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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 02 2:40 am)



Subject: Dphoadley needs BetaTestors for VVic4V3 UVS: Nudity


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jeffg3 ( ) posted Mon, 06 August 2007 at 10:49 PM

Stupid question of the year:

I've got the beta .uvs file.

What do I do with it?


jonnybode ( ) posted Mon, 06 August 2007 at 11:08 PM

Hi Jeffg3!

1: UVMapper - File - Load your V4 objekt (blMilWom_v4b.obj) - File - Import uvs (beta.uvs) - file - save model (under new name).
2: Open a saved characther in a textreader (wordpad) and do a search and replace, from old v4 object to newly mapped object, save under new name.

  1. change file extension to cr2.

Hope that was what you were after and that I didnt miss something.

Regards / Jonny



dphoadley ( ) posted Tue, 07 August 2007 at 12:09 AM · edited Tue, 07 August 2007 at 12:09 AM

**dphoadley@**jonnybode
When I go to market the UVS, I'll use your clear, concise, instructions in the README.

@**jeffg3
**Please accept my appologies for not having clearified that issue when I sent the UVS.  My only excuse was that I was distracted.  Jonnybode seems to have covered all salent points.
DPH

  STOP PALESTINIAN CHILD ABUSE!!!! ISLAMIC HATRED OF JEWS


momodot ( ) posted Tue, 07 August 2007 at 9:11 AM

dp, i havn't been around much and I just caught this thread. Only parsed it :) but I have to say to you that the work is amazing. Bravo!!! I am emensely impressed!



jonnybode ( ) posted Tue, 07 August 2007 at 9:48 AM

JonnyBode@dphoadley, glad if I can help!

To bad we didnt get to know if Jeffg3 understood it..

Regards / Jonny



jeffg3 ( ) posted Tue, 07 August 2007 at 9:03 PM

Quote - To bad we didnt get to know if Jeffg3 understood it..

I got it!!!!

Thanks!!!!!!!!!!!!!!!!!!!!


dphoadley ( ) posted Wed, 08 August 2007 at 5:18 PM

Content Advisory! This message contains nudity

file_384946.jpg

Face Finished.  Some textures may need postwork undre the eyes. DPH

  STOP PALESTINIAN CHILD ABUSE!!!! ISLAMIC HATRED OF JEWS


kobaltkween ( ) posted Wed, 08 August 2007 at 5:46 PM

wow, that looks eerie.  eyeless vicky will come to get you! 

unimesh eyes are difficult, i know.  i once tried to make a texture for aiko that had a long cat's eye trail from the corner of her eye.  not only could i not figure out how to get one where i wanted without severe smearing, but i looked around and realized that every texture artist i could see just avoided putting detail in that area at all.  all the makeup either went higher up or not that far out, and just avoided the problem altogether.



RAMWorks ( ) posted Wed, 08 August 2007 at 6:49 PM

Hi David, 

Is is possible to see a close up of the face??  Looks really good  but I do see something under the eye... it's either a shadow or it's perhaps the bottom lashes or? 

Looking really good.  I'll be curious to see how you do the eye mapping since there is the Sclera for M4 characters from Eyewhite from Mil 3 characters.  Not so hard I know, probably easier than most of the other maps but still curious to see if some of the realism that was achieved with Vicky 3's eyes and how that will translate to Vicky 4!!

All the best.....

---Wolff On The Prowl---

My Store is HERE

My Freebies are HERE  


crucibelle ( ) posted Wed, 08 August 2007 at 9:32 PM

I'm with RAMWolff on this one.  I'm very interested in seeing how you map the eyes.  V4's eyes are mapped pretty strangely, IMO.  I think that's why texture artists have such a hard time making them look realistic.  V3's eyes looked much better, to me.


dphoadley ( ) posted Wed, 08 August 2007 at 10:57 PM

file_384961.jpg

Closeup of face.  Vestigial eyelashes visible on lower lid.  Not sure why, worked very hard to make this right.  Feeling really down right now, deep sense of failure. DPH

  STOP PALESTINIAN CHILD ABUSE!!!! ISLAMIC HATRED OF JEWS


RAMWorks ( ) posted Wed, 08 August 2007 at 11:19 PM

Not failure in the least David.  Step away from the project for a week and then come back to it!!  I know folks are clammoring for this to be done and in their hot little hands but I can very much see from all your works you are a perfectionist and that's a good thing.  My thoughts are that you need to clear your head and get into a better place to do go about this. 

---Wolff On The Prowl---

My Store is HERE

My Freebies are HERE  


dphoadley ( ) posted Wed, 08 August 2007 at 11:41 PM · edited Wed, 08 August 2007 at 11:50 PM

file_384968.jpg

**dphoadley@****RAMWolff **Thank you for your kind words and encouragement.  I need to finish this project by the end of August, because in September I slated to start a state subsidized disability rehabilitation course in 3D Graphics, using Studio Max.  I'll be out of my house from 06:00 to 17:00, so I really need to finish this project.

Closeup of the Manhattan Head&Face MAT, overlaid with the UV mesh.  Here it's obvious that the artist left the models lashes in the actual mat.  On V3, this is probablypartially hidden by the transmapped lashes on render.  As I've yet to do Vic 4.1's lashes, I'm not sure as to whether this will be the solution here or not.

Another problem area is the Upper eyebrows.  Daz created a monster here, they resmeble bandit's mask.
DPH

  STOP PALESTINIAN CHILD ABUSE!!!! ISLAMIC HATRED OF JEWS


RAMWorks ( ) posted Thu, 09 August 2007 at 12:10 AM

I was thinking to myself... not your fault that that particular skin was left with the lashes on like that.   I don't think this will be much of an issue with other skins David.....

Eyebrows... yea, those can be a pain in the ass to get just right and they are so important too since they are such an integral part of expression but you don't want them stretched out so V4 looks like Groucho Marks either!! LOL  On Vittorio 4 that would be fine!! HAH!! :lol:

That's another thing I'm looking forward to... M3 textures should just about fit pretty well give those of us that use Vittorio 4 more options as well.  The only thing that does not line up very well is the navel, it's off quite a bit from the M3 texture I tested out on V3 a week or so ago.  Oh well... post work then!!

---Wolff On The Prowl---

My Store is HERE

My Freebies are HERE  


dphoadley ( ) posted Thu, 09 August 2007 at 12:25 AM

Women have much longer pelvises than men do, slo navals could be a problem, and not all M3/freak textures are that accurate,  Whn remapping the Duke (P4 male), I discovered that one M3/freak texture freebie from RDNA, the left nipple was out of place compared to what the snowsultan template said it sohould be.  (You should give the Duke a whirl, he actually renders pretty good).
DPH

  STOP PALESTINIAN CHILD ABUSE!!!! ISLAMIC HATRED OF JEWS


Saluki ( ) posted Thu, 09 August 2007 at 8:26 AM

Hi David,

I'm just catching up and very sorry I wasn't around or had the time to assist with beta on this but I wanted to chip in my two cents worth of encouragement. What I've seen, so far, looks great -- very, very good job! You have a sale, here, when you decide to release! ;)


Saluki ( ) posted Thu, 09 August 2007 at 8:50 AM · edited Thu, 09 August 2007 at 8:54 AM

Quote - *"Almost all of the texture's I seen made for V4 the aerola's were too big...  "*100% agreed.  They are all either too big or burgandy or deep brown.  V4 texture offerings are like a ghastly nipple convention.  Oddly enough seein how I'm female makes me always notice a decent set of nipples on something.

Just to add to this, that is the one and only reason why I wont purchase textures that don't show everything, I'm certain I've got a 99% chance of opening it up to find saucer nipples.

 
In my 2D work, I've dealt with a number of models and (while not a very broad sampling, I admit) I've found that V4's aureola size isn't completely out of line and is, probably, a little more flexible than V3's (as it's not as difficult to shrink V4's as it is to expand V3's, IMO). 

The models I've dealt with have varied greatly in shape and size of aureola and, when I'm working in 3D, I like to mirror that. One of the reasons I prefer V4 over the G2 line is the difficulty in creating realistic variations, as I find they are less flexible in that particular part of the anatomy.

A big problem does seem to be in the texturing and I fully agree with you that I wouldn't purchase a texture without knowing in advance what lies beneath. The colouration is often a problem, too. I've yet to meet a real world model with burgundy nipples!  I guess that's something I will continue to look forward to? lol.

Apologies for going OT...  :)


dphoadley ( ) posted Thu, 09 August 2007 at 9:52 AM

"I've yet to meet a real world model with burgundy nipples!  I guess that's something I will continue to look forward to? lol."
I saw a striper once with burgandy nipples, - that is until one of her pasties fell off, then it was ordinary again. ;=D
DPH

  STOP PALESTINIAN CHILD ABUSE!!!! ISLAMIC HATRED OF JEWS


kobaltkween ( ) posted Thu, 09 August 2007 at 10:32 AM

don't feel down.  as i've read in various places, lots of very quality and popular textures have things like burned in highlights, and in this case, eyebrows and lashes built into the flat texture.   it's a real shame that it makes your job more difficult.  if i had manhattan, i'd make a doctoring ps layer for you to get rid of such details.



dphoadley ( ) posted Fri, 10 August 2007 at 7:59 AM

Content Advisory! This message contains nudity, profanity

file_385069.jpg

Sisters under their remapped skin: Vic4v3 and PosetteV3 share a moment! DPH

  STOP PALESTINIAN CHILD ABUSE!!!! ISLAMIC HATRED OF JEWS


RAMWorks ( ) posted Fri, 10 August 2007 at 5:22 PM

---Wolff On The Prowl---

My Store is HERE

My Freebies are HERE  


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