Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 14 4:48 pm)
If the fire is an actual light, you could make it a point light and set its
Dist Start and Dist End so that the light fades just beyond the figures...
If it's an ambient, I don't know!
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My ShareCG freebies
Sky domes give off their own light. You should not plug your sky color map into Diffuse_Color. Set DIffuse_Value = 0, Specular_Value = 0, and plug the color map straight into Alternate_Diffuse.
The sky will now have NO reaction to light of any kind. Even if you delete all your lights, it will still be there.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
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Hi there ^^
I am trying to render a scene which includes an unimesh figure sitting ona desert island near a campfire. Since all there is around is the sea and the sky, no real decorum problem there... except that I don't want the yellowish light of my fire to turn my skydome yellow. How can I make it so the skydome does not react to this specific set of lights?
Thanks in advance, I am clueless here.