( ) posted Sun, 29 July 2007 at 4:19 AM

No. I wouldn't say that.

V4 is just new and many are making clothing for a new figure. I don't think V4 will be replacing V3 in popularity anytime soon.

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



imagination304 ( ) posted Sun, 29 July 2007 at 4:27 AM

Hi Acadia,

But from the marketplace of DAZ3D and Renderosity, it seems that V4 is dominant.
Could you give me some examples where could I find stuffs for V3?

Thanks in advance.
:)


stormchaser ( ) posted Sun, 29 July 2007 at 4:30 AM · edited Sun, 29 July 2007 at 4:31 AM

imagination304 - There is loads of V3 stuff here in the marketplace:
www.renderosity.com/mod/bcs/index.php

I must add, V3 is still tops in my book!



Acadia ( ) posted Sun, 29 July 2007 at 4:44 AM · edited Sun, 29 July 2007 at 4:49 AM

There is a ton of Victoria 3 stuff. Way more than Victoria 4 stuff, and way more freebies for Victoria 3 than Victoria 4.

If the Daz link doesn't work, type ps_pe036 into the store search and then click on "Accessories"
http://www.daz3d.com/i.x/shop/reqlist/-/?item=1098

And here is the link to the MP stuff.
http://www.renderosity.com/mod/bcs/index.php?TopID=11219.44031.

If the MP link doesn't work, click on "Market Place", and type in "Victoria" in the search.  Click "poser/Daz" and then select "Victoria 3" from the list of figures.

Poser Pros also has lots of stuff for V3. Click "Mil Females" then you can choose to browse for characters, clothing, textures or props.

http://poserpros.daz3d.com/store/

And there is a ton of V3 freebies too.  Just go to the Freestuff area, type in "Victoria" and  you will haev lots of freebies for Victoria.  You will have to look through them all to find the V3 ones though.  Hair and body poses and props can be used for all versions.  Characters need the right version.

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



ashley9803 ( ) posted Sun, 29 July 2007 at 6:43 AM

I've said this before and I'll say it again.
It doesn't really matter which character is more popular, better, has more clothes or is more morphable.
They are merely tools to an end..
If the proof is in  the pudding (the galleries). I don't see it.
I don't see a great leap in originality or artistic merit since V4 came along.
I would say, and I'm sure DP would agree with me, that you can get an outstanding render with Posette or Dork with P4 if you put in some effort.
Perhaps the "Make Art" button is what we really need more than anyhing else.


BillyGoat ( ) posted Sun, 29 July 2007 at 8:42 AM

I'd like to see more V3 characters, textures, and clothing. Too bad  the V4 textures can't be converted to V3. 
I think I have 70% of the V3s from the store...


jjroland ( ) posted Sun, 29 July 2007 at 10:27 AM

I used a V3 texture on V4 in my Conjugal Visit render.  Cant always work obviously - but this texture made it easy for me.  Seriously only took me about 10-15 minutes in photoshop.


I am:  aka Velocity3d 


Darboshanski ( ) posted Sun, 29 July 2007 at 5:10 PM

One must remember V3 has been around a long time so she has a bigger selection of items and support  were as V4 is the new girl on the block. I agree with ashley9803 no matter what character you pick it's a tool for you to use. I have seen many characters in amazing artwork here it's what you make of the things available to you.

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Morgano ( ) posted Sun, 29 July 2007 at 9:04 PM

Ashley9803 is correct, but... a newcomer to Poser 7 isn't going to be in a position to be creating clothing for a little supported character from scratch.   When everything seems to be for someting called "V4", you may feel obliged to use that same "V4".   I'm not sure how the content marketplaces organise their displays, but I suspect that they tend to favour new items.   Even if they occasionally disguise that by listing things in order of popularity, in the short term, it's pretty likely that the newest items on sale are also going to be the most "popular".   There is a huge amount of V3 material out there, but V3 has the dice stacked against her, so you should expect V3 material to start to vanish at a rapid rate.

The problem is that the V4 designers seem to have concentrated exclusively on what is below the neck.   In the RMP right now, near the top, are morph-and-teaxture sets for V4 which display just how limited V4 is.   They are made by rightly respected artists, who create terrific textures, but their morphs are virtually identical.   Whatever the faults of the "Amazonian" V3, she possesses vastly more facial flexibility than V4 does;  so do the G2 characters (both sexes) and the Mikis.


stormchaser ( ) posted Mon, 30 July 2007 at 7:08 AM

Quote - They are made by rightly respected artists, who create terrific textures, but their morphs are virtually identical.   Whatever the faults of the "Amazonian" V3, she possesses vastly more facial flexibility than V4 does;  so do the G2 characters (both sexes) and the Mikis.

 

Well said. However, I don't think the problem lies entirely with the V4 itself. If people actually spent enough time working those dials or creating new morphs within another app, we really could see some good & original V4 characters. I would work with V4 more myself if it wasn't for the fact that I'm probably one of the few who prefers V3, I just find the workflow better with her morphs. Most of the time when I see a new V4 in the marketplace I think, yeah, great texture, but you sure as hell can tell that's V4 with just a few morphs. And is it just me or is the base V4 just horrible? Now here's the thing, she can be changed to look good, I just think not enough people do it. Also, check out the V4 characters for sale here. I bet you could have fifty of them in front of you now & you could hardly tell the bodies apart on nearly all of them. Same shape breasts, torso, hip, legs etc. If it wasn't for the textures (which are generally really good) you couldn't tell them apart. When I used to purchase characters from here I would generally only buy them for the textures, because I sure as hell ain't going to spend money for a character with only a few dial turns that I could do myself in five minutes.
Apologies if this is coming out as a rant, I don't intend it to be. Just stating my opinion.



Acadia ( ) posted Mon, 30 July 2007 at 7:38 AM · edited Mon, 30 July 2007 at 7:39 AM

Quote - [I'm probably one of the few who prefers V3,

V3 is still my figure of choice :)  Her and Aiko.

My biggest pet peeve when it comes to character addons are those that like you say, change few if any dials to the body, or try to stick so close to the "out of the box" look. When I'm spending money on a character package, I am buying it not only for the texture, but also for the morphs, and when my morphed figures fit the clothing the same way the default figure did, I sure know that not much  if anything was done to change the body shape.

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



stormchaser ( ) posted Mon, 30 July 2007 at 8:02 AM

Acadia - I think this is why I love the work from Aerysoul. OK, the characters might not be to everyone's taste but I love the fantasy aspect to them. It's that I appreciate the way they have worked really hard on original morphs.



SamTherapy ( ) posted Mon, 30 July 2007 at 8:10 AM

I don't like - and I never have liked - V3.  I use the character because that's what people wanted stuff for, so I developed content for it.  

I'll qualify that a bit...

I like the versatility of the morphs and the UV mapping.  Hate the way the model bends.  For example, the way the upper thighs squish flat, the butt balloons out and the horrible bent straw arms.

I much prefer the way V4 bends but the UV mapping is a bit silly.  The morphs are very good but as Stormchaser pointed out, nobody's really done much with them yet.

Coppula eam se non posit acceptera jocularum.

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stormchaser ( ) posted Mon, 30 July 2007 at 8:14 AM

Sam - Yes, I agree with you. The bending is the real flaw with V3. But if people can spend the time, plus postwork, V3 can still look the part.



imagination304 ( ) posted Mon, 30 July 2007 at 10:13 AM

"The bending is the real flaw with V3"

Do you mean there is distortion when blending parts of V3 in a particular way?


stormchaser ( ) posted Mon, 30 July 2007 at 10:45 AM

Quote - Do you mean there is distortion when blending parts of V3 in a particular way?

 

No figure is perfect in this department but V4 does perform better than her sister here. The top of her thigh, buttocks etc just kind of well, go weird if put into extreme positions. Actually sometimes the poses don't have to be extreme. The Poser 7 morph brush can help to iron out small awkward areas.
Hey, you're making me talk negatively about my favourite mesh!! :crying:

Out of the box though, little Aiko 3 still rules as far as I'm concerned when it comes to the look of the unmorphed figure. Not the head, the body. OK, she's not very realistic, but she doesn't look as ugly as the unmorphed Vicky's.



XENOPHONZ ( ) posted Mon, 30 July 2007 at 11:40 AM

I use 'em both - V3 and V4, that is.  Sometimes even together in the same scene.  It's not an either / or choice in my book.

Perhaps V5 will blow them both away.  But that remains to be seen.

Something To Do At 3:00AM 



stormchaser ( ) posted Mon, 30 July 2007 at 1:08 PM

Quote - Perhaps V5 will blow them both away.  But that remains to be seen.

 

This, I can't wait to see. How long do you reckon we'll have to wait?
I so looked forward to V4, I think my expectations were too high, hence my overall disappointment.



Dajadues ( ) posted Mon, 30 July 2007 at 1:20 PM · edited Mon, 30 July 2007 at 1:29 PM

IMHO V3 is still more popular. She has more freebies than V4. After using V4 for awhile now I find her to be somewhat of over hyped up figure & a let down as far as freebie support. Im moving away from DAZ figures and finding other gems out there. V4's oversized head & feet are fugly to me and not to my liking.

Im not sure why there's such hardon demands for Vickie. She's the same in every render I see. Same textures etc the only diff in the renders is her boob size. Clone after clone after clone floods the markets everyday. Talk about going no where with V3 or V4. Same old, same old.


stormchaser ( ) posted Mon, 30 July 2007 at 1:36 PM

The problem isn't with the meshes, it's people not being creative enough.



XENOPHONZ ( ) posted Mon, 30 July 2007 at 2:49 PM · edited Mon, 30 July 2007 at 2:53 PM

Quote - This, I can't wait to see. How long do you reckon we'll have to wait?

On that, I don't have a clue.  But I wouldn't mind seeing her soon.  "Soon" meaning in the next 1.5 years or so.  However -- in view of the fact that we haven't seen an M4 yet -- it might be a bit before there's serious talk of a V5.

But if DAZ is on the ball -- and I believe that they are a company which is most definitely "on the ball" -- they've already got the preliminary planning for V5 underway.  In fact, they should have started in with that even before V4 was released.

Resting on its laurels is a very bad posture for any company that's serious about its future.  And thus -- while V3 is still very much with us, and she's still being supported -- time just doesn't stand still.  Neither does 3D technology.  Even with as much as some people seem to wish that it was still 1999: and P4 was all the rage.

Something To Do At 3:00AM 



stormchaser ( ) posted Mon, 30 July 2007 at 2:57 PM

Any news though on an Aiko 4?



XENOPHONZ ( ) posted Mon, 30 July 2007 at 3:29 PM

None that I've heard.  IMHO, DAZ does themselves a favor by concentrating on the female figures first......but they certainly don't need me to tell them that.  😉  The girls are where the lion's share of the business is -- but DAZ is already well aware of that fact: without my advice on the subject.  They know their market, and what sells.

I don't use Aiko much myself, as I am a fan of realistic images.  But I certainly recognize that Aiko is a great seller, and that there's a huge market for her.

Something To Do At 3:00AM 



dogor ( ) posted Mon, 30 July 2007 at 4:20 PM

I think it safe to assume the markets are graced with a variety of figures that have never been used in every way imaginable. V4 has a bubble butt too. They all do. We need morphs for that or magnets. Another thing I hate is the way the ankle looks when its bent so the toe is pointed down. The human ankle doesn't have that bulge bent like rubber look. V4 has it too. They all do. I was playing with P5 Judy in the face room and made an image of her and I think she looked pretty good and nothing like the dog face she is stock. Mesh is mesh. V3 has the most stuff available and that's what makes her the sitting queen of Poser Land. Everyone is familiar with V3 and still artists are improving her look. Not a rant, just my observation.


Nance ( ) posted Mon, 30 July 2007 at 5:18 PM

She thinks she is, ...but they still won't let her sit at the lunch table with the cool kids.


SamTherapy ( ) posted Mon, 30 July 2007 at 6:42 PM

My opinions of V4, apart from the bending are that she has a truly horrible default shape.  That and the texture maps are pretty bad, considering it's a big no-no to bake specularity and/or shadows on the maps but hey, there's a baked in shadow. Oh yeah, and the texture for the face has a weird offset to it.  

If you take the time to correct the texture flaws and work on the morphs you can get a lot of very good looking V4 characters. 

I'm generally not put off by the default shape of any model  Examples being, V1 looked like a horse, V2 looked like a sex doll, V3 was bland, V4 is flat out ugly.  In fact,l she looks disturbingly close to David Walliams from Little Britain.  So what?  That's what the morph dials are for.  In truth there are a lot of very good basic models out there which are let down only by the morphs.  At least DAZ provided David Wa..., I mean V4 with a good set of morphs.

Coppula eam se non posit acceptera jocularum.

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stormchaser ( ) posted Mon, 30 July 2007 at 6:46 PM

Don't forget V4's eyes. Truly awful, who gave the go-ahead for that?!!



stormchaser ( ) posted Mon, 30 July 2007 at 6:48 PM

I must add, the movement of V4's eyes are great with the eyelids, it's just the default look of them.



dogor ( ) posted Mon, 30 July 2007 at 7:00 PM

Most of the cool kids that graduated ended up the biggest losers in the real world. Ever notice that?


SamTherapy ( ) posted Mon, 30 July 2007 at 7:16 PM

Quote - Most of the cool kids that graduated ended up the biggest losers in the real world. Ever notice that?

 

?

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dogor ( ) posted Mon, 30 July 2007 at 8:06 PM

?

Most popular don't make it the best. :)


SamTherapy ( ) posted Mon, 30 July 2007 at 8:51 PM

Quote - ?

Most popular don't make it the best. :)

 

Ah, I understand now.  Sorry, got me stupid head on today.

That's most definitely true.  Just look at the music charts for a perfect example.

Coppula eam se non posit acceptera jocularum.

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dogor ( ) posted Mon, 30 July 2007 at 9:27 PM

The millineum mesh(not just V3) is my favorite because it's been put through the ringer and survived. V4 is not the same mesh design. It's too early to tell for sure how it will hold up. Will it be as versitile? Will V4 he and she freak function and say M4 or an anime version? The mesh may crack up under pressure. It bends nice as a woman now. Will it as something else?

dogor,


SamTherapy ( ) posted Mon, 30 July 2007 at 9:36 PM

Quote - The millineum mesh(not just V3) is my favorite because it's been put through the ringer and survived. V4 is not the same mesh design. It's too early to tell for sure how it will hold up. Will it be as versitile? Will V4 he and she freak function and say M4 or an anime version? The mesh may crack up under pressure. It bends nice as a woman now. Will it as something else?

dogor,

 

According to DAZ it's an "optimized" unimesh, which I guess is DAZ speak for "well, it's basically the same mesh but we've buggered about with it a bit".  Then again, the V3 mesh is basically an optimized V1 mesh.

Coppula eam se non posit acceptera jocularum.

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XENOPHONZ ( ) posted Mon, 30 July 2007 at 10:03 PM

Quote - ?

Most popular don't make it the best. :)

 

That's certainly true.......although I'd add the caveat that the most popular thing doesn't necessarily make the best thing.

Some of those top "cool" graduates are doctors, lawyers, and filthy rich business people now.  I know a few of them.  While others, of course, didn't fare so well.  That's life for you...........

But in terms of the Poser comparison: the most popular mesh isn't necessarily the "best" mesh.  But it does make the most money.  😉

Something To Do At 3:00AM 



dogor ( ) posted Tue, 31 July 2007 at 2:13 AM

How would you say V4 rates in use ability as compared to V3. Is it as easy to texture? Does it look a whole lot better? Is there more limits set on joints? Is there as much available for the character in the market place? V4 is a good character, but she'll have to wait longer too for the same supply of textures, clothing and custom morphs than V3 did for new and origanal stuff. I'm not talking about refitted hand me downs from the older sister. Why? Only so many content makers and now there is a lot more figures to dress. V4 will never have it as easy as V3 did. The old characters aren't obsolete yet either. I feel sorry for her. Wearing hand me downs and living in the shadow of her sister and all the great content that is available for her. V3 got the stuff when it was fresh and new.


Angelouscuitry ( ) posted Tue, 31 July 2007 at 9:28 AM

I would'nt want to get started, now, with her.

V4 is'nt ripe!  And I'm not so sure she will be fermented anytime soon, becasue meanwhile V3's had a lot of good years that keep gaining support without losing any, and it's also entirely possibly that she comes with better morphs.  

I waited years...almost a couple years ago...to get started with V3!  Now all the great prodicts I wished for are still there, and now plus mine...I'd already seen dozens of great products, and then finished work on M2, before I started in on V3.  

Honestly it's either I can't remember becasue it was so long ago, or if it is that V4 just hasn't actually advanced as quickly as V4; let's face it markets fluxuate, and "Victoria" 3, and "Victoria" 4, are'nt even the same "Victoria" Figure(V4 has a lower resolution...)


XENOPHONZ ( ) posted Tue, 31 July 2007 at 12:50 PM

Quote - V4 will never have it as easy as V3 did. The old characters aren't obsolete yet either. I feel sorry for her. Wearing hand me downs and living in the shadow of her sister and all the great content that is available for her. V3 got the stuff when it was fresh and new.

Now......just look what you've gone and done.  You've made V4 cry.

:crying:

How could you be so cruel -- belittling V4 in front of her sister like that?!  Shame, shame.  She's very upset.  Just ask her.  You'd better send her some flowers & choclates if you ever expect for her to speak with you again!

Something To Do At 3:00AM 



dogor ( ) posted Tue, 31 July 2007 at 2:07 PM

How could you be so cruel -- belittling V4 in front of her sister like that?!  Shame, shame.  She's very upset.  Just ask her.  You'd better send her some flowers & choclates if you ever expect for her to speak with you again!

You're right! What have I done?


XENOPHONZ ( ) posted Tue, 31 July 2007 at 2:35 PM

Quote - You're right! What have I done?

 

:biggrin:

Something To Do At 3:00AM 



dplace ( ) posted Thu, 02 August 2007 at 1:26 AM

Ok now for a newb question. ;-) how about Dina V? how does she compare to Vicky?


pixpicws ( ) posted Thu, 02 August 2007 at 1:33 AM

No matter how much makeup you slap on her V4 is a pig.  I stated the same when it was released and still think it the few times I try to get enthused about loading it up to look again every couple of weeks.  Even went and fell for the sham of Alice as the last resort of trying to get enthused about it but still looks horrible when loaded.  I came to the conclusion one night and started calling her the Lois Griffin character since she's got a out of proportioned head to body.  I'll take a good V3 facial/body morph over any of the V4 ones anytime.  Lastly  take it for what it's worth but the other night I figured I'd go through and hit the for sale/clearance area of the MP and notice a bunch of V4 items already in the clearance bin. 


SamTherapy ( ) posted Thu, 02 August 2007 at 1:56 AM

Quote - Ok now for a newb question. ;-) how about Dina V? how does she compare to Vicky?

 

Very high poly figure.  Anatomically correct (ie the model has "wimmin's bits").  Relatively limited morphs compared to V3 and V4.  Doesn't bend very well, has a weird default shape.  Limited content available.  An interesting addon is Vina D, which gives it the body shape of Victoria 1/2, thereby allowing it to share some of the same clothes.

I'd use Dina a lot more if there were more good quality textures and a lot more morph options.

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dogor ( ) posted Thu, 02 August 2007 at 3:07 AM

I hear people complain about the length of V3's legs and other features of the mesh shape too. It really comes down to the mesh and the cr2 ultimately. Limits pester me. I have to take the time and reset the values. I figure given time the problems with V4 will get ironed out or worked around. If the mesh design will handle it, most any face shape can be achieved by the masters of morph. Then comes the real test. When the characters mouth opens will the mesh tear apart or fold in some funky way? I agree with Angelouscuitry. "The figure isn't ripe yet". I purchased it and a few add-ons and she looks good on the joints when posed. Certian things were never improved like the addition of toe bones. How much more strain does that add if any to have bones in the toes instead of morphs? I don't notice a problem with Judy or Jessi or the new G2 line or Miki( Not saying they're perfect in every way either). The advantages of a realistic foot pose having the bones in the toes are an improvement to a figures over all performance. Placing it in a pointy shoe is easy and all within Poser and not an export to create a morph or having to load one. You can even scale length, width, hidth for unique shapes with bones. V3 is just as lame in that area. I brought out earlier the broken ankle look when bent (very fake looking). Not rants, Observations. My opinion, it's clear improvements that could be made. On both figures maybe. I like bones better than morphs whenever possible and I'd like the option of limits or no limits when I load the figure. It's a hassle turning them off. You get what they make though. Maybe somebody supplies a fix for it, maybe not. Or you do it yourself if you have the programs and know how. There's a lot to know. The programs cost. Some make money doing it. One man's trash can be another man's treasure.


Ghostofmacbeth ( ) posted Thu, 02 August 2007 at 10:24 AM

I really prefer that DAZ figures don't have individual toe bones. They are such a pain to mess with when they are like that and you cand do all of it (that I have seen) with morphs. Maybe an additional morph or two could be in there but toes really aren't that flexible past bending them all or spreading them all. The big tow is a bit more mobile but the rest move as a group.



dogor ( ) posted Thu, 02 August 2007 at 3:08 PM

Here in lies the problem with creating characters. You can't please everyone all the time. That's why there is so many figures out there. The reason V3 came in so many different forms. The reason I have more than one figure in my library. Besides that playing with just one gets boring after awhile. I use poses. It cuts a lot of the work out on hands too. Peace out,

dogor. 


stormchaser ( ) posted Thu, 02 August 2007 at 7:00 PM

I'm actually at the stage now where I look at what's new in the store, see another V4 character & just sigh.
Maybe it's a good thing really because I've saved loads of money on all those textures & clothes I thought I would have ended up buying. When I saw the Hellsing outfit I thought now that's cool. No way was I buying for V4 though, I got the A3 version.
I'm just thinking now, I know why default V4 is just so pig ugly, they thought this was a cunning plan. Any changes you make to her will improve her, so you think you're onto a winner. 
I applaud those that have put V4 to good use. I just felt we would have had a better base to work with.



kalon ( ) posted Thu, 02 August 2007 at 7:23 PM

Well, I'm slowly building up my V4 catalog of items, but I'm still not excited about her.

I think in some ways DAZ may have stubbed their toe a bit. In the past, when they released a new Vicky the market could easily be guided into abandoning the former Vicky... Now, between DAZ releasing other females that still need that texture set (- A3, S3, Laura-- not to mention the others built off of the unimesh system (Aeons, Jim Burton's figures)) and the number of clothing converters on the market, that pesky unimesh 3 system remains extremely robust and is no way near the fade and die away stage.

And for all I claim to be building up my V4 catalog, I tend towards things I can convert to A3 or V3 😁

kalonart.com


stormchaser ( ) posted Thu, 02 August 2007 at 7:37 PM

Yeah, I actually thought V3 would die when the news broke about the new kid on the block. I expected too much maybe. It's good to see V3 still has a fan base. Who knows what the situation may be though 12 months down the line?



kalon ( ) posted Thu, 02 August 2007 at 7:50 PM

Don't know, Storm, but from what I've seen, the vast majority of the Poser market does not truly worry about which figure bends the best or correct joints.

Ease of use, content and the economy drive the market. V4 may not be more difficult to use, but there is a learning curve. There's gigs of content available for V3 and I think people are beginning to look at the cost of a converter vs replacing everything for the newest darling.

I'm looking forward to seeing how it all pans out, but personally, I don't think V4 is really going to hit her stride until the entire family is generation 4.

kalonart.com


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