Tue, Feb 11, 5:35 AM CST

Renderosity Forums / Carrara



Welcome to the Carrara Forum

Forum Coordinators: Kalypso

Carrara F.A.Q (Last Updated: 2025 Feb 10 2:42 pm)

 

Visit the Carrara Gallery here.

Carrara Free Stuff here.

 
Visit the Renderosity MarketPlace - Your source for digital art content!
 

 



Subject: Rectangle layer problem in C6


JohnMalv ( ) posted Sun, 09 September 2007 at 5:43 PM · edited Tue, 11 February 2025 at 12:49 AM

  I can't seem to create a rectangle layer on any object originating from the vertex modeling room. It works fine on primitives added from the assembly room however. I thought maybe it had something to do with uvs but I tried every possible combination of uv mapping and still no results. Adding shading domains didn't help. I even converted the primitive to a vertex object in the vertex room and it received the rectangle layer just fine. 

Any ideas? Is this a bug or operator error? I'm hoping for operator error actually. 

One other thing: while in the shader room, if I switched the preview to "Sphere" (instead of the actual vertex object), I could then draw and manipulate a rectangle on the sphere. If I switched back to the vertex object view, the rectangle would be there but was not resizeable or moveable. 

Any help appreciated 

John



thomllama ( ) posted Sun, 09 September 2007 at 7:13 PM

having the same issue!! read above post, didn't even think of trying a privative.. my object was done in Hexagon then imported to carrara... so anything vertex can't be "drawn" om I guess. unless it has to do with vertex models having UV?

anyone?






Hexagon, Carrara, Sculptris, and recently Sketchup. 



JohnMalv ( ) posted Sun, 09 September 2007 at 7:43 PM

I got an answer on the DAZ forum  that this is a bug and has been reported. Let's keep our fingers crossed and hope it gets fixed in the next release.



Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.