Thu, Nov 14, 12:37 AM CST

Renderosity Forums / 3D Modeling



Welcome to the 3D Modeling Forum

Forum Moderators: Lobo3433

3D Modeling F.A.Q (Last Updated: 2024 Nov 10 9:34 pm)

Freeware 3D Modeling Software Links:
Blender | Trimble Sketchup | Wings 3D | Anim8or | Metasequoia | Clara IO (Browser-based 3d modeler)

Check out the
MarketPlace Wishing Well, as a content creator's resource for your next project.

"What 3D Program Should I buy?" Not one person here can really tell you what's best for you, as everyone has their own taste in workflow. Try the demo or learning edition of the program you're interested in, this is the only way to find out which programs you like.



Checkout the Renderosity MarketPlace - Your source for digital art content!



Subject: Looking for Tutorials on mechanical modeling


DemonMage ( ) posted Sun, 09 September 2007 at 8:33 PM · edited Thu, 14 November 2024 at 12:31 AM

First If this is the wrong place sorry.

I'm looking for tutorials on making things like spaceships, guns, and the like. Getting a basic shape isn't that hard for me, it's what to do after that, that is getting me hung up.

Any help would be very much appreciated. The software dosen't matter, though I'd like sub-d if possible.

Thank you.


Gog ( ) posted Mon, 10 September 2007 at 4:19 AM

To some extent that's one of those how long is a piece of string type questions.

The normal thing to follow up from the basic shape is either laying out textures (for simple models) or adding details. 

From the spaceship point of view, there is are a pair of terms - greeble or nurnie, this is the process of adding details to create a sense of scale. many people say nurnie are on real models, greebles in software models, but I've come across the two pretty inter changeably, a web search on tuts for either brings up a lot of results. You will also find many plugins to assist, for example blender has a 'discombobulator' script that adds nurnies to selected model faces. I have a similar greeble script for max. 

To some extent in scifi there are no rules, save often under new names, and experiment!  

For something like a gun quite often a few simple extrusions or fillets adds a huge impact. 

Remember if you are not going to use procedural textures too much detail could give you a real head ache later during UV unwrapping

----------

Toolset: Blender, GIMP, Indigo Render, LuxRender, TopMod, Knotplot, Ivy Gen, Plant Studio.


Conniekat8 ( ) posted Mon, 10 September 2007 at 12:16 PM

3Dtotal.com has some neat tutorials for all kinds of things :)
http://www.3dtotal.com/
starting with pretty simple ones: http://www.3dtotal.com/team/Tutorials/polgun/gunmodel.asp 
to http://www.3dtotal.com/team/tutorials/apocahunter/img/02.jpg

I also noticed some speed modeling videos in our rendo tutorial section. I like to watch those, goves you a lot of conceptual 'how to' info. Like what commands and approaches people use for various model details.  
I posted links to some more in poser forum, under making your own clothes sticky thread. I saw you over there, DemonMage ;)

Hi, my namez: "NO, Bad Kitteh, NO!"  Whaz yurs?
BadKittehCo Store  BadKittehCo Freebies and product support


Gog ( ) posted Mon, 10 September 2007 at 5:26 PM

You tube also has a surprisingly large number of vids....

----------

Toolset: Blender, GIMP, Indigo Render, LuxRender, TopMod, Knotplot, Ivy Gen, Plant Studio.


DemonMage ( ) posted Tue, 11 September 2007 at 1:11 PM

Cool thanks you two. I'll check out those links, and search youtube.

... And you say youtube has a "surprisingly large number of vids...." You don't say :D


EHNisja ( ) posted Wed, 12 September 2007 at 8:33 PM · edited Wed, 12 September 2007 at 8:36 PM

Stop by the Rhino forum here at 'Rosity, Smallworld is modeling a pair of Viper's from the Battlestar series. The work is TOP NOTCH. Hope to see you there.

btw- Rhino has a try before you buy program, 25 saves and after that it still works just no saving of your stuff. HTH

I must not fear.
Fear is the mind killer.

Fear is the little death that brings total obliteration.
I will face my fear.
I will permit it to pass over me and through me.
And when it has gone past, I will turn the inner eye to see its path.
When the fear has gone there will be nothing.
Only I will remain. 

 Frank Herbert, author of Dune


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.